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Unapproachable East.pdf - The Forgotten Realms

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Races<br />

<strong>The</strong> races commonly found in other parts of<br />

Faerûn—humans, dwarves, elves, gnomes, halflings,<br />

and half-orcs—are prevalent throughout<br />

the <strong>Unapproachable</strong> <strong>East</strong> as well. However, the <strong>East</strong> is also<br />

home to several peoples who are either isolated in the<br />

remoter portions of the region or found only here. <strong>The</strong>se<br />

are the star elves, gnolls, hagspawn, spirit folk, taers, and<br />

volodnis.<br />

Of the common races, humans are by far the most numerous.<br />

<strong>The</strong>y include several distinct ethnicities. <strong>The</strong> folk of<br />

Rashemen and the downtrodden commoners of Thay are<br />

Rashemi, a dark-haired people with deep, swarthy complexions,<br />

while the Mulan, a people originating from Mulhorand,<br />

rule Thay. Damarans, a widespread group that colonized<br />

many lands east of the Inner Sea in the last six or seven centuries,<br />

call Aglarond, the Great Dale, and <strong>The</strong>sk home.<br />

Smaller numbers of Chondathans dwell in Aglarond and<br />

Some of the races listed in this chapter have a level adjustment<br />

listed in their racial traits. When a member of these<br />

races gains class levels, this level adjustment is added to the<br />

creature’s Hit Dice to determine the effective character<br />

level, or ECL, of the character. <strong>The</strong> ECL measures the relative<br />

strength of the character for the purpose of experience<br />

Powerful Races<br />

8<br />

<strong>The</strong>sk, and some Nars live in the Great Dale. Finally, more<br />

exotic nationalities such as Shou and Tuigan are sprinkled<br />

throughout the region.<br />

Dwarves are not common in the <strong>Unapproachable</strong> <strong>East</strong>, although<br />

arctic dwarves make their homes on the Great Glacier<br />

north of Narfell, and duergar cities lie buried under the<br />

Sunrise Mountains. A small number of shield dwarves live in<br />

isolated holds in the Giantspire and Icerim Mountains.<br />

Wood elves and wild elves inhabit the realm of Aglarond,<br />

and a small number of wood elves prowl the Forest of Lethyr,<br />

but the <strong>East</strong> never was blessed with the great elven realms<br />

that arose in lands farther west. Drow are rumored to lurk beneath<br />

the open lands of <strong>The</strong>sk and the frozen reaches of the<br />

Icerim Mountains, but if so, they have few dealings with the<br />

surface folk of the <strong>East</strong>.<br />

Gnomes are somewhat common in the <strong>Unapproachable</strong><br />

<strong>East</strong>, which is noteworthy, as the <strong>Forgotten</strong> Folk aren’t found<br />

in numbers anywhere else except the isle of Lantan. Rock<br />

gnome settlements dot the Dragonjaw Mountains, and an isolated<br />

valley in the eastern slopes of the Sunrise Mountains is<br />

home to a secret, well-defended gnome realm known as the<br />

Hidden Kingdom.<br />

Half-elves are also common in the <strong>East</strong>, particularly in<br />

Aglarond. Born of human settlers and the ancient Yuir elves,<br />

these handsome folk have made the Simbul’s domain a haven<br />

for their kind. Half-orcs are numerous too, although they do<br />

not call a particular land home. Descended in large part from<br />

point requirements to advance in levels. For example, the<br />

taer has a level adjustment of +1. Adding this to the taer’s<br />

starting 2 Hit Dice brings the taer’s ECL to 3. Thus, a 1stlevel<br />

taer character is the equivalent of a 4th-level standard<br />

character. For more information, see Chapter 1: Characters<br />

in the FORGOTTEN REALMS Campaign Setting.

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