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VMD User's Guide

VMD User's Guide

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• <strong>VMD</strong>IMMERSADESKFLIP : Enable a special reversed/reflected stereo projection mode for usewith experimental displays based on LCD panels, phase plates, and beam splitters.• <strong>VMD</strong><strong>VMD</strong>MACENABLEEEXTENSIONS : Enable performance-oriented OpenGL rendering extensionswhich are disabled by default. These extensions have been observed to trigger instability onsome MacOS X systems.• <strong>VMD</strong>MSECDELAYHACK : Add in a user-specified delay which causes <strong>VMD</strong> to sleep for specifiednumber of milliseconds each time it renders the molecular scene on the display. This feature ismeant as a workaround to poor performing display drivers which make the windowing systemunresponsive if <strong>VMD</strong> is allowed to run unrestricted at maximum drawing rate.• <strong>VMD</strong>MSMSUSEFILE : Force <strong>VMD</strong> to communicate with MSMS through the filesystem ratherthan with the socket-based network interface. This option can be used when the socketinterface isn’t working properly for some reason. This is the default behavior when using<strong>VMD</strong> on Windows.• <strong>VMD</strong>PREFERSTEREO : (Unix, MacOS X) On Unix systems using X11, this environment variableallows NVidia Quadro users to override the normal X11 visual search order, skippingmultisample capable visuals in favor of stereo visuals. <strong>VMD</strong> still attempts to get the morecomplex visuals first, but if it comes down to a choice between stereo and multisample asmutually exclusive options, this variable provides the ability to force the use of stereo if available.On MacOS X, this environment variable tells <strong>VMD</strong> to create a a stereo-capable displaywindow, even at the risk of terminating the program if the request is denied.• <strong>VMD</strong>SCRDIST : Distance to the <strong>VMD</strong> image plane.• <strong>VMD</strong>SCRHEIGHT : Height of the <strong>VMD</strong> image plane.• <strong>VMD</strong>SCRPOS : Position of the <strong>VMD</strong> graphics window (x,y).• <strong>VMD</strong>SCRSIZE : Size of the <strong>VMD</strong> graphics window (x,y).• <strong>VMD</strong> EXCL GL EXTENSIONS : Disable the use of named OpenGL extensions according to theirofficial OpenGL extension names. This is intended to be used only when one encounterssevere stability problems caused by buggy display drivers.• <strong>VMD</strong>SHEARSTEREO : Enable the use of an alternative perspective projection mode which mayresult in improved stereoscopic display. Uses the shear-matrix stereo formulation rather thaneye rotation.• <strong>VMD</strong>SIMPLEGRAPHICS : Forces <strong>VMD</strong> to use absolutely minimalistic graphics features withno use of OpenGL extensions. Essentially, nothing but bread-and-butter vertex arrays andimmediate mode rendering will be used. This mode is intended to be used only when oneencounters severe stability problems caused by buggy display drivers.• <strong>VMD</strong>WIREGL : This environment variable disables several graphics features which are unsupported(or poorly supported) by WireGL and Chromium. This variable will be supercededwith a more general implementation in a future release.175

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