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Course Descriptions - Hong Kong Baptist University - Academic ...

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of various religions that broaden the conventional realms ofaesthetics and create profound religious experiences.GDCV 1826 Seeing the World from Scientific (3,3,0) (E)and Artistic PerspectivesThe course will give students a well-rounded and advancedapproach towards arts and science. The course will be taughtby a team of artists and scientists from both faculties. It willcover topics on the development of art forms from a historicalperspective that have a distinct relationship with the advancementof science. Examples of integration between artistic inspirationand scientific knowledge will be illustrated.GDCV 1827 Understanding East Asian (3,2,1)Transformation through FilmsThe course will examine the epochal transformations of East Asiaas a whole region since the end of World War II. Its profoundmultidimensional transformations in economic, technological,political, social and cultural fields, as stimulating and powerfulvenues, will be discussed. Each important film selected for studywould be an occasion for the students to learn the ideas input bythe film artists who produced these films. The students wouldbe led to appreciate the artistic expressions, the humanisticand ethical concern, and the joy and tears of professional andinnovative filmmakers.GDCV 1837 When West Meets East: Modernity (3,3,0) (E)in the ArtsThis course aims to extend students’ knowledge and experiencebeyond their major study by exploring the Modernist art formsin Western culture, including visual arts, music and literature.Modernity and its theories are culturally specific concepts, and arenonetheless relevant to social-cultural conditions of the twentiethfirstcentury, the Modernist art forms derived a century ago are ofartistic and scholarly value.By examining key concepts and works of arts, students of differentmajor(s) will be able to understand the current world conditionwith references to what had happened and had been happening inthe past.The case study on Chinoiserie, including visual arts and opera,invite students to look closer to modernity and cultural influencein varying perspectives. Opera, once a popular art form,invites fresh insight of students of the 21st century as well asspectatorship and directorship like Zheng Yi-mou. It is expectedthat the course would allow students to link the past to the present,and learn to recontextualise the existing art forms of <strong>Hong</strong> <strong>Kong</strong>and the Anglophone, as the former is often considered at thecrossroads of East and West.GDCV 1845 Videogames and Arts (3,3,0) (E)The course aims to provide an introduction to the study of games,videogames as an art form in particular, as well as understandinggames as a business, a cultural phenomenon and technologicalinvention. The game design process will be introduced as a wayto enhance problem solving skills and creativity. Students will berequired to design a new game using the principles learnt in classand at the same time to address social issues that related to theireveryday life experience.In the course, students will learn about gaming theory (Iudology)and the ways it apples to videogames, and as well as the fields ofart, business and technology about videogames. Audio and visualelements in videogames are obvious creative content. Game ingeneral is also a popular medium and strategy in contemporaryart production, since 1960s. Interactive art and design in thedigital era often displays game like characteristics. The study ofvideogames in the art context will provide students an alternativeperspective to understand the gaming experience they are familiarwith, and to encourage inter-disciplinary thinking.The course covers the aesthetics of games in the areas ofgenres, graphics, storytelling, gaming theory, interactivity, andcontemporary social issues. Upon completion of the courses,students will be prepared to reflect upon their own daily gamingpractices from more critical and creative perspectives.GDCV 1856 How Ideas Spread (3,3,0) (E)This course explores cultural propagation of ideas from aninterdisciplinary perspective that includes communicationstudies, anthropology, psychology, sociology, and marketing. Itcomprehensively, yet succinctly, examine what gets propagated(nature of popularly propagated ideas), who are involved inpropagating (opinion leaders, early adopters, etc.), when culturalpropagation arises (circumstances leading to the generation andspread of ideas), where ideas are spread (social networks, onlinecommunities, etc.), why individuals propagate ideas (motives,goals, and desires), and how ideas are propagated (modes oftransmission).GDCV 1875 Uncovering the Stories of Brands (3,2,1)The objective of this course aims to motivate students tothink critically on diverse cultural and social issues. Thiscourse introduces students to the interplay of brands andperceptions in our daily lives. Emphasis is placed on studyingthe interwoven relationships among brands communication,society and consumers. The course aims to expand students' historical, social, economic and cultural perspectives. Throughdifferent theories and case studies, students will have a deeperunderstanding of how brands play a significant role in our socialand identity transfonnation. Students are also able to research,analyze, integrate and criticize various brands stories and socialdevelopment, and further apply the knowledge to their study andprofessional development.GDSC 1005 Environmental Principles and (3,3,0) (E)Contemporary Environmental IssuesThis course intends to enhance students’ understanding onfundamental environmental principles and environmentalethical principles as well as to foster their critical thinking onenvironment-related issues. Specific issues covered in the coursewill include resources management, food safety, public health,sustainable development, ecotourism, nature conservation andecological footprint. In order to better illustrate these core issuesand their implications on policy making and application of ethicalprinciples, relevant current environmental issues in <strong>Hong</strong> <strong>Kong</strong>,China and other countries will be cited as discussion examples.GDSC 1006 You and Your Environment (3,3,0) (E)This course aims to introduce to students the principles and issuesof environmental science. The topics selected will demonstratehow human activities cause environmental problems and whatconcepts and technologies can be applied to solve these problems.GDSC 1007 You and Your Health (3,3,0) (E)This is an introductory course to students on the basics of humanbody and how factors from the living environment may affect ourhealth. Topics chosen are closely related to health and diseases.Specific health problems and issues of interest will be selected fordiscussion.GDSC 1015 Coffee with Profs—The (3,3,0) (E)Fascinating Science of Everyday LifeDesigned for non-science majors, the course aims to demonstrate,through daily life examples, the many important contributionsand relevance of science and technology in modern living. Thecourse will start with discussion on myths and facts of coffee,physiological effect of caffeine, to organic farming, fair trade,globalization (coffee shop industry) and golcalization (inventionof Yuenyeung [coffee with tea] at <strong>Hong</strong> <strong>Kong</strong> cafes). Connectionsbetween modern science inventions and individual’s healthy livingstyles (home/food/travel/shopping, etc.) will also be discussed.Controversial socio-scientific issues will be used to rectify students’misconceptions in science concepts.369<strong>Course</strong> <strong>Descriptions</strong>

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