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GAME MANUAL - Steam

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HEARTS OF IRON DARKEST HOURmanpower to your nationalpool on a daily basis. Youdraw from the manpower pooleither for the production ofnew armed forces units or forreinforcements to replenishcasualties due to combat orattrition.During peace the manpowergrowth is low (and roughlyproportional to the popu-lationgrowth), while slightly higher intimes of war. If you are in needof manpower, you can chooseyour conscription law to movethem to an higher level oreven mobilize your country,forcing a large percentage ofmen to serve in your army.This will be better analyzed inyour the Combat section.Partisan and OccupationEffects on Resources andIndustrial CapacityCaptive populations arereluctant workers at best, soeven if you are able to preventoutright rebellion, you shouldnot expect the workers inowned or occupied provincesto be as productive as thosewho are full-fledged citizens ofyour nation. Owned andoccupied provinces are bothsubject to heavy penalties tothe extraction of oil, metal,energy and rare materialsfrom their soil (occupiedprovince more so than ownedprovinces), and these samepenalties are applied to theirindustrial capacity. This maybe modified by your domesticpolicies and cabinet, and willalso be affected by the effortsof partisans who will furtherreduce provincial IC by thedegree of their activities,unless your forces are able tosuppress them. Thepopulations of non-nationalprovinces also contribute verylittle manpower to yourmanpower pool, unless underexceptional circumstance (theright minister can modify this,see Diplomacy section later).An occupied province alsoreduces your transportcapacity, which we’ll discussshortly.StockpilesDarkest Hour features aninnovative Stockpilesystem. Each resource (withthe exception of money) isstored in the nationalstockpile. Each stockpile hasthree different levels that theAI uses to determine the needfor each resources and thebehaviour of the AI of theautomatic trader (which will beexamined later in theInternational Trade Summarysection).● if a resource is below thecritical stockpile level, thetrade AI will try to acquire thisresource instead of giving itaway;● the AI will try to bring eachresource above the desiredstockpile level;● if a resource is over themaximum stockpile level, theAI will not try to import thatresource anymore and someofit will be lost because of the“over stockpile limit loss”;The “over stockpile limit loss”is proportional to the quantityof resource over the maximumstockpile level: if you're justabove the threshold the losswill be minimal, but it will soongrow.How are the stockpile levelscalculated?First of all, they are dynamicand are set by the engine twodays after the start of eachgame. The levels for energy,metal and rare materials arebased on the IC whereas thelevels for supplies and oil arebased on the size of yourArmy. This means that thestockpile levels grow with thegrowth of the IndustrialCapacity and the size of theArmy of your country. Thestockpile levels are alsoinfluenced by other factors likeministers and political sliders,so you'll have to consider theeffects on the stockpiles whenyou appoint a new minister orchange your internal policy(see Diplomacy section).57

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