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Linden Scripting Language Guide - Engineering Center

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B. Events ............................................................................................................................................................... 90B.1. at_rot_target.......................................................................................................................................... 90B.2. attach..................................................................................................................................................... 90B.3. changed................................................................................................................................................. 90B.4. collision ................................................................................................................................................ 90B.5. collision_end......................................................................................................................................... 90B.6. collision_start........................................................................................................................................ 91B.7. control................................................................................................................................................... 91B.8. dataserver.............................................................................................................................................. 91B.9. email ..................................................................................................................................................... 91B.10. land_collision...................................................................................................................................... 92B.11. land_collision_end.............................................................................................................................. 92B.12. land_collision_start............................................................................................................................. 92B.13. link_message ...................................................................................................................................... 92B.14. listen.................................................................................................................................................... 92B.15. money ................................................................................................................................................. 93B.16. moving_end ........................................................................................................................................ 93B.17. moving_start ....................................................................................................................................... 93B.18. no_sensor ............................................................................................................................................ 93B.19. not_at_rot_target................................................................................................................................. 93B.20. not_at_target ....................................................................................................................................... 94B.21. object_rez............................................................................................................................................ 94B.22. on_rez ................................................................................................................................................. 94B.23. run_time_permissions......................................................................................................................... 94B.24. sensor .................................................................................................................................................. 94B.25. state_entry........................................................................................................................................... 95B.26. state_exit............................................................................................................................................. 95B.27. timer.................................................................................................................................................... 95B.28. touch ................................................................................................................................................... 95B.29. touch_end............................................................................................................................................ 96B.30. touch_start .......................................................................................................................................... 96C. Constants.......................................................................................................................................................... 97C.1. Boolean Constants ................................................................................................................................ 97C.2. Status Constants.................................................................................................................................... 97C.3. Object Type Constants.......................................................................................................................... 98C.4. Permission Constants............................................................................................................................ 98C.5. Inventory Constants .............................................................................................................................. 99C.6. Attachment Constants........................................................................................................................... 99C.7. Land Constants ................................................................................................................................... 101C.8. Link Constants.................................................................................................................................... 102C.9. Control Constants ............................................................................................................................... 102C.10. Change Constants ............................................................................................................................. 103C.11. Type Constants.................................................................................................................................. 104C.12. Agent Info Constants ........................................................................................................................ 104C.13. Texture Animation Constants ........................................................................................................... 105C.14. Particle System Constants................................................................................................................. 105C.15. Agent Data Constants ....................................................................................................................... 108C.16. Float Constants ................................................................................................................................. 109C.17. Key Constant..................................................................................................................................... 109C.18. Miscellaneous Integer Constants ...................................................................................................... 109C.19. Miscellaneous String Constants........................................................................................................ 110ix

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