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Arts - Buffalo State College

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62<br />

Computer Information Systems & Technology<br />

continuing their education (post-secondary) in a STEM related field<br />

than their non-PLTW counterparts at non-PLTW schools.<br />

Presentation Type and Session: Oral – Education<br />

An Unabridged Approach To Lean<br />

Implementation: Understanding the<br />

Impact of Corporate Culture On Operating<br />

Systems<br />

Joseph Wolkiewicz, INT 689: Research Design and Methods<br />

Faculty Mentor: Professor John Earshen, Technology<br />

At this publically held automotive company (Co-X), it is<br />

standard practice to incorporate Lean Material Strategies (LMS)<br />

in the launch of each new engine manufacturing program. LMS<br />

serves as the foundation for design and implementation of all<br />

assembly systems at Co-X. At the heart of LMS is the notion that<br />

value can be created without compromising manufacturing<br />

quality or customer responsiveness. Adoption of LMS is placing<br />

unprecedented new demands on employees and departments within<br />

Co-X to act cooperatively and collaboratively – as a result, Co-X<br />

is experiencing a major and fundamental shift in its corporate<br />

culture. Successful implementation of LMS at Co-X ultimately<br />

depends heavily upon its ability to: 1) Absorb rapid changes in<br />

manufacturing schedules, 2) Drive waste back to its supplier sources,<br />

and 3) Receive and incorporate real-time inputs regarding the<br />

global supply chain, quality metrics, and internal order demand.<br />

Without these capabilities, a truly responsive and dynamic LMS<br />

operation is less likely to be achieved at Co-X, and will probably<br />

result in sub-optimal system performance. It is apparent that Co-X<br />

is struggling with the task of shifting its corporate culture. This<br />

research study aims to evaluate LMS system requirements in light<br />

of existing corporate culture constraints at Co-X. The goal is to<br />

characterize required changes in the flow of information to support<br />

optimal LMS performance. It is hoped that development of such an<br />

approach will articulate a set of concrete action steps toward a more<br />

fully functional LMS system – one better supported by a revamped<br />

corporate culture.<br />

Presentation Type and Session: Oral – Science, Mathematics<br />

and Technology<br />

Using Python To Program Yahtzee<br />

Henry Prutsman and Austin Lee, CIS 435: Programming with<br />

Python<br />

Faculty Mentor: Professor Sarbani Banerjee, Computer<br />

Information Systems<br />

The focus of our research is to develop the game Yahtzee using<br />

Python. The Python programming language is more versatile<br />

than most other programming languages; its design philosophy<br />

emphasizes code readability. Python primarily supports objectoriented,<br />

imperative, and functional programming styles. Python can<br />

be used with many operating systems, application development, and<br />

web development. We have developed a program based on the sets<br />

of rules from the well-known game, Yahtzee. Using a series of loops,<br />

conditional statements, and a random generator the game Yahtzee<br />

can be programmed fairly easily with Python. While programming<br />

the game we came across a situation when the player decides to<br />

hold the dice for the following roll; however, using nested loops and<br />

conditional statements this was easily resolved. Compared to other<br />

programming languages we have come in contact with, we found<br />

Python to be relatively easy to learn and implement. Our research<br />

will demonstrate how Python can be used to program a game like<br />

Yahtzee and as the program runs we will walk through and explain<br />

the steps that it takes.<br />

Presentation Type and Session: Poster VII<br />

Video Game Design In Python<br />

Walter Promowicz II, CIS 499: Independent Study<br />

Faculty Mentor: Professor Sarbani Banerjee, Computer<br />

Information Systems<br />

Game design is as much art as it is science. It requires vivid<br />

imagination combined with technical knowledge to realize<br />

elements of design into a beautiful game. The overall purpose<br />

of my research project is to simulate the processes that a game<br />

design studio would undergo: from focus group input to market<br />

release. The game was created with the Python language. I began<br />

the design phase by simulating focus group research. This data<br />

determined the style of most of the elements of the game through<br />

“storyboarding”. The “pygame” library of Python was then used in<br />

the game development. I then ensured the game was free of errors.<br />

The next phase was the simulation of the game “going to market”.<br />

This was done by determining the “likeability” of the game and<br />

using statistical analysis that provided an inferred sales figure. Lastly<br />

this was compared to the production cost of the average game in a<br />

small market. I used the individual elements of games (mechanics,<br />

dynamics, and aesthetics) to determinate user satisfaction. It was fun<br />

to be able to utilize my creativity in creating this piece of computer<br />

art and the results are more than evident in the resulting game.<br />

Presentation Type and Session: Poster VII<br />

Xylem Griffin Automation<br />

Greigh Gruarin, ENT 422: Machine Design II<br />

Faculty Mentor: Professor David Kukulka, Technology<br />

Xylem, a water treatment facility in Cheektowaga, NY recently<br />

installed an automated device to coat brazing fixtures after they<br />

come out of the oven. Current processes for coating brazing fixture<br />

requires manual application of the sealant with a paintbrush, roller,<br />

wire brush, and a paint reservoir. This process is time consuming,<br />

laborious, and consumes space. The amount of space needed for<br />

the fixtures to be stored, painted, and let dry is a detriment to the<br />

lean environment Xylem strives to attain. The solution proposed will<br />

ensure an increased throughput and profit factor. The design will<br />

implement an automatic system to coat the fixtures, while requiring<br />

limited setup and will be easy of the operator to use.<br />

Presentation Type and Session: Poster VIII

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