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mental ray Architectural and Design Visualization Shader Library

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2.3 Features 7Hence, when using GI:• Light sources must be emitting photons at the correct energy• The direct light must decay in a physically correct way to match the decay of the photons.Therefore it is important to make sure the light shader <strong>and</strong> the photon emission shader of thelights work well together.To solve this, the mia photometric light shader (see page 83) is included, which automaticallybalances photons <strong>and</strong> direct light in the correct way.2.3 Features2.3.1 The Shading ModelFrom a usage perspective, the shading model consists of three components:• Diffuse - diffuse channel (including Oren Nayar “roughness”).• Reflections - glossy anisotropic reflections (<strong>and</strong> highlights).• Refractions - glossy anisotropic transparency (<strong>and</strong> translucency).The mia material shading model

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