11.07.2015 Views

STAR WARS Miniatures Ultra-Simple RPG - Max Velocity

STAR WARS Miniatures Ultra-Simple RPG - Max Velocity

STAR WARS Miniatures Ultra-Simple RPG - Max Velocity

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Lightsaber Assault: (1 FP) Instead of making its normal attack or attacks, a character using thisForce power makes two attacks against an adjacent enemy (these can target different enemies). Acharacter can move normally on the turn that it uses this Force power.Lightsaber Block: (1 FP) When a character using this Force power is hit by a melee attack, itcan avoid the damage with a save. You must decide whether to use this Force powerimmediately after the attack hits.Lightsaber Deflect: (1 FP) When a character using this Force power is hit by a nonmelee attack,it can avoid the damage with a save. You must decide whether to use this Force powerimmediately after the attack hits.Lightsaber Precision: (1 FP) A character using this Force power gets a +10 bonus to Damageon its next attack. You must decide whether to use this Force power immediately before makingthe attack roll. Lightsaber Precision works even when the character is making an attack ofopportunity.*Lightsaber Reflect: (2 FP) When a character using this Force power is hit by a nonmeleeattack, it can avoid the damage with a save. If this character avoids damage in this way, theattacker takes 10 points of damage unless it makes a save. You must decide whether to use thisForce power immediately after the attack hits.Lightsaber Riposte: (1 FP) When a character using this Force power is hit by a melee attack, itcan make an immediate attack against that attacker. You must decide to use this powerimmediately after the attack hits.Lightsaber Sweep: (1 FP) Instead of making its normal attack or attacks, a character using thisForce power can make one attack against each enemy adjacent to it. A character can movenormally on the turn that it uses this Force power.*Master of the Force 2: A character with this Force power may spend Force points twice in asingle turn. This character can also spend Force points more than once to take the same action(such as moving an additional 2 squares or rerolling an attack).**Master of the Force 3: A character with this Force power may spend Force points up to threetimes in a single turn. This character can also spend Force points more than once to take thesame action (such as moving an additional 2 squares or rerolling an attack).*Master Speed: (1 FP) On its turn, a character using this Force power can move an additional 6squares.Overwhelming Force: (1 FP) This character's attacks cannot be prevented or redirected thisturn.Recovery 20: (1 FP) Instead of taking its normal turn, a character using this Force powerremoves 20 points of damage from itself. Recovery can’t raise this character’s Hit Points aboveits starting amount.*Shatterpoint: (1 FP) Replaces turn; range 6; Choose 1 target enemy; For the rest of theskirmish, this character's first attack each round against that enemy is a natural 20.*Shockwave: (2 FP) Instead of making its normal attack or attacks, a character using this Forcepower can temporarily stun characters around it. All characters (enemies and allies alike) within10

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!