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Arts - Buffalo State College

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54<br />

Computer Information<br />

Systems & Technology<br />

Ackermann: Steering You In the Right<br />

Direction<br />

Matthew McCall, Daniel Martino, Ken Norwich, and Josh<br />

Monaco, ENT 422: Machine Design II<br />

Faculty Mentor: Professor David Kukulka, Technology<br />

<strong>Buffalo</strong> <strong>State</strong> <strong>College</strong> participates in an international Baja vehicle<br />

design competition with more than 100 other colleges. The Society of<br />

Automotive Engineers Baja vehicle is a small, off road vehicle that is<br />

designed, built, and raced by students from hundreds of universities<br />

around the world. Design involves major components such as drive<br />

train, suspension, braking, and steering. This year the focus is on<br />

the steering system. Previous designs utilized front wheel steering,<br />

and this led to poor response and premature tire wear. As the vehicle<br />

turns, the inside tire angles more than the outside tire because<br />

the arc radius is smaller on the inside tire when compared to the<br />

outside tire. This ratio of the inside tire compared to the outside is<br />

known as Ackermann. Design calculations will be performed on<br />

the vehicle, with an all wheel steer system. The BSC team expects<br />

to be the only team competing with an all wheel steer system with<br />

100% Ackermann. Our method of building and testing this system<br />

will involve multiple design calculations to find the theoretical 100%<br />

Ackermann geometry for the vehicle for various front to rear steering<br />

ratios. A system will be built which allows us to vary the front/rear<br />

steering ratio, and build multiple mounting systems for the steering<br />

racks that will allow us to vary the Ackermann effect.<br />

Presentation Type and Session: Poster V<br />

Ball Valve Pressure Testing<br />

Richard Simonetti and Richard Baumann, ENT 422:<br />

Machine Design II<br />

Faculty Mentor: Professor David Kukulka, Technology<br />

Advanced Thermal Systems (ATS) is a local company well<br />

known for thermal expansion solutions. They have been producing<br />

ball joints and slip joints for over 40 years. Forming, machining, and<br />

welding of all product lines are performed at the Lancaster facility.<br />

A less known product line from ATS is their ball valve line. ATS is<br />

currently in a contract with Praxair to provide a large quantity of<br />

bronze 2-inch ball valves that have been pressure tested to their<br />

standards. Praxair, a leader in gas separation, requires pressure<br />

testing above 900 psi, which exceeds the current ATS pressure<br />

test capabilities. The current test stand can test up to 100 psi with<br />

compressed air. This is done by plugging the ball valve shell at both<br />

ends with a stopper and submerging it in a water bath. Compressed<br />

air is then pumped in through one plug, which has an inlet bore,<br />

until desired pressure is met. Intent of this project is to design a<br />

new system capable of testing these valves to much higher levels of<br />

internal pressure. Machine must be capable of testing pressures up<br />

to 900% greater than the current design. The test stand should be<br />

designed for strength and efficiency, with safety in mind. Any new<br />

design can be an improvement of the current process, or a different<br />

process entirely. Additionally the test stand may employ the use of an<br />

incompressible hydraulic fluid in order to reach high pressures. Cost<br />

must be kept within a budget of $5,000.<br />

Presentation Type and Session: Poster VIII<br />

Bearing Frosting On FS Elliott Compressors<br />

Jonathan Kress and David Stabel, ENT 422: Machine Design II<br />

Faculty Mentor: Professor David Kukulka, Technology<br />

FS Elliott is a leading manufacturer of oil-free centrifugal<br />

air and gas compressors. Their compressors deliver 100% oilfree<br />

air for the needs of their customers in the food, beverage<br />

and pharmaceutical industries. They are experiencing a problem<br />

known as bearing frosting on the bearings of the pinion shaft of<br />

the compressors. Bearing frostings is the phenomena of electrical<br />

discharge grounding out through the bearing and destroying the<br />

bearing surface. Induction motors are used to drive the compressors<br />

that in theory have the potential to leak stray currents through the<br />

compressors, and damage them. There is also a possibility that<br />

an electrostatic charge is building up within the system from high<br />

velocity moist air or from friction. Through experiments that isolate<br />

the variables that can cause an induced voltage, the source of<br />

bearing frosting will be determined. Once the source is determined,<br />

a solution will be provided to eliminate product failure and reduce<br />

repair costs.<br />

Presentation Type and Session: Poster VI<br />

Block Game Engine With Multi-Language<br />

Options<br />

Kenny Chen and Steven Yang, CIS 435: Programming With<br />

Python<br />

Faculty Mentor: Professor Sarbani Banerjee, Computer<br />

Information Systems<br />

As gaming industry is getting bigger in today’s world and games<br />

are being played on many different platforms and countries, our<br />

research will investigate into creating a basic block game engine and<br />

various other frameworks using Python programming language.<br />

We will be creating and designing a bouncing object game. Our<br />

study will show how to program a block game engine. There are<br />

many different types of block games; in our project we are trying<br />

to implement the block game in different natural languages (like<br />

Chinese or English) with a total customized menu. Among the tools<br />

we researched we found Pygames, a cross-platform set of Python<br />

modules designed for writing video games, to be the most effective<br />

tool to create the game engine. The objective of this game framework<br />

is to knock out every “block” in its place without letting the “ball”<br />

fall or let the “blocks” run through the screen. There will be many<br />

different speed variations including the paddle speed, block speed,

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