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Introduction to Sports Biomechanics: Analysing Human Movement ...

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Requires less digitising time and has fewer methodological problems, such as the transformation<br />

of coordinates from the video image <strong>to</strong> the ‘real world’ movement plane.<br />

Three-dimensional recording and analysis:<br />

Problems and sources of error in motion recording<br />

QUANTITATIVE ANALYSIS OF MOVEMENT<br />

Has more complex experimental procedures.<br />

Can show the body’s true three-dimensional movements.<br />

Requires more equipment and is, therefore, more expensive. Although it is possible by<br />

intelligent placement of mirrors <strong>to</strong> record several images on one camera, this is rarely practical<br />

in sports movements.<br />

Has increased computational complexity associated with the reconstruction of the threedimensional<br />

movement–space coordinates from the video images, and requires software<br />

time synchronisation of the data from cameras that are not physically time-synchronised, as<br />

for most digital video cameras.<br />

Allows angles between body segments <strong>to</strong> be calculated accurately, without viewing dis<strong>to</strong>rtions.<br />

It also allows the calculation of other angles that cannot, in many cases, be easily<br />

obtained from a single camera view. One example is the horizontal plane angle between the<br />

line joining the hip joints and the line joining the shoulder joints, which can be visualised from<br />

above even if the two cameras were horizontal.<br />

Raises the problem of which convention <strong>to</strong> use for segment orientation angles, which twodimensional<br />

analysis sidesteps.<br />

Enables the reconstruction of simulated views of the performance (e.g. Figures 3.1(a) <strong>to</strong> (c))<br />

other than those seen by the cameras, an extremely useful aid <strong>to</strong> movement analysis and<br />

evaluation.<br />

The recording of human movement in sport can be formally stated as: <strong>to</strong> obtain a<br />

record that will enable the accurate measurement of the position of the centre of<br />

rotation of each of the moving body segments and of the time lapse between successive<br />

pictures. The following problems and sources of error can be identified in twodimensional<br />

videography of sports movements:<br />

The three-dimensionality of the position of joint centres of rotation requires the<br />

two-dimensional analysis of movements recorded from one camera <strong>to</strong> be done with<br />

care.<br />

Any non-coincidence of the movement plane (the plane of performance) and the<br />

plane perpendicular <strong>to</strong> the optical axis of the camera (the pho<strong>to</strong>graphic plane) is<br />

a source of error if calibration is performed with a simple scaling object in the plane<br />

of motion.<br />

Perspective and parallax errors need attention. Perspective error is the apparent<br />

discrepancy in length between two objects of equal length, such as left and right<br />

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