franchise-star-trek-tng-technical-manual1

franchise-star-trek-tng-technical-manual1 franchise-star-trek-tng-technical-manual1

12.07.2015 Views

13.7.2 Omnidirectional holo diode cluster (typical) where the patterns intersect at the lens of the eye or othervisual receptor.',.€•• Optic sectionForcefieldsectionThe forcefield version creates a tiny steerable forcefield.Its larger cousins are the more familiar tractor beams andnavigational deflector. Under computer control, over a vastnumber of OHDs, the cumulative field effect is substantial. Ifthe Holodeck is recreating, for example, a large mass of rock,the computer would first create the three-dimensional surfaceof the rock. This is accomplished by commanding certainOHDs to intersect their fields at the required polygon coordinates.If the field strength is tuned to provide the propermineral hardnesses, the mass will feel like rock. A vast libraryof recorded real substances is available, and custom settingsmay be commanded for experimental purposes.The basic mechanism behind the Holocjeck is the omnidirectionalholo diode (OHD). The OHD comprises two typesof microminiature device that projects a variety of specialforcefields. The density of OHDs is 400 per cm 2 , only slightlyless than the active visual matrix of a multilayer display panel,and powered by standard medium-duty electro plasma taps.Entire walls are covered with OHDs, manufactured in aninexpensive wide-roll circuit printing process. A typicalHolodeck surface comprises twelve subprocessing layerstotaling 3.5 mm, diffusion bonded to a lightweight structuralcooling tile averaging 3.04 cm thick. The primary subprocessor/emittermaterials include keiyurium, silicon animide, andsuperconducting DiBeCu 732. Each single OHD measures0.01 mm. The optical data network mechanism by whichOHDs are sent impulses is similar to that for smaller displayscreens, though complete walls are broken down into manageablehigh-speed segments, each 0.61 m 2 . Dedicatedhigh-speed subsections of the starship main computers drivethese room-sized displays.In addition to their ability to project full-color stereoscopicimages, OHDs manipulate forcefields in three dimensions toallow Holodeck visitors to "feel" objects that aren't really there.This tactile stimulation provides the proper feedback onemight expect from a rock on the ground or a tree growing in aforest. The only limiting factors to the numbers and kinds ofobjects described by the computers are memory and time torecord or calculate from scratch the originals of the desiredobjects, whether real or imagined, such as a Klein bottle.The shaped forcefields and background imagery allowthe visitor to experience volumes and distances apparentlylarger than the Holodeck room could physically accommodate.The environment can be scrolled to continue if desired,or set for bounding limits indicated by soft wall contacts andaudible reminders of wall proximity.Within the USS Enterprise, crew members can visit fourmain Holodecks on Deck 11. In addition, a set of twentysmaller personal holographic simulator rooms are situated onDecks 12 and 33.In a working environment like a Federation starship,safety is of prime importance and is engineered into everysystem. Because the starship living environment is so highlycontrolled, the emotional release associated with encounterswith limited real physical hazards has been shown to be of significantvalue in maintaining the psychological well-being ofmany crew members. Simulated high velocities and forcesare normally created by sensory illusions. While safeguardsagainst critical bodily harm are programmed into the computers,certain scenarios can result in unavoidable sprains andbruises, even for experienced users. Hazards posed by "dangerous"lifeforms can seem exceedingly real and will fulfillmost requirements.Other stimuli, such as sound, smell, and taste, are eithersimulated by more traditional methods, such as speakers oratomizers, or built into the created objects using replicatortechniques.The optic version of an OHD emits a complete image ofan overall environment based on its location in the installedsurface panel. The visitor, however, sees only a tiny portionof any one OHD, in much the same manner as a fly's eyeoperating in reverse. As one moves about, the visible portionsof the OHDs change, altering the view. The actual energyemissions are unlike direct visible EM projections, but ratherpolarized interference patterns. The image is reconstructed

