Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
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Races<br />
<strong>The</strong> races commonly found in other parts of<br />
Faerûn—humans, dwarves, elves, gnomes, halflings,<br />
and half-orcs—are prevalent throughout<br />
the <strong>Unapproachable</strong> <strong>East</strong> as well. However, the <strong>East</strong> is also<br />
home to several peoples who are either isolated in the<br />
remoter portions of the region or found only here. <strong>The</strong>se<br />
are the star elves, gnolls, hagspawn, spirit folk, taers, and<br />
volodnis.<br />
Of the common races, humans are by far the most numerous.<br />
<strong>The</strong>y include several distinct ethnicities. <strong>The</strong> folk of<br />
Rashemen and the downtrodden commoners of Thay are<br />
Rashemi, a dark-haired people with deep, swarthy complexions,<br />
while the Mulan, a people originating from Mulhorand,<br />
rule Thay. Damarans, a widespread group that colonized<br />
many lands east of the Inner Sea in the last six or seven centuries,<br />
call Aglarond, the Great Dale, and <strong>The</strong>sk home.<br />
Smaller numbers of Chondathans dwell in Aglarond and<br />
Some of the races listed in this chapter have a level adjustment<br />
listed in their racial traits. When a member of these<br />
races gains class levels, this level adjustment is added to the<br />
creature’s Hit Dice to determine the effective character<br />
level, or ECL, of the character. <strong>The</strong> ECL measures the relative<br />
strength of the character for the purpose of experience<br />
Powerful Races<br />
8<br />
<strong>The</strong>sk, and some Nars live in the Great Dale. Finally, more<br />
exotic nationalities such as Shou and Tuigan are sprinkled<br />
throughout the region.<br />
Dwarves are not common in the <strong>Unapproachable</strong> <strong>East</strong>, although<br />
arctic dwarves make their homes on the Great Glacier<br />
north of Narfell, and duergar cities lie buried under the<br />
Sunrise Mountains. A small number of shield dwarves live in<br />
isolated holds in the Giantspire and Icerim Mountains.<br />
Wood elves and wild elves inhabit the realm of Aglarond,<br />
and a small number of wood elves prowl the Forest of Lethyr,<br />
but the <strong>East</strong> never was blessed with the great elven realms<br />
that arose in lands farther west. Drow are rumored to lurk beneath<br />
the open lands of <strong>The</strong>sk and the frozen reaches of the<br />
Icerim Mountains, but if so, they have few dealings with the<br />
surface folk of the <strong>East</strong>.<br />
Gnomes are somewhat common in the <strong>Unapproachable</strong><br />
<strong>East</strong>, which is noteworthy, as the <strong>Forgotten</strong> Folk aren’t found<br />
in numbers anywhere else except the isle of Lantan. Rock<br />
gnome settlements dot the Dragonjaw Mountains, and an isolated<br />
valley in the eastern slopes of the Sunrise Mountains is<br />
home to a secret, well-defended gnome realm known as the<br />
Hidden Kingdom.<br />
Half-elves are also common in the <strong>East</strong>, particularly in<br />
Aglarond. Born of human settlers and the ancient Yuir elves,<br />
these handsome folk have made the Simbul’s domain a haven<br />
for their kind. Half-orcs are numerous too, although they do<br />
not call a particular land home. Descended in large part from<br />
point requirements to advance in levels. For example, the<br />
taer has a level adjustment of +1. Adding this to the taer’s<br />
starting 2 Hit Dice brings the taer’s ECL to 3. Thus, a 1stlevel<br />
taer character is the equivalent of a 4th-level standard<br />
character. For more information, see Chapter 1: Characters<br />
in the FORGOTTEN REALMS Campaign Setting.