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Unapproachable East.pdf - The Forgotten Realms

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Illustration by Jim Pavelec<br />

Runescarred<br />

Berserker<br />

Deadly barbarians who bear magical runes carved into their<br />

flesh, runescarred berserkers are among the most feared of<br />

Rashemen’s defenders. <strong>The</strong>y are<br />

loyal bodyguards to the<br />

hathrans of the land and stand<br />

ready to unleash a storm of<br />

martial fury at a single word<br />

from any Witch. Many runescarred<br />

berserkers bind themselves<br />

to a single Witch and<br />

protect her with their very lives,<br />

but others become the chieftains<br />

of berserker lodges or take up a<br />

simple existence as a wandering defender<br />

of the Rashemi people. <strong>The</strong><br />

word of a Witch is law in Rashemen,<br />

but runescarred berserkers<br />

carry a weight of authority<br />

almost as great in some<br />

quarters of the land.<br />

All runescarred berserkers<br />

have at least some experience<br />

as barbarians, since the ability<br />

to rage is a requirement<br />

of the prestige<br />

class. Characters with<br />

some training as fighters,<br />

rangers, and rogues are also<br />

common among the ranks of the<br />

runescarred. Spellcasters rarely<br />

choose this path, because Rashemi<br />

society defines other roles for them.<br />

Monks and paladins have antithetical<br />

alignment requirements, and only<br />

characters who have abandoned one of these<br />

classes can become a berserker.<br />

Hit Die: d10.<br />

PRESTIGE CLASSES<br />

Runescarred Berserker<br />

31<br />

REQUIREMENTS<br />

To qualify to become a runescarred berserker, a character<br />

must fulfill all the following criteria.<br />

Base Attack Bonus: +7.<br />

Skills: Craft (scarring) 5 ranks, Intimidate<br />

5 ranks, Sense Motive 2 ranks.<br />

Feats: Iron Will, Survivor (FRCS),<br />

at least one berserker lodge feat from<br />

Chapter 3: Regions and Feats.<br />

Special: <strong>The</strong> character must be able to<br />

rage at least once per day, as the barbarian<br />

class ability, and must be a member of<br />

a berserker lodge. (For more information<br />

about berserker lodges, see Chapter 10:<br />

Rashemen.) Also, the character must qualify<br />

to select regional feats from Rashemen<br />

(Rashemen is his home region, or he<br />

has 2 ranks in Knowledge [local—<br />

Rashemen]).<br />

CLASS SKILLS<br />

<strong>The</strong> runescarred berserker’s class skills<br />

(and the key ability for each skill) are<br />

Climb (Str), Craft (Int), Handle Animal<br />

(Cha), Intimidate (Cha), Jump (Str), Listen<br />

(Wis), Ride (Dex), Sense Motive (Wis),<br />

Survival (Wis), and Swim (Str). See<br />

Chapter 4: Skills in the Player’s Handbook<br />

for skill descriptions.<br />

Skill Points at Each Level: 4 + Int modifier.<br />

CLASS FEATURES<br />

All the following are class features of<br />

the runescarred berserker prestige class.<br />

Weapon and Armor Proficiency: Runescarred<br />

berserkers gain no proficiency in any<br />

weapon or armor.<br />

TABLE 2–9: THE RUNESCARRED BERSERKER<br />

Class Base Fort Ref Will Runescar Spells Known<br />

Level Attack Save Save Save Special 1st 2nd 3rd 4th 5th<br />

1st +1 +2 +0 +0 Scribe runescar 1 — — — —<br />

2nd +2 +3 +0 +0 Extra rage 2 — — — —<br />

3rd +3 +3 +1 +1 Ritual scarring +1 2 1 — — —<br />

4th +4 +4 +1 +1 Spawn of the frost, damage reduction 1/— 3 2 — — —<br />

5th +5 +4 +1 +1 Extra rage 3 2 1 — —<br />

6th +6 +5 +2 +2 Ritual scarring +2 3 3 2 — —<br />

7th +7 +5 +2 +2 Damage reduction 2/— 4 3 2 1 —<br />

8th +8 +6 +2 +2 Greater rage 4 3 3 2 —<br />

9th +9 +6 +3 +3 Extra rage, ritual scarring +3 4 4 3 2 1<br />

10th +10 +7 +3 +3 Damage reduction 3/— 4 4 3 3 2

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