Star Trek Armada II - GAMING
Star Trek Armada II - GAMING Star Trek Armada II - GAMING
Armada II Manual 10/19/01 10:21 AM Page 18COMMAND MENUCOMMAND MENUPriority RepairHas the ship ignore all further orders until the ship is repaired.PatrolThe vessel will patrol an area of space between its current positionand the patrol point. To make more complex patrol routes, you canuse the TAB key and right-clicking to lay down waypoints.ScoutThe ship will search unexplored areas of the map.Search and DestroyThe ship will search for enemy ships and stations and destroythem.GuardHas the ship follow and protect the designated vessel or structure.DecommissionWill disassemble and recover resources from a ship or station.Ships must return to a shipyard to be decommissioned.(Except for Species 8472.)Trade MenuGo to the Trade menu to exchange resources.Set Rally PointChoose a location where vessels will collect after exiting thestation.AI MenuGo to the AI menu to set the autonomy level for the selectedship(s) or stations.Evolve MenuGo to the Evolve menu to change your embryo into another form(Species 8472 only).BuildGo to the Construction menu to select ships and stations to build.Tractor BeamLock on a target vessel with disabled or derelict engines, allowingit to be towed.RecrewReinforce the crew of the station with crew taken from the crewpool. You can’t recrew while under attack.ResearchGo to the Research menu to construct pods that allow the use ofspecial weapons.BackReturn to the previous menu.18 19
Armada II Manual 10/19/01 10:21 AM Page 20FORMATIONS MENUAI MENUTransportSends a boarding party over to another vessel. On enemy vessels,the boarding party will fight the crew and take the ship over if nocrew remains. It will reinforce crew on friendly vessels.Note: You can only transport onto enemy ships if their shields are at 0%.Transport AttackFound on assault ships, this command will have the ship attack thetarget with normal weapons until the target's shields are down,and then send a boarding party of specially trained troops ontothe other vessel.Self DestructInitiates auto-destruct sequence, destroying the craft anddamaging everything in the immediate area.FORMATIONS MENUSheetArray ships in 2D plane. Maximizes sensor scanning.Clover LeafAttack in a clover leaf pattern. This can only be used for assaults.CircleAttack by circling target. This can only be used for assaults.ArrowAttack by darting back and forth. This can only be used for assaults.When a group of ships are selected, you may choose a formation.The ships will organize themselves into the formation that you choose,remaining in that formation while they attack and move.AI MENUAll ships have a formations button. When clicked, you have access to theformation button menu, which includes the following buttons:Assault WallOffensive. Places combat ships up front, frigates in middle, andartillery at far back.ColumnMovement. Puts ships in a column for movement with a narrowsensor footprint.X FormationBlockade. Spreads combat ships out widely to guard map areas.Clicking on the AI button brings up the AI menu, which contains the following buttons:Note: For Advanced Users—A ship will inherit the AI state of the ship or station thatconstructed it.Green AlertThis sets the unit into Green Alert. A unit on Green Alert will not fireuntil ordered. It will not engage or pursue.Yellow AlertThis sets the unit into Yellow Alert. This level of alert requires that acraft only fires on an enemy if it is fired upon. It will pursue thiscraft within a small radius of its center point, then disengage andreturn to its point of contact.20 21
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<strong>Armada</strong> <strong>II</strong> Manual 10/19/01 10:21 AM Page 18COMMAND MENUCOMMAND MENUPriority RepairHas the ship ignore all further orders until the ship is repaired.PatrolThe vessel will patrol an area of space between its current positionand the patrol point. To make more complex patrol routes, you canuse the TAB key and right-clicking to lay down waypoints.ScoutThe ship will search unexplored areas of the map.Search and DestroyThe ship will search for enemy ships and stations and destroythem.GuardHas the ship follow and protect the designated vessel or structure.DecommissionWill disassemble and recover resources from a ship or station.Ships must return to a shipyard to be decommissioned.(Except for Species 8472.)Trade MenuGo to the Trade menu to exchange resources.Set Rally PointChoose a location where vessels will collect after exiting thestation.AI MenuGo to the AI menu to set the autonomy level for the selectedship(s) or stations.Evolve MenuGo to the Evolve menu to change your embryo into another form(Species 8472 only).BuildGo to the Construction menu to select ships and stations to build.Tractor BeamLock on a target vessel with disabled or derelict engines, allowingit to be towed.RecrewReinforce the crew of the station with crew taken from the crewpool. You can’t recrew while under attack.ResearchGo to the Research menu to construct pods that allow the use ofspecial weapons.BackReturn to the previous menu.18 19