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Unapproachable East.pdf - The Forgotten Realms

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NOTABLE BUSINESSES<br />

<strong>The</strong>re are two excellent inns in Relkath’s Foot: the Green Man<br />

(to the north) and the Taproot (to the south). Both are fine<br />

places, although outsiders are more common at the Taproot,<br />

which boasts a first-class alehouse as well as private rooms. <strong>The</strong><br />

Green Man has only a single common room.<br />

<strong>The</strong> two inns often hold competitions between their regular<br />

patrons. <strong>The</strong>se include tests of forester skills, such as climbing<br />

greased poles or firing arrows at a moving target through<br />

a stand of trees. Outlanders are welcome to join but rarely do<br />

well against the local experts.<br />

MAJOR TEMPLES<br />

Many members of the elven pantheon are traditionally represented<br />

in Relkath’s Foot. Rillifane Rallathil, the elven deity<br />

of woodlands and nature, is held in especially high regard, and<br />

the House of the Leaflord, in a tree-shaded glen a mile from<br />

the town, is one of the largest of Rillifane’s temples anywhere<br />

on Faerûn. Ilmiryl Oakheart (NG male half-elf Drd17 of Rillifane),<br />

the ranking druid of the Yuirwood, watches over his<br />

domain from this place. Smaller shrines to Corellon Larethian<br />

and Silvanus also exist.<br />

cRelkath’s Foot (Small City): Conventional/monstrous; AL<br />

CG/LG; 15,000 gp limit; Assets 3,810,000 gp; Population<br />

5,080; Isolated (half-elf 86%, wild elf 8%, human 4%, star elf<br />

1%, other 1%).<br />

Authority Figures: Princess Blindelsyn Olóssyne, CG female<br />

half-elf Sor6/Ari6 (appointed leader of the town and direct descendant<br />

of King Brindor); Melordianix, LG female song<br />

dragon Sor8 (matriarch of the Relkath’s Foot song dragons).<br />

Important Characters: Dervila Greenbow, CG female halfelf<br />

ranger 11/master of the Yuirwood 8 (leader of the order);<br />

Hamafil Sylerin, CN male wild elf Sor14 (the Green Mage, a<br />

powerful and influential advocate for the preservation of the<br />

Yuirwood’s borders); Yesveld Reshagar, Rgr5/Exp6 (noted<br />

woodcarver and a leader of the community).<br />

Town Guard: Rgr9, Ftr8, War8, Rgr5, War4 (2), War3 (6),<br />

Rgr2 (3), War2 (5), War1 (29); Militia: War3 (5), Com3 (2),<br />

War2 (31), Com2 (12), War1 (166), Com1 (38); Other Characters:<br />

Brd10, Brd7, Brd5 (2), Brd4 (2), Brd3 (5), Brd2 (4),<br />

Brd1 (7); Clr9 (2), Clr7, Clr4 (3), Clr3 (3), Clr2 (8), Clr1 (10);<br />

Drd9, Drd7, Drd6, Drd4 (2), Drd3, Drd2 (5), Drd1 (11);<br />

Ftr14, Ftr9, Ftr7, Ftr6, Ftr4 (4), Ftr3 (4), Ftr2 (4), Ftr1<br />

(13); Rgr10, Rgr9, Rgr8, Rgr7 (5), Rgr5 (2), Rgr4 (4), Rgr3<br />

(10), Rgr2 (12), Rgr1 (44); Rog13, Rog8, Rog6 (2), Rog4 (3),<br />

Rog3 (3), Rog2 (7), Rog1 (13); Sor8, Sor7, Sor6 (3), Sor4 (2),<br />

Sor3 (2), Sor2 (4), Sor1 (7); Wiz9, Wiz8, Wiz5, Wiz4 (3),<br />

Wiz3 (3), Wiz2 (5), Wiz1 (16); Adp10, Adp7, Adp5 (2), Adp4,<br />

Adp3, Adp2 (9), Adp1 (19); Ari10, Ari7, Ari5 (2), Ari4 (3),<br />

Ari3 (5), Ari2 (4), Ari1 (18); Exp16, Exp10, Exp8 (2), Exp5<br />

(2), Exp4 (4), Exp3 (11), Exp2 (21), Exp1 (122); Com14,<br />

Com8, Com7 (2), Com6, Com5 (2), Com4 (5), Com3 (19),<br />

Com2 (44), Com1 (4,204).<br />

AGLAROND<br />

110<br />

Spandeliyon (LARGE TOWN)<br />

<strong>The</strong> people of Altumbel are almost entirely human and notably<br />

