Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
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52 49 Krenshar 1d6+3<br />
53–56 50–53 NPC party See groups<br />
57–58 54–55 Monstrous centipede, 1d4+1<br />
Huge (vermin)<br />
59–60 56 Monstrous spider, 1d4+1<br />
Large (vermin)<br />
61 57 Myrlochar (MF) 2d6<br />
— 58–59 Night hunter (deep bat) (MF) 2d6<br />
62 60 Nymph 1<br />
63–64 61–64 Orc patrol See groups<br />
65 — Pegasus 1d6+4<br />
66 65 Peryton (MF) 1d4<br />
67 66 Phase spider 1d4<br />
68 — Pixie (sprite) 1d6+5<br />
69–73 67–68 Rangers See groups<br />
74 — Satyr 1d6+5<br />
— 69 Shadow 1d4+1<br />
— 70 Sinister (deep bat) (MF) 1d6+3<br />
— 71 Spectre 1d4<br />
75–77 72–74 Stirge 1d4+8<br />
78 75 Tendriculos 1<br />
79–84 76–77 Treant 1<br />
85–87 78–81 Troll 1d3+1<br />
88 82 Unicorn 1d4+1<br />
89 83 Unicorn, black (MF) 1d4+1<br />
— 84–86 Vampire 1d2<br />
— 87 Werebat (MF) 1d2<br />
90 88 Werebear 1d3+1<br />
91 89 Wereboar 1d3+1<br />
92–93 90–91 Werewolf 1d6+4<br />
— 92 Wight 1d6+5<br />
94–98 93–94 Wolf (animal) 1d8+8<br />
99–100 95–97 Worg 1d6+5<br />
— 98 Wraith 1d4+1<br />
— 99–100 Zombie, Medium-size 1d6+5<br />
TABLE 7–7:<br />
FIRWARD, ICERIM, AND NORTHERN<br />
SUNRISE MOUNTAINS (COLD LOW<br />
MOUNTAINS, DESOLATE) (EL 4–15)<br />
d% d% Number<br />
Day Night Encounter Encountered<br />
— 01–02 Abishai, red (devil) (MF) 1d4+4<br />
01–04 03 Berserkers See groups<br />
05–07 04–06 Bheur (hag) (UE) 1<br />
08–11 07–09 Bugbear band See groups<br />
12–14 10–12 Cloud giant 1<br />
15–16 13–15 Death kiss (beholderkin) (MF) 1d2<br />
17–19 16 Dire bear 1d2<br />
20–21 17 Dire lion 1d6+4<br />
22 18 Dire tiger 1d2<br />
23–26 19–21 Dire wolf 1d4+4<br />
27–30 22–24 Dragon, adult white 1<br />
31 25 Dragon, mature adult white 1<br />
32 26 Dragon, old fang (MF) 1<br />
33 27 Dragon, young adult 1<br />
red dracolich (FR)<br />
34–37 28–31 Ettin 1d3+2<br />
38–42 32–35 Frost giant 1d4+1<br />
ADVENTURING IN THE EAST<br />
91<br />
43 36 Frost worm 1<br />
44–47 37–43 Ghost rothé (FR) 1d10+10<br />
48–50 44–49 Goblin war party See groups<br />
51–52 50–51 Gray render 1<br />
53–56 52–55 Hill giant 1d4+1<br />
57–58 56–57 Mur-zhagul (troll) (UE) 1<br />
59–63 58–60 NPC party See groups<br />
64–66 61–63 Ogre 1d4+4<br />
67–68 64–69 Orc patrol See groups<br />
— 70 Nightwing (nightshade) 1<br />
69 71 Patrol* See groups<br />
70–73 72–74 Stone giant 1d4+1<br />
74–81 75–77 Taer (UE) 1d4×10<br />
82–84 78–80 Thomil (UE) 4d4<br />
85–86 81–83 Troll, fell (UE) 1<br />
87–91 84–87 Troll, ice (UE) 3d4<br />
— 88–89 Vampire 1d4+1<br />
92–95 90–93 Worg 1d6+5<br />
96–98 94–96 Wyvern 1d4<br />
99–100 97–100 Yrthak 1d3<br />
*Humans and mountain spirit folk led by a ranger.<br />
TABLE 7–8: THE GREAT DALE<br />
(COLD CLEAR, FRONTIER) (EL 1–6)<br />
d% d% Number<br />
Day Night Encounter Encountered<br />
— 01–02 Abishai, white (MF) 1<br />
— 03 Allip 1<br />
01–10 04–05 Bandits See groups<br />
— 06 Baneguard (MF) 1<br />
— 07 Devil, osyluth 1<br />
11–15 08–09 Dire rat 1d4<br />
16–17 10–12 Doppelganger 1<br />
— 13–14 Dread warrior (UE) 1<br />
18–22 15–16 Gargoyle 1<br />
— 17–18 Ghast 1<br />
— 19–23 Ghoul 1d6<br />
23–27 24–31 Goblin 1d6+3<br />
28–29 32–33 Hell hound 1<br />
30–35 34–38 NPC party See groups<br />
36–49 39–41 Merchants See groups<br />
50–57 42–45 Militia* See groups<br />
58–60 46–49 Ogre 1d2<br />
61–64 50–58 Orc 1d3+1<br />
65–71 59–61 Rangers See groups<br />
— 62–64 Skeleton, Medium-size 1d6<br />
72–75 65–69 Slavers See groups<br />
— 70–72 Spectral panther (MF) 1<br />
76–77 73–76 Uthraki (UE) 1<br />
— 77–78 Vampire spawn 1d2<br />
78–83 79–82 Volodni (UE) 1d6+2<br />
84–85 83–84 Wereboar 1<br />
86–88 85–86 Wererat 1d2<br />
89–90 87–88 Werewolf 1<br />
— 89 Wight 1d2<br />
91–97 90–92 Wolf (animal) 1d4<br />
98–100 93–97 Worg 1<br />
— 98–100 Zombie, Medium-size 1d4+1<br />
*Humans led by a druid.