14.0 AUXILIARY SPACECRAFT SYSTEMS14.0 AUXILIARY SPACECRAFT SYSTEMS14.1 SHUTTLECRAFT OPERATIONS 14.2 SHUTTLEBAYSThe USS Enterprise is equipped with auxiliary shuttlecraftto support mission objectives.Standard complement of shuttlecraft includes ten standardpersonnel shuttles, ten cargo shuttles, and five specialpurposecraft. Additional special-purpose shuttles can beprovided to a starship as necessary. The Enterprise alsocarries twelve two-person shuttlepods for extravehicular andshort-range use.Operating rules require that at least eleven shuttle vehiclesbe maintained at operational status at all times. CruiseMode operating rules require one standard shuttlecraft andone shuttlepod to be at urgent standby at all times, availablefor launch at five minutes' notice. Four additional shuttlecraftare always available on immediate standby (thirty minutes tolaunch), and an additional six vehicles are maintained forlaunch with twelve hours' notice. Red Alert Mode operatingrules require two additional shuttles to be brought to urgentstandby, and all nine remaining operational vehicles to bemaintained at immediate standby.We did not have a shuttlecraft for much of our first season.The reason is that the expense of building all of the standingEnterprise sets was so high that the studio wanted to defer theexpense of the shuttle until the second season. What thestudio didn't count on is that writer Sandy Fries wanted toshow some parts of the ship that hadn't been shown yet. Upondiscovering that we had not yet seen a shuttlecraft, Sandy wasquick to write it into his first season script "Coming of Age."Ironically, this was somewhat similar to the situation thatexisted during the early days of the original Star Trek serieswhen they, too, could not yet afford a shuttlecraft mockup.(This also explains why our heroes did not send a shuttle downto the planet to rescue Sulu and company in the original series'early first season episode "The Enemy Within.")The Galaxy class USS Enterprise has three major facilitiesintended for the support of auxiliary shuttlecraft operationsfrom the ship.The Main Shuttlebay, located in the center and aft sectionsof Deck 4 in the Primary Hull, includes launch support,recovery, and maintenance facilities for shuttle operations.Two additional secondary shuttlebays are located in thecenter and aft sections (both port and starboard) of Deck 13in the dorsal area of the Secondary Hull.Shuttlebay exterior space doors are triple-layered compressibleextruded duranium. Inner doors are composed oflightweight neofoam sheeting in an expanded tritanium framework.During active shuttlebay operations, atmospheric integrityis maintained by means of an annular forcefield, whichpermits both doors to remain open for vehicular ingress andegress without depressurizing the bay.Shuttlebay Two also includes a dedicated maintenancebay for servicing sensor array pallets. Two shuttlepods areprovided for extravehicular removal and replacement of thesepallets. Additionally, two adjacent maintenance bays providework facilities for preparation and servicing of mission-specificsensor instrumentation.Shuttlebay Three includes hardware for short-term conversionto Class H, K, or L environmental conditions, intendedfor use in emergency evacuation situations.Each shuttlebay has its own operations control booth,which is supervised by an on-duty Flight Deck Officer. EachFlight Deck Officer is responsible for operations within thatparticular shuttlebay, but must report to the main shuttlebayofficer for launch and landing clearance. In turn, the mainshuttlebay officer must seek clearance from the OperationsManager on the Main Bridge.Launch maneuvers and landing approach piloting ismanaged by a number of precision short-range tractor beam

14.0 AUXILIARY SPACECRAFT SYSTEMS14.0 AUXILIARY SPACECRAFT SYSTEMS14.1 SHUTTLECRAFT OPERATIONS 14.2 SHUTTLEBAYSThe USS Enterprise is equipped with auxiliary shuttlecraftto support mission objectives.Standard complement of shuttlecraft includes ten standardpersonnel shuttles, ten cargo shuttles, and five specialpurposecraft. Additional special-purpose shuttles can beprovided to a <strong>star</strong>ship as necessary. The Enterprise alsocarries twelve two-person shuttlepods for extravehicular andshort-range use.Operating rules require that at least eleven shuttle vehiclesbe maintained at operational status at all times. CruiseMode operating rules require one standard shuttlecraft andone shuttlepod to be at urgent standby at all times, availablefor launch at five minutes' notice. Four additional shuttlecraftare always available on immediate standby (thirty minutes tolaunch), and an additional six vehicles are maintained forlaunch with twelve hours' notice. Red Alert Mode operatingrules require two additional shuttles to be brought to urgentstandby, and all nine remaining operational vehicles to bemaintained at immediate standby.We did not have a shuttlecraft for much of our first season.The reason is that the expense of building all of the standingEnterprise sets was so high that the studio wanted to defer theexpense of the shuttle until the second season. What thestudio didn't count on is that writer Sandy Fries wanted toshow some parts of the ship that hadn't been shown yet. Upondiscovering that we had not yet seen a shuttlecraft, Sandy wasquick to write it into his first season script "Coming of Age."Ironically, this was somewhat similar to the situation thatexisted during the early days of the original Star Trek serieswhen they, too, could not yet afford a shuttlecraft mockup.(This also explains why our heroes did not send a shuttle downto the planet to rescue Sulu and company in the original series'early first season episode "The Enemy Within.")The Galaxy class USS Enterprise has three major facilitiesintended for the support of auxiliary shuttlecraft operationsfrom the ship.The Main Shuttlebay, located in the center and aft sectionsof Deck 4 in the Primary Hull, includes launch support,recovery, and maintenance facilities for shuttle operations.Two additional secondary shuttlebays are located in thecenter and aft sections (both port and <strong>star</strong>board) of Deck 13in the dorsal area of the Secondary Hull.Shuttlebay exterior space doors are triple-layered compressibleextruded duranium. Inner doors are composed oflightweight neofoam sheeting in an expanded tritanium framework.During active shuttlebay operations, atmospheric integrityis maintained by means of an annular forcefield, whichpermits both doors to remain open for vehicular ingress andegress without depressurizing the bay.Shuttlebay Two also includes a dedicated maintenancebay for servicing sensor array pallets. Two shuttlepods areprovided for extravehicular removal and replacement of thesepallets. Additionally, two adjacent maintenance bays providework facilities for preparation and servicing of mission-specificsensor instrumentation.Shuttlebay Three includes hardware for short-term conversionto Class H, K, or L environmental conditions, intendedfor use in emergency evacuation situations.Each shuttlebay has its own operations control booth,which is supervised by an on-duty Flight Deck Officer. EachFlight Deck Officer is responsible for operations within thatparticular shuttlebay, but must report to the main shuttlebayofficer for launch and landing clearance. In turn, the mainshuttlebay officer must seek clearance from the OperationsManager on the Main Bridge.Launch maneuvers and landing approach piloting ismanaged by a number of precision short-range tractor beam

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!