manuals - Pragma ADE

manuals - Pragma ADE manuals - Pragma ADE

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content colofon index go back – +ExamplesHans HagenPRAGMA ADEcontent colofon index go back – +ExamplesHans HagenPRAGMA ADE x a 0 x x 1 x a u a x u x u v w x u x v x w x u v u x u v x v x u v w v w x u u w x v u v x w x u v v x u u x v v 2 1 v x u u v 2 x v x u n n u n 1 x u x u 1 2 u x u x 1 u 1 u 2 x u x 1 u n n u n 1 x u x u x u u 2 1 1 u 2 1 x u x 1 x &plusminus; a 2 x 2 1 a a &plusminus; a 2 x 2 x x 1 a b x 2 1 2 a b a x a b a x a b 1 a b x a b a 1 x 1 a x &plusminus; 1 a x &minusplus; 1 2 a &plusminus; 1 a x 1 2 a π 4 a x 2 1 1 MathML 3 1 5 1 7 &cdots; π 4 1 1 2 2 1 3 2 1 4 2 &cdots; π 2 6 1 1 2 2 1 3 2 1 4 2 &cdots; HANS HAGEN π 2 12 x ℝ ⅇ x 1 x x 2 2 x 3 3 &cdots; x n n &cdots; x ℝ ⅇ x 1 x x 2 2 x 3 3 &cdots; MathMLMathML is a way of coding math in the xmlsyntax. This manual not only covers both presentationaland content MathML in detail,but also provides many examples and demonstratesways to fine tune the typeset representation.In addition to the MathML examplesdocuments we also provide some examplesof OpenMathOpenMath in ConT E XtMathML in ConT E XtOpenMath in ConT E Xtcontent colofon index go back – +ExamplesHans HagenPRAGMA ADE

1 11 11 1FIGURESFigure DatabasesInstead of moving hundreds of graphicsaround, you can package them in a database.ConTEXt not only has means to generate suchdatabases, but also can filter the informationneeded from the corresponding xml files andinclude graphics by label. Figure bases make iteasy to swap high and low resolution graphics.ConT E Xt XMLPragma ADE / Hasselt NLFIGURES1 1ConT E Xt XMLPragma ADE / Hasselt NLGoBack Previous Next Exit

content colofon index go back – +ExamplesHans HagenPRAGMA <strong>ADE</strong>content colofon index go back – +ExamplesHans HagenPRAGMA <strong>ADE</strong> x a 0 x x 1 x a u a x u x u v w x u x v x w x u v u x u v x v x u v w v w x u u w x v u v x w x u v v x u u x v v 2 1 v x u u v 2 x v x u n n u n 1 x u x u 1 2 u x u x 1 u 1 u 2 x u x 1 u n n u n 1 x u x u x u u 2 1 1 u 2 1 x u x 1 x &plusminus; a 2 x 2 1 a a &plusminus; a 2 x 2 x x 1 a b x 2 1 2 a b a x a b a x a b 1 a b x a b a 1 x 1 a x &plusminus; 1 a x &minusplus; 1 2 a &plusminus; 1 a x 1 2 a &pi; 4 a x 2 1 1 MathML 3 1 5 1 7 &cdots; &pi; 4 1 1 2 2 1 3 2 1 4 2 &cdots; &pi; 2 6 1 1 2 2 1 3 2 1 4 2 &cdots; HANS HAGEN &pi; 2 12 x &reals; &exponentiale; x 1 x x 2 2 x 3 3 &cdots; x n n &cdots; x &reals; &exponentiale; x 1 x x 2 2 x 3 3 &cdots; MathMLMathML is a way of coding math in the xmlsyntax. This manual not only covers both presentationaland content MathML in detail,but also provides many examples and demonstratesways to fine tune the typeset representation.In addition to the MathML examplesdocuments we also provide some examplesof OpenMathOpenMath in ConT E XtMathML in ConT E XtOpenMath in ConT E Xtcontent colofon index go back – +ExamplesHans HagenPRAGMA <strong>ADE</strong>

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