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Unapproachable East.pdf - The Forgotten Realms

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Illustration by Adam Rex<br />

Special Qualities: A thomil retains all the base creature’s special<br />

qualities, and also gains those special qualities listed below.<br />

Boulder Defense (Ex): A thomil can change its shape to a<br />

smooth, immobile, boulderlike form. In this form, the<br />

thomil’s damage reduction increases to 15/— and its spell resistance<br />

increases by 5, but it cannot move or make attacks.<br />

Assuming this form takes a standard action, while returning<br />

to its semihumanoid form is a free action.<br />

Damage Reduction (Ex): A thomil’s rocky body grants it<br />

DR 10/+1. If the base creature already has damage reduction,<br />

use the better value.<br />

Cold Resistance (Ex): A thomil has cold resistance 5.<br />

Native Elemental: Thomils are native to the Material<br />

Plane. Spells that banish outsiders or elementals to their home<br />

plane do not work on them. Spells that send outsiders or elementals<br />

to another plane (rather than to their home plane)<br />

work normally. Thomils can be raised or resurrected, although<br />

their remains quickly vanish if killed, making it difficult to<br />

use these spells to restore them to life.<br />

Spell Resistance (Ex): A thomil has SR equal to 5 + the<br />

thomil’s Hit Dice.<br />

Saves: Thomils receive a +2 morale bonus on all saving throws<br />

against spells from creatures they recognize to be Red Wizards.<br />

Abilities: Adjust from the base creature as follows: Con +4,<br />

Int at least 10.<br />

Climate/Terrain: Cold mountains.<br />

Organization: Solitary or patrol (5–20).<br />

Challenge Rating: Same as the base creature +2.<br />

MONSTERS OF THE EAST<br />

77<br />

Level Adjustment: Same as the base creature +1.<br />

Alignment: Usually chaotic neutral.<br />

Troll<br />

Reviled and loathed throughout Faerûn, trolls are all too<br />

common in the <strong>Unapproachable</strong> <strong>East</strong>, especially along the<br />

shores of Lake Ashane, in the mountains of <strong>The</strong>sk, and across<br />

the windswept North Country of Rashemen. Three distinct varieties<br />

not widely known in other lands plague the <strong>East</strong>: the<br />

fell troll, the ice troll, and the mur-zhagul (or demon troll).<br />

Fell Troll<br />

Standing taller than a hill giant, the two-headed fell troll is the<br />

largest of its horrid kind. Like any troll, it is a voracious meateater<br />

that delights in gorging itself on human prey, but it will<br />

devour anything that moves when humans aren’t around.<br />

A fell troll is more than 15 feet tall and weighs about 5,000<br />

pounds. Its hide is thick and rubbery, a mottled moss-green<br />

and gray color with knobby protrusions, especially on the<br />

shoulders and back. Its lank, fleshy hair writhes of its own<br />

accord, and its maw is filled with large, sharp fangs. Like its<br />

lesser kin, the fell troll has a hunched, ungainly posture, with<br />

long arms that sometimes brush the ground as it walks.<br />

Fell trolls speak Giant.<br />

Ice Troll Fell Troll Mur-Zhagul

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