PIOVRA - Liophant Simulation
PIOVRA - Liophant Simulation PIOVRA - Liophant Simulation
PIOVRA ZONESPIOVRAQSTUVWYIn the proposed context, themovement algorithms aredevoted to control any actionobject which moves insidePIOVRA Zone and each ZoneObject is an entity that includesmovement links and groundcharacteristicsAPOCBMNDFLEHGIZJKR20
PIOVRA MovementsPIOVRAjiji1 1513 1 2 20 2 3 4 536421
- Page 2 and 3: PIOVRAGoals• The development of o
- Page 4 and 5: PIOVRAPIOVRA Military Relevance•
- Page 6 and 7: New CGF CharacteristicsThe PIOVRA C
- Page 9 and 10: PIOVRAPIOVRA Units• PIOVRA pays g
- Page 11 and 12: PIOVRAPIOVRA Components• PIOVRA L
- Page 13 and 14: PIOVRAAI & PIOVRA• The use of AI
- Page 15 and 16: PIOVRAModeling & G-DEVS HLA• The
- Page 17 and 18: PIOVRAScenario Definition• PIOVRA
- Page 19: PIOVRA ObjectsPIOVRAComportment Obj
- Page 23 and 24: FearPIOVRAEventGeneratingFearMontec
- Page 25 and 26: Different Evolution TrendsPIOVRAFat
- Page 27 and 28: AggressivenessPIOVRAThe aggressiven
- Page 29 and 30: Scenario ExampleDAY X-2 E X-12 UAV
- Page 31 and 32: 1 Platoon Liason Teams Federal Poli
- Page 33 and 34: 1 Platoon Liason Teams Federal Poli
- Page 35 and 36: 1 Platoon Liason Teams Federal Poli
- Page 37 and 38: SIMULATION DAY X AT H16PIOVRASIMULA
<strong>PIOVRA</strong> Movements<strong>PIOVRA</strong>jiji1 1513 1 2 20 2 3 4 536421