Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
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Illustration by Adam Rex<br />
Special Qualities: A thomil retains all the base creature’s special<br />
qualities, and also gains those special qualities listed below.<br />
Boulder Defense (Ex): A thomil can change its shape to a<br />
smooth, immobile, boulderlike form. In this form, the<br />
thomil’s damage reduction increases to 15/— and its spell resistance<br />
increases by 5, but it cannot move or make attacks.<br />
Assuming this form takes a standard action, while returning<br />
to its semihumanoid form is a free action.<br />
Damage Reduction (Ex): A thomil’s rocky body grants it<br />
DR 10/+1. If the base creature already has damage reduction,<br />
use the better value.<br />
Cold Resistance (Ex): A thomil has cold resistance 5.<br />
Native Elemental: Thomils are native to the Material<br />
Plane. Spells that banish outsiders or elementals to their home<br />
plane do not work on them. Spells that send outsiders or elementals<br />
to another plane (rather than to their home plane)<br />
work normally. Thomils can be raised or resurrected, although<br />
their remains quickly vanish if killed, making it difficult to<br />
use these spells to restore them to life.<br />
Spell Resistance (Ex): A thomil has SR equal to 5 + the<br />
thomil’s Hit Dice.<br />
Saves: Thomils receive a +2 morale bonus on all saving throws<br />
against spells from creatures they recognize to be Red Wizards.<br />
Abilities: Adjust from the base creature as follows: Con +4,<br />
Int at least 10.<br />
Climate/Terrain: Cold mountains.<br />
Organization: Solitary or patrol (5–20).<br />
Challenge Rating: Same as the base creature +2.<br />
MONSTERS OF THE EAST<br />
77<br />
Level Adjustment: Same as the base creature +1.<br />
Alignment: Usually chaotic neutral.<br />
Troll<br />
Reviled and loathed throughout Faerûn, trolls are all too<br />
common in the <strong>Unapproachable</strong> <strong>East</strong>, especially along the<br />
shores of Lake Ashane, in the mountains of <strong>The</strong>sk, and across<br />
the windswept North Country of Rashemen. Three distinct varieties<br />
not widely known in other lands plague the <strong>East</strong>: the<br />
fell troll, the ice troll, and the mur-zhagul (or demon troll).<br />
Fell Troll<br />
Standing taller than a hill giant, the two-headed fell troll is the<br />
largest of its horrid kind. Like any troll, it is a voracious meateater<br />
that delights in gorging itself on human prey, but it will<br />
devour anything that moves when humans aren’t around.<br />
A fell troll is more than 15 feet tall and weighs about 5,000<br />
pounds. Its hide is thick and rubbery, a mottled moss-green<br />
and gray color with knobby protrusions, especially on the<br />
shoulders and back. Its lank, fleshy hair writhes of its own<br />
accord, and its maw is filled with large, sharp fangs. Like its<br />
lesser kin, the fell troll has a hunched, ungainly posture, with<br />
long arms that sometimes brush the ground as it walks.<br />
Fell trolls speak Giant.<br />
Ice Troll Fell Troll Mur-Zhagul