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THE GRID REFERENCE GAME - The Scout Association

THE GRID REFERENCE GAME - The Scout Association

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<strong>THE</strong> <strong>GRID</strong><strong>REFERENCE</strong> <strong>GAME</strong>6TO <strong>THE</strong>SCOUTS!54321A B C D E FPlease follow instructions on the reverse of this sheetjoiningcubs.com© <strong>The</strong> <strong>Scout</strong> <strong>Association</strong> Registered Charity Numbers 306101 (England and Wales) and SC038437 (Scotland).


<strong>THE</strong> <strong>GRID</strong><strong>REFERENCE</strong> <strong>GAME</strong>Follow the clues given below and make a cross on the map when youhave completed each one.Join up the crosses to map your journey through Cubs.1. Start your journey through Cub <strong>Scout</strong>s at the World Badge, (A1)which you will get when you are invested.2. Move one square to the North and one to the East to do agood turn.3. Go to square E1 to find your new friends from Cubs.4. Travel three squares North and four squares West to find your firstbig <strong>Scout</strong>ing adventure.5. Trek one square North and two squares East.6. After checking your map, go to the orienteering checkpoint –three squares South, and one square East.7. Gain your First Aid Badge by visiting F3.8. Get your Naturalist Badge by being able to identify the fish in thelake. Move two squares to the North and one to the West.9. Take part in a sponsored run and sprint one square North.10. Finish Cubs and move up to <strong>Scout</strong>s with all of your friends. Movefour squares West.joiningcubs.com© <strong>The</strong> <strong>Scout</strong> <strong>Association</strong> Registered Charity Numbers 306101 (England and Wales) and SC038437 (Scotland).

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