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VMD User's Guide

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Hot Key Command Purpose+,f,F animate next move to next frame-,b,B animate prev move to previous frame.,> animate forward play animation forward, animate reverse play animation reverse< animate reverse play animation reverse/, ? animate pause stop animationTable 4.4: Animation hot keys.4.3 Using the Joystick in the Graphics WindowThe Windows version of <strong>VMD</strong> provides support for the Windows joystick driver, and will enumerateall available joystick devices at startup time. The joystick interface employed in <strong>VMD</strong> is quitesimple, allowing the use of three control axes to translate, rotate, and scale the molecule. Thejoystick interface assumes a device with at least two buttons. The first joystick button resets theview in the display window, and the second button cycles through each of the available joystickmodes. When <strong>VMD</strong> first attaches to each of the joysticks, they are initially disabled so thatmiscalibrated joysticks do not adversely affect the <strong>VMD</strong> session. Each joystick is initially enabledby pressing its second button to switch modes. All joysticks are independently controlled suchthat multiple joysticks can control different control axes, and multiple users could interact with theprogram with separate controls.29

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