franchise-star-trek-tng-technical-manual1
franchise-star-trek-tng-technical-manual1 franchise-star-trek-tng-technical-manual1
13.7.2 Omnidirectional holo diode cluster (typical) where the patterns intersect at the lens of the eye or othervisual receptor.',.€•• Optic sectionForcefieldsectionThe forcefield version creates a tiny steerable forcefield.Its larger cousins are the more familiar tractor beams andnavigational deflector. Under computer control, over a vastnumber of OHDs, the cumulative field effect is substantial. Ifthe Holodeck is recreating, for example, a large mass of rock,the computer would first create the three-dimensional surfaceof the rock. This is accomplished by commanding certainOHDs to intersect their fields at the required polygon coordinates.If the field strength is tuned to provide the propermineral hardnesses, the mass will feel like rock. A vast libraryof recorded real substances is available, and custom settingsmay be commanded for experimental purposes.The basic mechanism behind the Holocjeck is the omnidirectionalholo diode (OHD). The OHD comprises two typesof microminiature device that projects a variety of specialforcefields. The density of OHDs is 400 per cm 2 , only slightlyless than the active visual matrix of a multilayer display panel,and powered by standard medium-duty electro plasma taps.Entire walls are covered with OHDs, manufactured in aninexpensive wide-roll circuit printing process. A typicalHolodeck surface comprises twelve subprocessing layerstotaling 3.5 mm, diffusion bonded to a lightweight structuralcooling tile averaging 3.04 cm thick. The primary subprocessor/emittermaterials include keiyurium, silicon animide, andsuperconducting DiBeCu 732. Each single OHD measures0.01 mm. The optical data network mechanism by whichOHDs are sent impulses is similar to that for smaller displayscreens, though complete walls are broken down into manageablehigh-speed segments, each 0.61 m 2 . Dedicatedhigh-speed subsections of the starship main computers drivethese room-sized displays.In addition to their ability to project full-color stereoscopicimages, OHDs manipulate forcefields in three dimensions toallow Holodeck visitors to "feel" objects that aren't really there.This tactile stimulation provides the proper feedback onemight expect from a rock on the ground or a tree growing in aforest. The only limiting factors to the numbers and kinds ofobjects described by the computers are memory and time torecord or calculate from scratch the originals of the desiredobjects, whether real or imagined, such as a Klein bottle.The shaped forcefields and background imagery allowthe visitor to experience volumes and distances apparentlylarger than the Holodeck room could physically accommodate.The environment can be scrolled to continue if desired,or set for bounding limits indicated by soft wall contacts andaudible reminders of wall proximity.Within the USS Enterprise, crew members can visit fourmain Holodecks on Deck 11. In addition, a set of twentysmaller personal holographic simulator rooms are situated onDecks 12 and 33.In a working environment like a Federation starship,safety is of prime importance and is engineered into everysystem. Because the starship living environment is so highlycontrolled, the emotional release associated with encounterswith limited real physical hazards has been shown to be of significantvalue in maintaining the psychological well-being ofmany crew members. Simulated high velocities and forcesare normally created by sensory illusions. While safeguardsagainst critical bodily harm are programmed into the computers,certain scenarios can result in unavoidable sprains andbruises, even for experienced users. Hazards posed by "dangerous"lifeforms can seem exceedingly real and will fulfillmost requirements.Other stimuli, such as sound, smell, and taste, are eithersimulated by more traditional methods, such as speakers oratomizers, or built into the created objects using replicatortechniques.The optic version of an OHD emits a complete image ofan overall environment based on its location in the installedsurface panel. The visitor, however, sees only a tiny portionof any one OHD, in much the same manner as a fly's eyeoperating in reverse. As one moves about, the visible portionsof the OHDs change, altering the view. The actual energyemissions are unlike direct visible EM projections, but ratherpolarized interference patterns. The image is reconstructed
