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R-evolution - Reliance Communications

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Interview of the MonthSalil Bhargava, CEO Jump GamesQ1. Please tell us something about your company –Jump Games?Jump Games is a leading publisher and developerspearheading the <strong>evolution</strong> of game design anddevelopment across Web and Mobile platforms. Besidesbeing affiliated with global associations like Sun's iForceinitiative and Forum Nokia PRO, Jump has partnered withleading content owners, publishers, Mobile operators,handset manufacturers and technology providers likeIntel, Coca-Cola, Sony Ericsson, ICTV (HeadendWare),Sun, Walt Disney India, Virgin Comics, Pixiem, MiniclipGames, Kato Studios, Big Fish Games, Qualcomm, LG,and Conitec for its gaming initiatives.Distributed across the US, Europe, South Africa, Australia,the Middle East, and Asia, our games can be accessedand played on leading networks like Hutch (Thailand),M1, MTN, Orange, Dialog Telekom, <strong>Reliance</strong> WorldMobile, Hutch, Idea, BSNL, and Spice Telecom.of our primary business partners with whom we havepioneered concepts like Pay Per Play wherein subscriberscan choose to pay for each time they want to play thegame instead of downloading it on their cell phones.Jump Games was also closely associated with <strong>Reliance</strong><strong>Communications</strong> for creating their now-popular R-World.A significant percentage of our games are now hosted onR-World on a bi-weekly basis.We also work with <strong>Reliance</strong> <strong>Communications</strong> to promoteand publish advergaming content. Very recently one ofour branded game applications ‘Coca-Cola SpeedJamming’ developed for Coca-Cola was releasedexclusively for RCOM subscribers.We have also hosted some phenomenally successfulgaming contests along with <strong>Reliance</strong> Mobile World. Tenof our premium games were featured for <strong>Reliance</strong>’shugely popular countrywide gaming contest ‘Don Kaun’.As the CEO of Jump Games, Salil Bhargava has led thecompany’s emergence as a cutting-edge, sophisticatedbrand in the gaming space. He is currently driving Jump’srapid expansion into the international gaming market andits association with eminent technology leaders, IP andcontent owners, leading publishers, and industry stalwarts.The key to develop innovative and interesting games isto keep it simple and cut the clutter. Today, the marketis full of games that look like clones of each other. Thekey to creating fresh content is to understand thetarget audiences and map games accordingly. Today,with over 50 million mobile phone subscribers, theconsumer profile for games is very dynamic. The ideais to create games that will appeal to one and all andkeep innovating.Our commitment to quality gaming is reflected in itsaward-winning games. Among the recent awards, ourMobile games Bappi Da Disco King won the BESTMOBILE GAME OF THE YEAR and The Lost Astra thatbagged the OUTSTANDING INDIAN CONTENT AWARD atFICCI FRAMES 2007.Expanding operations internationally, we have recently setup shop in Stockholm after Mumbai and Pune.Q2. Can you tell us about your association with<strong>Reliance</strong> <strong>Communications</strong>?Jump Games has had a long-standing association with<strong>Reliance</strong> <strong>Communications</strong>, which goes all the way back toour early days – we were the first content providers forthe <strong>Reliance</strong> network and continue to be one of thepremier content (game) providers for them. They are oneQ3. What are the genres in which your company isdeveloping mobile games?Our Mobile games span across the entire range of gaminggenres – Racing, Sports, Arcade, Puzzle, Action Adventureand so on. We have also pioneered the concept ofAdvergames in India and have successfully created Mobileadvergames for names like Coca-Cola, ITC etc.We have also created Bollywood & Hollywood celebritytitles, which have climbed the charts – Sameera Reddy,Bappi Lahiri, R. Madhavan, Jean Claude Van Damme andnow, Malaika Arora Khan. Then there are games based onpremium licenses such as Virgin Comics and Fido Dido,which range from casual to story-based games.Going forward,www.dadp.com prev nextpage 6


