26.11.2012 Views

Unapproachable East.pdf - The Forgotten Realms

Unapproachable East.pdf - The Forgotten Realms

Unapproachable East.pdf - The Forgotten Realms

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

TABLE 7–9: LAKE ASHANE<br />

(COLD RIVER/LAKE, WILDERNESS) (EL 2–9)<br />

d% d% Number<br />

Day Night Encounter Encountered<br />

01–02 01–04 Aballin (MF) 1<br />

— 05–08 Darkenbeast (MF) 1d2<br />

03–20 09–14 Merchant ship See groups<br />

21–25 15–21 Merrow (ogre) 1d4+4<br />

26–30 22–26 NPC party See groups<br />

31–32 27–30 Nyth (MF) 1<br />

33–40 31–35 Pirate ship See groups<br />

41–45 36–40 Scrag (troll) 1d3+1<br />

46–47 41–43 Sea hag 1d2<br />

48–52 44–46 Spirit folk (river) (UE) 1d8+2<br />

53–54 47–49 Squid (animal) 1d6+5<br />

55 50–51 Squid, giant (animal) 1<br />

56–59 52–55 Tojanida, juvenile 1d3+1<br />

60–62 56–57 Tojanida, adult 1d3+1<br />

63 58 Tojanida, elder 1<br />

— 59–63 Will-o’-wisp 1<br />

64–100 64–100 Roll on encounter table corresponding to<br />

surrounding terrain<br />

TABLE 7–10: RASHEMEN<br />

(COLD HILL, SETTLED) (EL 4–11)<br />

d% d% Number<br />

Day Night Encounter Encountered<br />

01–07 01–03 Bandits See groups<br />

— 04–05 Baneguard (MF) 1d8+2<br />

08–15 06–08 Berserkers See groups<br />

16–17 09–12 Bheur (hag) (UE) 1<br />

18 13–14 Blooded one squad (UE) See groups<br />

19–21 15–16 Brown bear (animal) 1d2<br />

22–23 17–18 Bugbear band See groups<br />

24–25 19–20 Dire bear 1<br />

26–27 21–22 Dire tiger 1<br />

28–29 23–24 Dire wolverine 1d2<br />

30–32 25–26 Dire wolf 1d4+1<br />

— 27–28 Dread warrior (UE) 2d6<br />

33–34 29–30 Ettin 1<br />

35 31 Hill giant 1d3+1<br />

36–45 32–33 Merchants See groups<br />

46 34–41 Mur-zhagul (troll) (UE) 1<br />

47–54 42–48 NPC party See groups<br />

— 49–51 Shadow 1d4+1<br />

55 52–53 Shrieking hag (UE) 1<br />

56–58 54–55 Slavers See groups<br />

59–61 56–58 Spirit folk (mountain) (UE) 1d8+2<br />

62–68 59–62 Surface rothé (FR) 1d10+10<br />

69–73 63–69 Telthor (UE) 1d4+1<br />

74–76 70–73 Troll, ice (UE) 1d2<br />

77–78 74–78 Uthraki (UE) 1d2<br />

— 79–82 Vampire spawn 1d2<br />

79–82 83–84 Volodni (UE) 1d6+2<br />

83 85 Weretiger 1<br />

84–85 86–87 Werewolf 1d3+1<br />

86–88 88–90 Winter wolf 1d4+1<br />

89–95 91–94 Wolf (animal) 1d8+8<br />

ADVENTURING IN THE EAST<br />

92<br />

96–97 95–96 Wolverine (animal) 1<br />

98–100 97–100 Worg 1d6+5<br />

TABLE 7–11: RAWLINSWOOD<br />

(COLD FOREST, WILDERNESS) (EL 5–14)<br />

d% d% Number<br />

Day Night Encounter Encountered<br />

01 01–02 Abishai, green (MF) 1d3+2<br />

— 03–04 Banedead (MF) 1d6+6<br />

— 05–06 Baneguard (MF) 1d8+2<br />

02 07 Barghest, greater 1d4<br />

03–04 08–09 Bheur (hag) (UE) 1<br />

05–12 10–16 Blightspawned (UE) 1<br />

13 17–20 Darkenbeast (MF) 1d2+2<br />

14–16 21–22 Dire bear 1d2<br />

17–19 23 Dire rat 1d10+10<br />

20–22 24–26 Dire tiger 1d2<br />

23–25 27–29 Dragon, adult white 1<br />

26–28 30–32 Dragon, young adult green 1<br />

29–31 33–35 Troll, fell (UE) 1<br />

32–33 36 Giant stag beetle (vermin) 1d4+1<br />

34–38 37–43 Goblin war party See groups<br />

39–42 44–46 Gray render 1<br />

43–44 47–48 Hell hound 1d8+4<br />

— 49 Hellcat (devil) 2<br />

45 50–52 Juju zombie (UE) 1d4+1<br />

46–51 53–56 NPC party See groups<br />

52–53 57–58 Mur-zhagul (troll) (UE) 1<br />

54–55 59–60 Myrlochar (MF) 1d3+3<br />

— 61 Night hag 1<br />

— 62–63 Night hunter (deep bat) (MF) 1d6+6<br />

56–57 64–65 Phase spider 1d4<br />

58–62 66–67 Rangers See groups<br />

— 68 Shadow 1d4+1<br />

— 69–70 Sinister (deep bat) (MF) 1d6+3<br />

— 71 Spectre 1d4<br />

63–67 72–74 Troll 1d3+1<br />

68–71 75 Unicorn, black (MF) 1d4+1<br />

72–74 76–77 Uthraki (UE) 1d2<br />

— 78–79 Vampire 1d4+1<br />

75–82 80–82 Volodni (UE) 1d6+2<br />

— 83 Werebat (MF) 1d2<br />

83–84 84–85 Werebear 1d4+1<br />

85–86 86–87 Wereboar 1d3+1<br />

87–88 88–89 Werewolf 1d4+1<br />

— 90–91 Wight 1d6+5<br />

89–92 92–94 Winter wolf 1d4<br />

93–98 95–96 Wolf (animal) 1d8+8<br />

99–100 97–99 Worg 1d6+5<br />

— 100 Wraith 1d4+1<br />

TABLE 7–12: SUNRISE MOUNTAINS<br />

(TEMPERATE HIGH MOUNTAINS, DESOLATE)<br />

(EL 5–15)<br />

d% d% Number<br />

Day Night Encounter Encountered<br />

— 01–03 Abishai, red (devil) (MF) 1d4+4<br />

01–04 04–07 Athach 1d3+1

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!