Introduction to Sports Biomechanics: Analysing Human Movement ...
Introduction to Sports Biomechanics: Analysing Human Movement ...
Introduction to Sports Biomechanics: Analysing Human Movement ...
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Table 2.1 Examples of slowest satisfac<strong>to</strong>ry shutter speeds for various activities<br />
ACTIVITY SHUTTER SPEED (s)<br />
Walking 1/50<br />
Bowling (lawn or tenpin) 1/50<br />
Basketball 1/100<br />
Vertical jump 1/100<br />
Jogging 1/100 <strong>to</strong> 1/200<br />
Sprinting 1/200 <strong>to</strong> 1/500<br />
Baseball pitching 1/500 <strong>to</strong> 1/1000<br />
Baseball hitting 1/500 <strong>to</strong> 1/1000<br />
Soccer kicking 1/500 <strong>to</strong> 1/1000<br />
Tennis 1/500 <strong>to</strong> 1/1000<br />
Golf 1/1000 or faster<br />
QUALITATIVE ANALYSIS OF SPORTS MOVEMENTS<br />
Table 2.1. However, most movement analysts do not have routine access <strong>to</strong> high-speed<br />
video cameras with sampling rates up <strong>to</strong> thousands of pictures per second. If your needs<br />
analysis shows a clear requirement for such cameras, then this should be fac<strong>to</strong>red in<strong>to</strong><br />
the project costing in the preparation stage.<br />
When deciding where <strong>to</strong> conduct the study, we have <strong>to</strong> balance an environment in<br />
which we have control over extraneous fac<strong>to</strong>rs, such as lighting and background, and<br />
one that is similar <strong>to</strong> that in which the movement is normally performed; the latter<br />
ensures ecological validity. Normally, the latter dominates, but the decision may be<br />
affected by the skill of the performers, whether the activities being recorded are open<br />
or closed skills, and videographic issues. When selecting camera vantage points, the<br />
movement analyst has <strong>to</strong> address from where he or she would want <strong>to</strong> view these<br />
activities for qualitative analysis, with how many cameras, and whether the cameras<br />
need <strong>to</strong> be stationary.<br />
The decision of how many trials, or performances, <strong>to</strong> record is very important for<br />
the reliability of qualitative analysis. However, that decision is not always made by the<br />
movement analyst. For example, if you were recording from a game, say of football, for<br />
notational analysis, you only have control over how many games you will record. If<br />
recording for technique analysis in competition, the number of recordable trials is<br />
probably fixed, for example, at six throws in the finals of a discus competition, the<br />
heats plus the finals of swimming events, and as many attempts as the jumper needs<br />
in the high jump until three failures. If recording out of competition, we need <strong>to</strong><br />
decide how many observations we need; generally, within reason, the more the better.<br />
Because of movement variability, there is no such thing as a representative trial even<br />
for stereotyped closed skills. The more trials we record, the more likely are our results<br />
<strong>to</strong> be valid. Various rules of thumb have proposed between five and twenty trials<br />
as a minimum requirement; ten, if you can record that many, is often highly<br />
satisfac<strong>to</strong>ry.<br />
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