Interview (Cont’d)Q4. Can you throw light on the efficacy of MobileAdvergaming as a brand promotion tool?Mobile advergaming successfully combines the benefitsof advertising and Wireless gaming. The interactivenature of advergames ensures that the consumerinteracts with the brand actively as opposed to printand electronic media.Another reason that Mobile advergaming is an efficientbrand promotion tool is that Mobiles are hugely successfulas a lifestyle, consumer electronics product in India andhave a high market penetration. This facilitates a higherrate of consumer reach for Mobile advergames and,consequently, for the brand, even in comparatively remoteregions, where the Mobile culture is picking up fast.Q5. What are the emerging trends in consumer behaviorwrt Mobile Gaming Applications in India and abroad?The gaming business in India is still in its infancycompared to the developed world where games havebeen popular since the late 70’s. We are right at thebeginning of consumer awareness about this newentertainment medium. Gamers in India have typicallybeen a niche audience who acquired games/ consolesfrom abroad. With mobile carriers now offering games tothe mass market, the gaming scenario is at the beginningof a r<strong>evolution</strong>.Q6. What are your views on the potential of MobileGaming business in India for companies developingmobile games?As far as gaming is concerned, Nasscom predicts theIndian gaming industry is expected reach USD 300Million by 2009. The growth of broadband and the focuson data services by mobile operators will drive the growthof this industry. This is a trend which has happenedworldwide and India isn’t too different. With the largereach of mobile phones and newer handsets coming intothe market mobile gaming will show a strong growthsometime beginning next year.University Relations ProgrammeEvent updateAn orientation session on the Relainace DeveloperProgramme was conducted as part of theUniversity Relations Programme in the last weekof July at K. J Somaiya Institute ofEngineering & Information Technology-Mumbai. The session was attended by thePrincipal, Faculty members and more than 100students from the college. The students weregiven a general orientation about RDP, anorientation on the Technical Guidelines for MobileApplication Development and were also takenthrough sample mobile applications. Short-listedstudents will be working with ApplicationsSolutions and Content Group (ASCG) fordeveloping R Lite games.www.dadp.com prev nextpage 7


Monthly Quiz1. Consider the following class hierarchy:A|+------B1, B2|+----C1, C2(B1 and B2 are subclasses of A and C1, C2 aresubclasses of B1) Which of the following statements arecorrect?Select 1 correct option.A objectOfC2 instance of B2 will return true.B objectOfC1 instance of B1 will return true.C objectOfA instance of B1 will return true.D C1 c1 = objectOfA; is a valid LOC.E B1 b1 = objectOfB2; is a valid LOC.2. Which lines contain a valid constructor in thefollowing code?public class TestClass{public TestClass(int a, int b) { } // 1public void TestClass(int a) { } // 2public TestClass(String s); // 3private TestClass(String s, int a) { } //4public TestClass(String s1, String s2) { }; //5}Select 3 correct optionsA. Line // 1 C. Line // 3 E. Line // 5B. Line // 2 D. Line // 43. An overriding method can declare ArithmaticExceptionin it's throws clause even if the overridden method doesnot have any throws clause.Select 1 correct option.A TrueB False4. If a synchronized method throws an exception in it'sexecution, the lock accquired by it is releasedautomatically.Select 1 correct option.A TrueB False5. Which of the following comments are valid ?Select 4 correct optionsa // /* ..... */b /* /* .... // */c /* // ..... // */d /* // .... */e /* */ */Answers :1) B 2) A,D & E 3) A 4) A 5) A,B,C & EMonthly PoserWhich one of the following is an advergamecurrently hosted on the <strong>Reliance</strong> Mobile World?1 Mickey Riksha Rush2 ITC Bingo Game3 Tomato City4 Dhoni BikerAnswers to the monthly poser should be sent todadp.newsletter@relianceada.com mentioningmonthly poser - Aug 2007 as the subject withthe sender’s location stated. The winner will bedecided on the basis of a lucky draw and walkaway with a prize.You can contribute ideas and information to R-<strong>evolution</strong> at the following e-mail address: dadp.newsletter@relianceada.com.Please note that contributions maybe edited for clarity, style or length.Editorial Team: Suresh Dabbara, Krishna Udupi, Chanda MahajanDesign Team: Jophi JosePublished by the <strong>Reliance</strong> Developer Programme and the Brand Team, <strong>Reliance</strong> <strong>Communications</strong>, DAKC, Navi Mumbaiwww.dadp.com prevpage 8

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