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Star Trek Armada II - GAMING

Star Trek Armada II - GAMING

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<strong>Star</strong> <strong>Trek</strong> <strong>Armada</strong> <strong>II</strong>Brinok-classBrinok-class ships are long-range patrolcruisers that are frequently found patrollingthe borders of the Cardassian Union. Theyare equipped with cloaking devices and adevastating array of plasma banks andphasers - making them lethal opponents incombat.Special Weapon: DronesBrinok-class ship can be adapted to launch anumber of remote piloted drones at a target thatare extremely difficult to evade. The only way tolose these drones is for the target ship to enter aMutara Nebula. Once the drones enter thenebula, they lose their sensors and will veer offin a random direction and then explode.[ Return to Top ]Active EmbryoThis unit is a hard shell organism that caneventually transform into the more activeand mobile Species 8472 ‘ships’. The Activeorganism is capable of transforming itselfinto the following units: Scout, Destroyer,Cruiser, Collector, and Defender.BattleshipThe primary warship used by the Species8472 fleet, the Battleship is armed with avery powerful bio-pulse beam. One of thelargest biomass ships encountered by otherraces, the Battleship is fearsome in combat.Special Weapon: Psionic InsanityBattleships outfitted with this special weapon areable to target enemy vessels with a beam thatrenders the target unable to determine whomtheir enemy actually is. The targeted ship willfire randomly at nearby targets throughout theduration of the effect. In certain situations, shipcaptains have been known to initiate their ship’sself-destruct sequence, thinking the situationhopeless.[ Return to Top ]http://gaming.startrek.com/games/armada2/gameinfo/shipclasses.html (4 of 5)12/12/2003 7:05:11 AM

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