14.0 AUXILIARY SPACECRAFT SYSTEMS14.0 AUXILIARY SPACECRAFT SYSTEMS14.1 SHUTTLECRAFT OPERATIONS 14.2 SHUTTLEBAYSThe USS Enterprise is equipped with auxiliary shuttlecraftto support mission objectives.Standard complement of shuttlecraft includes ten standardpersonnel shuttles, ten cargo shuttles, and five specialpurposecraft. Additional special-purpose shuttles can beprovided to a starship as necessary. The Enterprise alsocarries twelve two-person shuttlepods for extravehicular andshort-range use.Operating rules require that at least eleven shuttle vehiclesbe maintained at operational status at all times. CruiseMode operating rules require one standard shuttlecraft andone shuttlepod to be at urgent standby at all times, availablefor launch at five minutes' notice. Four additional shuttlecraftare always available on immediate standby (thirty minutes tolaunch), and an additional six vehicles are maintained forlaunch with twelve hours' notice. Red Alert Mode operatingrules require two additional shuttles to be brought to urgentstandby, and all nine remaining operational vehicles to bemaintained at immediate standby.We did not have a shuttlecraft for much of our first season.The reason is that the expense of building all of the standingEnterprise sets was so high that the studio wanted to defer theexpense of the shuttle until the second season. What thestudio didn't count on is that writer Sandy Fries wanted toshow some parts of the ship that hadn't been shown yet. Upondiscovering that we had not yet seen a shuttlecraft, Sandy wasquick to write it into his first season script "Coming of Age."Ironically, this was somewhat similar to the situation thatexisted during the early days of the original Star Trek serieswhen they, too, could not yet afford a shuttlecraft mockup.(This also explains why our heroes did not send a shuttle downto the planet to rescue Sulu and company in the original series'early first season episode "The Enemy Within.")The Galaxy class USS Enterprise has three major facilitiesintended for the support of auxiliary shuttlecraft operationsfrom the ship.The Main Shuttlebay, located in the center and aft sectionsof Deck 4 in the Primary Hull, includes launch support,recovery, and maintenance facilities for shuttle operations.Two additional secondary shuttlebays are located in thecenter and aft sections (both port and starboard) of Deck 13in the dorsal area of the Secondary Hull.Shuttlebay exterior space doors are triple-layered compressibleextruded duranium. Inner doors are composed oflightweight neofoam sheeting in an expanded tritanium framework.During active shuttlebay operations, atmospheric integrityis maintained by means of an annular forcefield, whichpermits both doors to remain open for vehicular ingress andegress without depressurizing the bay.Shuttlebay Two also includes a dedicated maintenancebay for servicing sensor array pallets. Two shuttlepods areprovided for extravehicular removal and replacement of thesepallets. Additionally, two adjacent maintenance bays providework facilities for preparation and servicing of mission-specificsensor instrumentation.Shuttlebay Three includes hardware for short-term conversionto Class H, K, or L environmental conditions, intendedfor use in emergency evacuation situations.Each shuttlebay has its own operations control booth,which is supervised by an on-duty Flight Deck Officer. EachFlight Deck Officer is responsible for operations within thatparticular shuttlebay, but must report to the main shuttlebayofficer for launch and landing clearance. In turn, the mainshuttlebay officer must seek clearance from the OperationsManager on the Main Bridge.Launch maneuvers and landing approach piloting ismanaged by a number of precision short-range tractor beam
- Page 110 and 111: Time(seconds)DeviceEventTime(second
- Page 112 and 113: 9.4 LIMITATIONS OF USE 9.5 TRANSPOR
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- Page 116 and 117: 10.3 NAVIGATIONAL SENSORS10.3 NAVIG
- Page 118 and 119: 10.4 LATERAL SENSOR ARRAYS10.4 LATE
- Page 120 and 121: 1U.5 INSTRUMENTED PROBES10.5.5 Clas
- Page 122 and 123: 10.6 TRICORDER10.6 TRICORDERThe sta
- Page 124 and 125: 10.6 TRICORDER10.6.3 Handheld senso
- Page 126 and 127: 11.0 TACTICAL SYSTEMS11.1 PHASERS11
- Page 128 and 129: 11.1 PHASERS11.1.4 Phaser bank empl
- Page 130 and 131: 11.2 PHASER OPERATIONSSPACECRAFT TA
- Page 132 and 133: 11.3 PHOTON TORPEDOES11.3.2 Photon
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- Page 136 and 137: 11.6 TACTICAL POLICIES11.6 TACTICAL
- Page 138 and 139: 11.7 PERSONAL PHASERS11.7.2 Type II
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- Page 142 and 143: 11.8 DEFLECTOR SHIELDS11.8.2 Deflec
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- Page 146 and 147: 1Z.Z ATMOSPHERIC SYSTEMAdditionally
- Page 148 and 149: 12.4 EMERGENCY ENVIRONMENTAL SYSTEM
