Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
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<strong>The</strong> Fang<br />
<strong>The</strong> Fang is the part of the north coast that juts out the farthest<br />
into the sea. Although close to Aglarond’s capital, its<br />
people here consider themselves part of another land. This<br />
hard territory contains two settlements: Findar and Dhast.<br />
Both are windswept fishing ports filled with people who are<br />
as weathered as their homes.<br />
<strong>The</strong> people of the Fang (derisively called Fangers) are even<br />
more suspicious of foreigners than those of Altumbel. <strong>The</strong>y<br />
don’t dislike just half-elves; they can’t stand anyone who<br />
wasn’t born and raised in the area. <strong>The</strong>re are no inns in this<br />
land. Strangers simply are not welcome.<br />
A gleaming white tower known as the Fang Light stands<br />
proudly at the far end of the Fang. <strong>The</strong> wizard Thymar (NG<br />
male human Wiz12) tends to the beacon atop the tower, a<br />
light that guides travelers clear of the local reefs.<br />
Unbeknownst to the rest of the world, an Altumbellan<br />
pirate, Quelzur Naismen (LE male human Rog5/Sor8), has recently<br />
captured the lighthouse—and Thymar along with it.<br />
Naismen is in the pay of the Sons of Hoar, who want to disrupt<br />
trade in the area; the sinister marauder uses a hat of disguise<br />
to pose as Thymar, manipulating the beacon to cause<br />
ship after ship to founder on the nearby reefs. He has so far<br />
sent half a dozen vessels to a watery end and plundered their<br />
holds. Someone’s sure to come looking for the ships eventually,<br />
but when that happens, Naismen will be ready.<br />
Tannath Mountains<br />
<strong>The</strong> Tannath Mountains form the southern range of the Dragonjaws,<br />
south of the River Umber, which flows from the heart<br />
of Thay past the Aglarondan fortress at Emmech. Tall and<br />
rugged, they form the bulk of Aglarond’s geographical defenses<br />
against Thay. <strong>The</strong>y are considered unscalable by humanoids—<br />
especially the peak of Umbergoth at the easternmost edge—<br />
but wide passes flank them on both sides. To the west is the<br />
Tannath Gap, while the Shyvar Pass is wedged between the rest<br />
of the Tannaths and Umbergoth to the east.<br />
<strong>The</strong> steep, bare slopes of the Tannaths are a discouraging<br />
prospect for most homesteaders. Little more than birds and<br />
mountain goats reside here. <strong>The</strong> most notable exceptions are<br />
the griffons that nest atop the highest peaks and the ancient<br />
fang dragon of Umbergoth.<br />
THE TANNATH GAP<br />
<strong>The</strong> Tannath Gap is a narrow range of woodland between the<br />
Tannaths and the rest of the Dragonjaw Mountains. <strong>The</strong><br />
slopes drop steeply to the narrow plains surrounding the River<br />
Umber, which winds down the middle of the gap. <strong>The</strong> fauna<br />
is typical for the region: deer, foxes, squirrels, badgers, raccoons,<br />
opossums, otters, beavers, and so on; there are few monsters<br />
here. Travelers, Thayan invaders, and Aglarondan<br />
defenders alike have hunted most dangerous species in the<br />
region to near extinction—only the occasional mountain lion<br />
AGLAROND<br />
98<br />
is a threat. Those creatures smart enough to realize they were<br />
not welcome have long since left.<br />
Still, unnatural creatures wander through the Gap. Attentive<br />
travelers can spot griffons from the Tannaths soaring<br />
overhead, but they rarely get close enough to interact with<br />
earthbound souls.<br />
<strong>The</strong> River Umber, long a natural barrier between Aglarond<br />
and its neighbors, has recently become a pulsing artery of<br />
trade passing in and out of the country through Emmech. Despite<br />
the recent improvement in relations between Aglarond<br />
and Thay, though, few dare to eat fish from the waters of the<br />
Umber, much less swim in it. Living downriver from a civilization<br />
that has spent centuries trying to destroy them has<br />
created generations of distrust that a few good years of trade<br />
won’t allay.<br />
SHYVAR PASS<br />
<strong>The</strong> Shyvar Pass is a much more difficult passage through the<br />
Tannath Mountains than the Tannath Gap, varying in width<br />
from 100 yards to ten miles. It seems a natural invasion route<br />
for Thay, and the Red Wizards have attempted the pass several<br />
times over the centuries. However, it is high, narrow, and<br />
tortuous, filled with places where a small company can hold<br />
off an army. Aglarondan watchtowers keep an eye on the pass,<br />
but these days they greet Thayan trade caravans instead of<br />
fending off raiders.<br />
UMBERGOTH<br />
Umbergoth is the mightiest mountain in all of Aglarond. In<br />
recent years, Nartheling, an ancient fang dragon, decided to<br />
carve out a home for itself in the caves riddling the snowcapped<br />
crest. This creature plagues the trade caravans passing<br />
back and forth between Aglarond and Thay. It doesn’t choose<br />
sides, but it prefers the Thayan trade trains stocked with magic<br />
items. It remains a mystery why the creature is gathering such<br />
things and what it plans to do with them.<br />
Umbergoth is so high that its peak always wears a snowy<br />
mantle, even in the hottest days of summer. Griffons, hippogriffs,<br />
and giant eagles used to soar in the updrafts around<br />
the mountain, but Nartheling has scared off all but the most<br />
foolhardy of such beasts.<br />
Umber Marshes<br />
<strong>The</strong> Umber Marshes are so named for their rust-brown color,<br />
which they get from vast amounts of submerged iron. More<br />
than one dwarf has commented, “If you could only drain it,<br />
what a beautiful mine you’d have.”<br />
<strong>The</strong>se wetlands consists of almost impassable bogs, swamps,<br />
and mudflats, run through with shallow streams that drain<br />
south into the River Lapendrar and from there into the Wizards’<br />
Reach. Both Aglarond and Thay claim the territory,<br />
though neither country really wants the waterlogged lands.<br />
Since they form the first line of defense between two nations