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An online ergonomic evaluator for 3D product design

An online ergonomic evaluator for 3D product design

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The <strong>design</strong>er can also use the model as an effective<br />

medium to demonstrate the final <strong>design</strong> by rendering a<br />

scenario <strong>for</strong> the <strong>product</strong> in use. It is generally<br />

recognized that combining <strong>3D</strong> CAD technologies<br />

with digital human models enables <strong>3D</strong> digital mockup<br />

<strong>for</strong> <strong>product</strong> evaluation and testing during its entire<br />

lifecycle, thus reducing the <strong>product</strong> development time<br />

and costs [15].<br />

2.2. <strong>3D</strong> visualization<br />

Ergonomic evaluation of a <strong>product</strong> often involves<br />

<strong>3D</strong> <strong>design</strong> in<strong>for</strong>mation such as shape, size, distance,<br />

and position. These <strong>design</strong> parameters must be derived<br />

from the <strong>product</strong> model, most likely a CAD<br />

representation. The derivation process usually<br />

requires user interactions, and thus, cannot be<br />

accomplished automatically in many occasions. A<br />

user interface between <strong>3D</strong> CAD and the <strong>ergonomic</strong><br />

evaluation tool is needed when they are not fully<br />

integrated in a software system. It is not practically<br />

feasible <strong>for</strong> the end-user (customer in this case) to<br />

specify those parameters directly in a CAD system.<br />

This is because, first, they may not be able to work<br />

with CAD software. Second, most of the time the user<br />

and the <strong>product</strong> <strong>design</strong>er are physically located in<br />

different places. Currently, most commercial CAD<br />

systems do not provide interfaces <strong>for</strong> the end-user to<br />

remotely access <strong>product</strong> <strong>design</strong> in<strong>for</strong>mation. As a<br />

result, it is difficult to realize the concept of <strong>product</strong><br />

customization in practice, particularly concerning<br />

<strong>ergonomic</strong>s.<br />

<strong>3D</strong> visualization technology [16] was originally<br />

developed <strong>for</strong> viewing CAD files and <strong>design</strong> data<br />

without CAD systems or advanced graphics environment.<br />

This technology has been successfully applied<br />

to the Internet-based collaborative <strong>design</strong> environments<br />

[17–20]. Several commercial CAD viewers<br />

[21,22] have been developed and successfully<br />

deployed in industry. The underlying principle of<br />

<strong>3D</strong> viewing is to simplify a CAD model with <strong>3D</strong><br />

polygons (or meshes) so that the file size becomes<br />

small enough <strong>for</strong> its transmission and manipulation via<br />

the Internet with minimal latency [23]. The simplification<br />

process discards most topological and highlevel<br />

<strong>design</strong> feature in<strong>for</strong>mation but retains important<br />

geometric data. Such a model may not be suitable <strong>for</strong><br />

engineering <strong>design</strong> per se, but it fits well in many other<br />

C.-F. Kuo, C.-H. Chu / Computers in Industry 56 (2005) 479–492 481<br />

applications in a <strong>product</strong> lifecycle; <strong>for</strong> instance, it<br />

facilitates <strong>design</strong> review by providing easy-to-access<br />

tools <strong>for</strong> non-<strong>design</strong> people, such as managers,<br />

<strong>product</strong>ion staff, suppliers, and marketing people<br />

[24]. The similar technology has been applied to<br />

<strong>online</strong> interactive catalogs <strong>for</strong> <strong>3D</strong> components [25–<br />

27]. Most commercial <strong>product</strong> data management<br />

(PDM) systems also adopt it <strong>for</strong> viewing multimedia,<br />

complex <strong>design</strong> data, and BOM in<strong>for</strong>mation [28,29].<br />

These examples demonstrate the potential of <strong>3D</strong><br />

visualization as an interfacing technology <strong>for</strong> capturing<br />

customer feedback during the <strong>product</strong> <strong>design</strong>.<br />

There<strong>for</strong>e, this study extends its use to on-line<br />

<strong>ergonomic</strong> evaluation.<br />

To realize on-line <strong>ergonomic</strong> evaluation <strong>for</strong> <strong>3D</strong><br />

<strong>product</strong> <strong>design</strong>, the following functional requirements<br />

must be fulfilled by the implementation plat<strong>for</strong>m: (1)<br />

user interactions, (2) <strong>3D</strong> object manipulation, (3)<br />

accessibility via the Internet, and (4) integration with<br />

other legacy systems. VR, CAD, and <strong>3D</strong> visualization<br />

techniques were originally developed <strong>for</strong> distinct<br />

purposes. They all provide the above functions, but<br />

may fit differently into our purpose from practical<br />

aspects [30]. Table 1 illustrates their comparison from<br />

various metrics. <strong>3D</strong> visualization is chosen <strong>for</strong> the<br />

implementation of this study, as it has a lower cost,<br />

requires less use skills and network bandwidth, is<br />

easier <strong>for</strong> customization, and accessible to everyone in<br />

certain occasions.<br />

2.3. <strong>An</strong>thropometry database<br />

Research of the human body and its parts are<br />

generally classified into two categories: static anthropometry<br />

and dynamic anthropometry. The <strong>for</strong>mer is<br />

related to stress and <strong>for</strong>ce calculations <strong>for</strong> the human<br />

body under static and stable postures. The results have<br />

Table 1<br />

Comparison of VR, CAD, and <strong>3D</strong> visualization <strong>for</strong> <strong>product</strong> customization<br />

[30]<br />

VR CAD <strong>3D</strong> viewer<br />

Cost High Medium to high Low<br />

User skills High High Low<br />

Network bandwidth<br />

required<br />

High Medium Low<br />

Easy customization Low Medium to high High<br />

Accessibility Low Medium High

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