- Page 150 and 151: 13.0 CREW SUPPORT SYSTEMS13.1 CREW
- Page 152 and 153: MEDICAL SYSTEMS13.2.2 Biobed and su
- Page 154 and 155: 13.3 MEDICAL TRICORDER13.3.1 Medica
- Page 156 and 157: 13.5 FOOD REPLICATION SYSTEM13.5.1
- Page 158 and 159: 13.6 TURBOLIFT PERSONNEL TRANSPORT
- Page 162 and 163: 14.2 SHUTTLEBAYS14.2.1 Location of
- Page 164 and 165: 14.3.4 Personnel Shuttle Type 6PROD
- Page 166 and 167: 14.4 EXTRAVEHICULAR ACTIVITY14.4 EX
- Page 168 and 169: 15.0 USS ENTERPRISE FLIGHT OPERATIO
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- Page 172 and 173: 15.7 EXTERNAL SUPPORT MODE 15.8 SEP
- Page 174 and 175: 16.0 EMERGENCY OPERATIONS16.2 FIRE
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- Page 178 and 179: 16.4 LIFEBOATSmary spacecraft maneu
- Page 180 and 181: 17.0 CONCLUSION17.2 FUTURE DIRECTIO
- Page 182: 17.3 MISSION BACKGROUND17.3 MISSION
14.0 AUXILIARY SPACECRAFT SYSTEMS14.0 AUXILIARY SPACECRAFT SYSTEMS14.1 SHUTTLECRAFT OPERATIONS 14.2 SHUTTLEBAYSThe USS Enterprise is equipped with auxiliary shuttlecraftto support mission objectives.Standard complement of shuttlecraft includes ten standardpersonnel shuttles, ten cargo shuttles, and five specialpurposecraft. Additional special-purpose shuttles can beprovided to a <strong>star</strong>ship as necessary. The Enterprise alsocarries twelve two-person shuttlepods for extravehicular andshort-range use.Operating rules require that at least eleven shuttle vehiclesbe maintained at operational status at all times. CruiseMode operating rules require one standard shuttlecraft andone shuttlepod to be at urgent standby at all times, availablefor launch at five minutes' notice. Four additional shuttlecraftare always available on immediate standby (thirty minutes tolaunch), and an additional six vehicles are maintained forlaunch with twelve hours' notice. Red Alert Mode operatingrules require two additional shuttles to be brought to urgentstandby, and all nine remaining operational vehicles to bemaintained at immediate standby.We did not have a shuttlecraft for much of our first season.The reason is that the expense of building all of the standingEnterprise sets was so high that the studio wanted to defer theexpense of the shuttle until the second season. What thestudio didn't count on is that writer Sandy Fries wanted toshow some parts of the ship that hadn't been shown yet. Upondiscovering that we had not yet seen a shuttlecraft, Sandy wasquick to write it into his first season script "Coming of Age."Ironically, this was somewhat similar to the situation thatexisted during the early days of the original Star Trek serieswhen they, too, could not yet afford a shuttlecraft mockup.(This also explains why our heroes did not send a shuttle downto the planet to rescue Sulu and company in the original series'early first season episode "The Enemy Within.")The Galaxy class USS Enterprise has three major facilitiesintended for the support of auxiliary shuttlecraft operationsfrom the ship.The Main Shuttlebay, located in the center and aft sectionsof Deck 4 in the Primary Hull, includes launch support,recovery, and maintenance facilities for shuttle operations.Two additional secondary shuttlebays are located in thecenter and aft sections (both port and <strong>star</strong>board) of Deck 13in the dorsal area of the Secondary Hull.Shuttlebay exterior space doors are triple-layered compressibleextruded duranium. Inner doors are composed oflightweight neofoam sheeting in an expanded tritanium framework.During active shuttlebay operations, atmospheric integrityis maintained by means of an annular forcefield, whichpermits both doors to remain open for vehicular ingress andegress without depressurizing the bay.Shuttlebay Two also includes a dedicated maintenancebay for servicing sensor array pallets. Two shuttlepods areprovided for extravehicular removal and replacement of thesepallets. Additionally, two adjacent maintenance bays providework facilities for preparation and servicing of mission-specificsensor instrumentation.Shuttlebay Three includes hardware for short-term conversionto Class H, K, or L environmental conditions, intendedfor use in emergency evacuation situations.Each shuttlebay has its own operations control booth,which is supervised by an on-duty Flight Deck Officer. EachFlight Deck Officer is responsible for operations within thatparticular shuttlebay, but must report to the main shuttlebayofficer for launch and landing clearance. In turn, the mainshuttlebay officer must seek clearance from the OperationsManager on the Main Bridge.Launch maneuvers and landing approach piloting ismanaged by a number of precision short-range tractor beam