xenophobic, far more so than their neighbors in Aglarond<br />

proper. <strong>The</strong>y live almost exclusively in small fishing<br />

villages scattered along the western shores like seashells. <strong>The</strong><br />

one exception is the capital, Spandeliyon, the City of Pirates.<br />

Spandeliyon is little more than a cluster of low-slung<br />

wooden buildings made gray from constant exposure to the<br />

harsh winds and rains that lash the lands. <strong>The</strong> architecture<br />

here is more eclectic than in the rest of Aglarond, which isn’t<br />

saying much. <strong>The</strong> regular influx of “retired” pirates along<br />

with fisherfolk from all across the Sea of Fallen Stars would<br />

seem to give the place a more cosmopolitan flavor. <strong>The</strong> truth,<br />

however, is that people come here to be left alone—or at least<br />

to get away from their former lives. When facing an outside<br />

threat, though, the people of Spandeliyon are thick as thieves.<br />

Spandeliyon is governed by a ruling council of those merchants<br />

who chose to buy a voice in governing the city. Similar<br />

councils run most of Altumbel’s towns, although in some<br />

places, hereditary nobles are born to hold seats. <strong>The</strong> First<br />

Consul of Spandeliyon also sits on the High Council of Altumbel,<br />

which is composed of representatives from all of Altumbel’s<br />

towns and villages. In practice, the High Council<br />

never meets except under the most dire of emergencies, and<br />

even then is incapable of agreeing on a course of action. About<br />

half of the delegates follow the lead of the First Consul, while<br />

the rest refuse to go along and return to their homes.<br />

cSpandeliyon (Large Town): Conventional; AL LN; 3,000<br />

gp limit; Assets 718,350 gp; Population 4,789; Isolated<br />

(human 96%, half-elf 3%, halfling 1%).<br />

Authority Figures: Lord Kargil Ninton, LN male human<br />

Ari8 (First Consul of the city, elected to represent Spandeliyon<br />

to Altumbel’s Ruling Council and administer the city);<br />

Mard Dantakain, LN male human Ftr11 (Captain of the<br />

Guard, leader of Altumbel’s military forces; Mard despises politics,<br />

leaving such things to Kargil Ninton).<br />

Important Characters: Aldemus Rington, LN male Wiz7<br />

(retired adventurer who lives on the edge of town); Llewellen<br />

Nash, LN female Drd8 (in charge of helping with the weather<br />

in bad times).<br />

First Consul’s Guard: War10, War7, Ftr6, Ftr5, War5,<br />

Ftr4, War4 (3), Ftr3, War3 (11), Ftr2 (2), War2 (34), War1<br />

(131). City Watch: War5, War4 (2), War3 (3), War2 (5),<br />

War1 (12). Other Characters: Bbn5, Bbn3, Bbn2 (2), Bbn1 (3);<br />

Brd6, Brd5, Brd2 (2), Brd1 (3); Clr8, Clr6, Clr4, Clr2 (2), Clr1<br />

(3); Drd3, Drd1 (2); Ftr5, Ftr4, Ftr3 (2), Ftr2, Ftr1 (4);<br />

Mnk6, Mnk4, Mnk3, Mnk2 (2), Mnk1 (2); Pal5, Pal3, Pal2<br />

(3), Pal1 (2); Rgr6, Rgr4, Rgr3, Rgr2 (2), Rgr1 (2); Rog8,<br />

Rog7, Rog6, Rog4 (2), Rog3 (3), Rog2 (2), Rog1 (5); Sor8,<br />

Sor7, Sor4, Sor3 (3), Sor2 (4), Sor1 (5); Wiz10, Wiz8, Wiz5<br />

(2), Wiz4 (2), Wiz3, Wiz2 (2), Wiz1 (5); Adp9, Adp4 (2),<br />

Adp3 (5), Adp2 (4), Adp1 (17); Ari5, Ari4, Ari3 (3), Ari2 (5),<br />

Ari1 (16); Exp8, Exp7 (2), Exp6, Exp5, Exp4 (5), Exp3 (7),<br />

Exp2 (9), Exp1 (116); War6, War4, War3 (4), War2 (7),

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