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Unapproachable East.pdf - The Forgotten Realms

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Illustration by Sam Wood<br />

In the path of the savage Qu’encesta stand the blightspawned<br />

armies of the Rotting Man. Heara and her warriors<br />

know little of the Talontar blightlords, as the tribesfolk normally<br />

do not come so far south. Similarly, the blightlords pay<br />

little attention to the barbarians of the plains north of the<br />

Rawlinswood. Most likely, the blightlords will meet the drive<br />

of the Qu’encesta invasion with their own army—unless the<br />

Rotting Man chooses to stand aside and allow the Qu’encesta<br />

to pass through his forest or, worse yet, makes an alliance with<br />

the bloodthirsty barbarians.<br />

DEMONS FROM ANCIENT DAYS<br />

<strong>The</strong> rulers of ancient Narfell forged their empire, not with<br />

statesmanship and diplomatic skill, but through pacts with<br />

demons who agreed to serve them. Despite the power of their<br />

foul allies, the rulers of Narfell came to a bad end. While<br />

they were being wiped out, many of their demonic servants<br />

vanished into the deepest, darkest parts of the forest. Some<br />

of these fiends concealed themselves for centuries, slumbering<br />

away the years while they waited for great Narfell to<br />

rise again.<br />

But many of the creatures were unable to awaken from<br />

their deathless slumber. Beneath the Rawlinswood and the<br />

THE GREAT DALE<br />

A blightlord waits for a chance to strike<br />

123<br />

darker portions of the Forest of Lethyr, these ancient demons<br />

still lie buried despite the passage of fifteen centuries.<br />

Every now and then, some curious fortune-hunter runs<br />

across an old ruin, and while poking around for treasure, disturbs<br />

a sleeping demon. <strong>The</strong> Nentyarch is aware of the potential<br />

problems, but he prefers not to risk awakening the<br />

creatures. Some of the fell powers sleeping beneath the forests<br />

are so strong and wicked that not even the Nentyarch himself<br />

could hope to imprison them again.<br />

<strong>The</strong> Nentyar hunters keep an eye on such places to ensure<br />

that no strangers get near them, but their bitter contest with<br />

the Talontar blightlords and the impending raid of the<br />

Qu’encesta may make such vigilance difficult. While the Circle<br />

of Leth has its hands full, the invaders are likely to discover<br />

and let loose a few demons.<br />

Cities and Sites<br />

<strong>The</strong> Great Dale boasts only one city of any size: Uthmere.<br />

Every other settlement is a tiny hold or thorp, usually home<br />

to fewer than twenty people. Most of these tiny communities<br />

huddle along the Great Road, including Bezentil and Kront,

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