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Is Business Ready for Second Life

Is Business Ready for Second Life

Is Business Ready for Second Life

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courtesy of Aimee Weber StudiosIndiana University economics professorwho has studied the economies of virtualworlds <strong>for</strong> years, “It’s just a marketthat is thinner than is being reported.”The surprising thing is not that cashingout Linden wealth would be hard, he says,it’s that anyone would expect the <strong>Second</strong><strong>Life</strong> economy to be as liquid as the U.S.economy. Given that only a few tens ofthousands of people are active within it atany one time, it’s more like the economyof a South Seas island. In other words,if you got rich on money denominatedin coconuts, you really would be rich interms of the local economy, but you mighthave a hard time converting your coconutwealth into dollars. Also, the <strong>Second</strong> <strong>Life</strong>economy is largely speculative, fueledby the land rush of people who thinkthey can get rich on virtual real estate,Castronova says.The economic statistics page onthe <strong>Second</strong> <strong>Life</strong> Web site states thatin January, 21,627 residents had positivecash flow, and 97 of them madethe equivalent of more than $5,000 inLinden wealth. However, CatherineFitzpatrick, the woman behind theactivist Prokofy Neva, says those figuresare deceptive because Lindenexcludes the cost of the monthly maintenancefees paid by land owners fromthis “profit” calculation. “I get a breakon bulk discounts, but still it’s a bigbill—something like $2,000US,” shesays. What’s left over, after all expenses,is the equivalent of about $500 to $750per month. So, Prokofy labors mostly tocover his own expenses, and Fitzpatrickdirects whatever is left over to a fewnonprofit ventures she runs within<strong>Second</strong> <strong>Life</strong>, including a land preserveand Tibetan monastery.Making a true profit is possible, butit takes so much work that on an hourlybasis it’s not a very high rate of pay,Fitzpatrick says.Timeless Prototype is anotherprominent resident who identifiedhimself only as a programmerworking <strong>for</strong> a British digitalmedia company, Graphico, thatis starting to do work in<strong>Second</strong> <strong>Life</strong>.Timeless is bestknown as the creatorof the MultiGadget,a scripted object that,among other things,makes it possible<strong>for</strong> users to fly higher and chat overlonger distances than would be possibleotherwise. It also includes a softwareupdate system of his own design. He sellsthe MultiGadget and other creationsthrough his own Timeless Gadget Shopand a network of resellers. But he viewsthese ventures as simply a way to pay <strong>for</strong>his hobby and generate enough cash <strong>for</strong>periodic home computer upgrades.Although he is not extracting seriousprofits from his business within <strong>Second</strong><strong>Life</strong>, Timeless has no doubt that it ispossible. “If you run a good shop inSL, you can earn a good living and cantrade that cash out <strong>for</strong> USD$ via LindeXor another currency exchange,” he saysduring a chat conducted across the conferencetable in his workshop.Charities have also found a homeon <strong>Second</strong> <strong>Life</strong>. The American CancerSociety raised about $41,000 with a<strong>Second</strong> <strong>Life</strong> version of one of its Relay<strong>for</strong> <strong>Life</strong> fund-raisers, and the return oninvestment was pretty clear, given thatthe cost of a temporary server rentalwas about $1,200, says Randal Moss,manager of the society’s Futuring andInnovation Center. For the event, avatarsraced through landscapes createdby volunteer designers and raised moneythrough pledges of Lindens.“We’re treating the <strong>Second</strong> <strong>Life</strong> communityin the same way we would treatany community we would enter into,”Moss says. “We attempt to find peoplewho are attuned to the mission, peoplethat care, and we empower them towork and develop the society’s missionin their community.”So far, at least, none of the majorcompanies establishing operationsin <strong>Second</strong> <strong>Life</strong> are looking at Lindenprofits as something that’s going toboost their bottom line. Instead, manylook at selling or giving away brandedi t e m sin <strong>Second</strong> <strong>Life</strong> as a way of pursuingreal-life brand loyalty.From a business perspective,probably the mostattractive thing about<strong>Second</strong> <strong>Life</strong> is that it is aready-made plat<strong>for</strong>m <strong>for</strong>creating 3D content andinteractive experiences.Starwood, <strong>for</strong> example,had no need to create avirtual world from scratch,and saw its Virtual Aloftexperiment moreas a way to engage the existing <strong>Second</strong><strong>Life</strong> audience as a focus group <strong>for</strong> thenew brand.The <strong>Second</strong> <strong>Life</strong> environment isperfect <strong>for</strong> that kind of “rough prototyping,”says Terry Beaubois, an architectwho runs the Creative ResearchLab at Montana State University. As hediscovered while teaching a class in collaborativetechnologies <strong>for</strong> architects,the <strong>Second</strong> <strong>Life</strong> building tools were agood way to play at building a structuretogether. “We found we couldn’t get theaccuracy and tolerance real architectsneed to conduct their work,” he says,but it was still a good way to brainstormideas <strong>for</strong> a building at the stage when it’snot necessary to have a complete architecturalspecification <strong>for</strong> that building.In much the same way that architectscan invite <strong>Second</strong> <strong>Life</strong> residents in <strong>for</strong> atour of a proposed building, IBM’s Kearneysuggests other companies can use thistype of environment to preview proposedproducts. “If I were manufacturing anairplane, <strong>for</strong> example, I could invite customersfrom another part of the world towalk through the interior of the airplaneand look at it, and change their mindsabout various design decisions be<strong>for</strong>e Iever get to full fabrication,” she says.Granted, as a development plat<strong>for</strong>m,<strong>Second</strong> <strong>Life</strong> has some growing up to do,says Jeff Barr, Web services evangelist <strong>for</strong>Amazon.com, but he’s confident Lindenis up to the task. He enters <strong>Second</strong> <strong>Life</strong>regularly (as Jeffronius Batra) to givepresentations on how <strong>Second</strong> <strong>Life</strong> applicationscan tie into Amazon’s services.So far, the XML Web services supportavailable from within LSL isn’t sophisticatedenough to tie into some of thoseservices, such as the Amazon shoppingcart. But Amazon affiliate Snowbookshas a <strong>Second</strong> <strong>Life</strong> bookstore where youcan walk through the stacks; clicking ona book cover takes you to the bookstore’sWeb site. And if you visit the Echo ParkListening Lounge, which promotes themusical artists The Bird and the Bee, themusic you’ll hear there is streamed fromAmazon’s S3 storage service.Says Barr: “They’re doing someamazing things to make the physics work,and to stream 3D renderings out to allthese clients. These are not easy thingsto do. They’re pushing the state of theart in any number of dimensions simultaneously,and they seem to have a goodhandle on where they need to go.” 3Baseline March 200747Aimee Weber is the avatarof Alyssa LaRoche.WWW.BASELINEMAG.COM

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