Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
Unapproachable East.pdf - The Forgotten Realms
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Rashemen’s forces except the Witches, who usually follow his<br />
suggestions as if they were orders.<br />
<strong>The</strong> Iron Lord represents the physical ideal of Rashemi<br />
men and personifies all their virtues: He should be able to outfight,<br />
out-ski, outswim, outdrink, and outrun all his warlords.<br />
In practice, no Iron Lord has been able to do this, though<br />
many have come close.<br />
Justice in Rashemen is swift and precise. People who steal<br />
have their property confiscated. People who kill are killed or<br />
exiled. <strong>The</strong> Witches dispose of people who offend them or the<br />
spirits. Fortunately, most problems in Rashemen are the result<br />
of drunken brawls and lusty spouses, and such things can usually<br />
be worked out without serious harm to either party.<br />
<strong>The</strong> absolute rulers in Rashemen are the Witches. <strong>The</strong>y<br />
prefer to remain behind the scenes, but if thwarted in their<br />
tasks—most involving the safety of Rashemen—they are<br />
ruthless in eliminating a potential spy or traitor. <strong>The</strong> Witches<br />
have the power of life and death over the people but exercise<br />
this right only when absolutely necessary (such as when someone<br />
deliberately harms a Witch within Rashemen’s borders)<br />
to avoid a bad reputation. Disobeying the direct order of a<br />
Witch is considered treason and may be punished by death as<br />
well, although the Witches normally give a warning and<br />
repeat the order before exacting this punishment and are more<br />
lenient with the young, the ignorant, or other Witches.<br />
Enemies<br />
Despite its remote location, natural barriers, and lack of mineral<br />
resources, Rashemen has a number of enemies who would<br />
like to see it destroyed, pillaged, or enslaved.<br />
CHAUL OF CITADEL RASHEMAR<br />
With the fall of Citadel Rashemar, a power vacuum<br />
opened in the eastern end of Rashemen, and in stepped<br />
Chaul, a devious hag with many minions and significant<br />
abilities as a sorcerer. She is one of the durthans (see below)<br />
and is power-hungry like all of her sisterhood. Since she isn’t<br />
human, some humans in that organization fear what would<br />
come to pass if she gained too much power. As it stands, she<br />
has close ties with the annis hags of the Ashenwood, the<br />
bheurs of the Running Rocks, and the shrieking hags of the<br />
Endless Wastes.<br />
Chaul is busily gathering an army in the eastern slopes of<br />
the Sunrise Mountains, rallying goblins, hobgoblins, bugbears,<br />
and ogres to her banner. While she loathes Rashemen and the<br />
wychlaran, she knows she cannot overthrow the hathrans<br />
with a humanoid rabble, and so she is seeking a subtler strategy.<br />
She dreams of finding some way to turn the people of<br />
Rashemen against the Witches, and to this end she has been<br />
working to entrap young ethrans and seduce them to her way<br />
of thinking with offers of power and wealth. So far she has<br />
had little success, and any Witch who falls into her hands<br />
soon winds up dead.<br />
RASHEMEN<br />
142<br />
THE DUERGAR<br />
Below the Sunrise Mountains lies a strong kingdom of duergar<br />
known as Darzalstaukh, the City of Dark Dreams. So far,<br />
the gray dwarves have not engaged in overtly hostile actions.<br />
However, given their generally evil nature and the rarity of<br />
their expeditions to the surface, most Rashemi assume the<br />
duergar are up to no good. Drow are rumored to appear in the<br />
Running Rocks from time to time, so if the Underdark beneath<br />
Rashemen is contiguous, the gray dwarves may be able<br />
to strike at any portion of the country from below.<br />
Already, duergar outposts in surface caves come into conflict<br />
with Rashemen’s miners over the land’s meager supply<br />
of iron ore. <strong>The</strong> miners are preparing for inevitable war and<br />
don’t plan on being the victims of a surprise attack. <strong>The</strong><br />
hathrans suggest patience and caution, for the numbers of<br />
duergar are unknown, and they might be interested in trade<br />
rather than war. <strong>The</strong> duergar may be unsavory trading partners,<br />
but peace with Darzalstaukh would give Rashemen access<br />
to iron and other valuable metals.<br />
THE DURTHANS<br />
<strong>The</strong> wychlaran aren’t the only female spellcasters manipulating<br />
events in Rashemen. <strong>The</strong> durthans are a generally evil<br />
group of women with powers similar to those of the<br />
hathrans, but they are focused more on the spirits of destruction<br />
and vengeance that live within the land. <strong>The</strong><br />
durthans believe the only way to protect Rashemen is to be as<br />
ruthless to its enemies as its enemies are to the Rashemi<br />
people. <strong>The</strong>y dream of mounting attacks into Thay and Narfell,<br />
stealing magic, and eliminating powerful foes. <strong>The</strong>y would<br />
tax the Golden Way and demand tribute from <strong>The</strong>sk to allow<br />
eastern goods to reach that country. <strong>The</strong> Great Dale, a similarly<br />
forested and natural place, would become a target of<br />
Rashemi expansion; the durthans are certain they can<br />
awaken the spirits in that land and make it a place much like<br />
their home.<br />
As it stands, the durthans are greatly outnumbered by the<br />
Witches, but because they work in secret and sometimes pretend<br />
to be hathrans themselves, the extent of their power is<br />
unknown. <strong>The</strong> Witches are grateful for the respite from<br />
Thayan attacks, which gives them time to concentrate on this<br />
danger from within. Most durthans take the durthan prestige<br />
class (see Chapter 2: Prestige Classes), although they are<br />
grooming many underlings for membership in their dark<br />
order, much as the hathrans count the ethrans among their<br />
number despite the inexperience of the “untried.”<br />
NAR BARBARIANS<br />
Old Narfell may be long dead, but the descendants of those<br />
evil priests live on as bloodthirsty marauders and raiders who<br />
fight with one another and anyone who stumbles into their<br />
cold lands. From time to time, aggressive Nar tribes cross the<br />
River Erech to battle the Rashemi, and when the two groups