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Star Trek Armada II - GAMING

Star Trek Armada II - GAMING

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<strong>Armada</strong> <strong>II</strong> Manual 10/19/01 10:21 AM Page 36KLINGON EMPIREKLINGON EMPIRECOMBAT SHIPSRepair ShipThe Klingon repair ships are able to provide mobilerepair capabilities to both ships and facilities.Cargo ShipKlingon merchant ships have come to be the newestsource of lifeblood for the Klingon Empire, graduallysupplanting the historical Klingon economics ofconquest. Lightly armed, they rely on theirmaneuverability to successfully ply the space lanes.Colony ShipWhile the Klingons favor seizing the planets of otherraces, they are not above colonizing a planet. TheColony Ship is able to transport enough colonists andsupplies to start a fledgling colony. Once the colony isin place, the colony ship is automaticallydecommissioned and broken into its componentparts to be used by the colonists.NuQ’Duj-classThe NuQ’Duj is a fast and mobile fighter used primarilyfor scouting and patrolling the Neutral Zone. It is botha blessing and a curse for the Klingon officer tocommand. These scouts are only equipped with oneforward-firing disruptor cannon, preventing the captainfrom gaining much honor in battle. However, most ofthese scout ships are destroyed in combat, and dying in battle is a great honorfor a Klingon.Special Weapon: Tachyon Detection GridNuQ’Duj-class ships can have their sensor arrays modified to use a TachyonDetection Grid, allowing them to detect cloaked ships within their sensor range.Chava’kal-classThe Chava’kal-class assault ship was designed to deploytwo companies of the fiercest warriors in the Empire,the Klingon Marines. Known as the "Dagger of theEmpire" to its crews, the marines aboard a singleChava’Kal-class ship are capable of overwhelming the crew of a larger vessel.Note: Marines can only be transported onto a ship whose shields are down.Transport Attack will direct the ship to fire at an enemy vessel until theshields are down, and then begin transporting marines aboard. In addition,the assault ships must also lower their own shields during the transportprocess, leaving them vulnerable to enemy fire.Koloth-classThe Koloth-class frigate is the latest in a long line ofvariants based on the venerable D7 class. The main differencebeing the original D7 and the Koloth is the warpnacelles and the main boom. The boom is larger to house the additional equipmentneeded to power the weapon energy boosters. The Koloth is armed withphasers and photon torpedoes.Special Weapon: Weapons EnhancerProvides an increase to both the range and effectiveness of all energy weaponsfired from friendly ships that are within a short radius of the frigate.B’rel-class (Bird of Prey)The B’rel-class, more commonly known as the KlingonBird of Prey, has been in service for the Empire for overeighty years. Once the workhorse of the Empire, newtechnology and weaponry has reduced the Bird of Preyto a supporting role in the Klingon fleet. The B’rel-class isarmed with two forward-firing disruptor cannons andphoton torpedoes, as well as a cloaking device. Thisallows the destroyer to be useful for reconnaissance aswell as surprise attacks.Special Weapon: Gravity MinesThe B’rel-class can be equipped with gravity mines, which slow the enemy’smovement, allowing the larger ships of the fleet to hunt down the enemy.36 37

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