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Introduction to Sports Biomechanics: Analysing Human Movement ...

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INTRODUCTION TO SPORTS BIOMECHANICS<br />

140<br />

BOX 4.3 THOSE THINGS CALLED VECTORS AND SCALARS<br />

Vec<strong>to</strong>r algebra has been the bane of sports biomechanics for many students who want <strong>to</strong> work in<br />

the real world of sport and exercise, providing scientific support rather than doing research. Even<br />

many quantitative biomechanists do not use vec<strong>to</strong>r algebra routinely in their work. This box<br />

introduces the basics, which all sports biomechanics students should know. Appendix 4.2<br />

includes some further vec<strong>to</strong>r algebra for interested students.<br />

We distinguish between scalar variables, which have a magnitude but no directional quality,<br />

and vec<strong>to</strong>rs. Vec<strong>to</strong>rs have both a magnitude and a direction; their behaviour cannot be studied<br />

only by their magnitude – the direction is also important. This means that they cannot be added,<br />

subtracted or multiplied as scalars, for which we use simple algebra and arithmetic.<br />

Mass, volume, temperature and energy are scalar quantities. Some of these are always positive<br />

– such as mass, volume and kinetic energy – whereas others depend upon arbitrary choices of<br />

datum and can be both positive and negative – temperature and potential energy come in<strong>to</strong> this<br />

category. A third group often use a convention <strong>to</strong> designate a ‘direction’ in which the scalar<br />

‘moves’; for example, the work done by a biomechanical system on its surroundings – as in a<br />

muscle raising a weight is, by convention, considered positive, whereas when the surroundings<br />

do work on the system, this is considered <strong>to</strong> be negative. Work remains, however, a scalar.<br />

Many of the kinematic variables that are important for the biomechanical understanding and<br />

evaluation of movement in sport and exercise are vec<strong>to</strong>r quantities. These include linear and<br />

rotational position, displacement, velocity and acceleration. Many of the kinetic variables considered<br />

in Chapter 5, such as momentum, force and <strong>to</strong>rque, are also vec<strong>to</strong>rs. The magnitude – the<br />

scalar part of the vec<strong>to</strong>r if you like – of a kinematic variable usually has a name that is different<br />

from that of the vec<strong>to</strong>r (see Table 4.1). Interestingly, because a scalar has no implied direction,<br />

speed should always be positive: designating it as positive up or <strong>to</strong> the left and negative down or<br />

<strong>to</strong> the right converts it in<strong>to</strong> a one-dimensional vec<strong>to</strong>r. Note that the SI system does not recognise<br />

degrees/s as a preferred unit, but I have included it in Table 4.1 as it means more <strong>to</strong> most students<br />

(and <strong>to</strong> me) than the approved unit, radians/s (π radians = 180°).<br />

Table 4.1 Kinematic vec<strong>to</strong>rs and scalars<br />

VECTOR AND SYMBOL SCALAR AND SYMBOL SI UNIT<br />

Linear<br />

Displacement, s or s Distance, s metres, m<br />

Velocity, v or v Speed, v metres per second, m/s<br />

Acceleration, a or a Acceleration, a metres per second per second, m/s 2<br />

Angular<br />

Angular displacement, θ Angular distance, θ radians, rad; degrees, °<br />

Angular velocity, ω Angular speed, ω radians per second, rad/s<br />

degrees per second, °/s<br />

Angular acceleration, α Angular acceleration, α radians per second per second, rad/s 2<br />

degrees per second per second, °/s 2

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