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mental ray Architectural and Design Visualization Shader Library

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2.5 Detailed Description of Material Parameters 27Solid translucency w. refr trans w of 0.0 (left), 0.5 (center) <strong>and</strong> 1.0 (right)2.5.5 AnisotropyAnisotropic reflections <strong>and</strong> refractions can be created using the anisotropy parameter. Theparameter sets the ratio between the “width” <strong>and</strong> the “height” of the highlights, hence whenanisotropyis 1.0 there is no anisotropy, i.e. the effect is disabled.For other values of anisotropy (above <strong>and</strong> below 1.0 are both valid) the “shape” of thehighlight (as well as the appearance of reflections) change.anisotropy values of 1.0 (left), 4.0 (center) <strong>and</strong> 8.0 (right)The anisotropy can be rotated by using the anisotropy rotation parameter. The value 0.0is un-rotated, <strong>and</strong> the value 1.0 is one full revolution (i.e. 360 degrees). This is to aid using a

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