Architecture Program Report Tulane University New Orleans ...
Architecture Program Report Tulane University New Orleans ... Architecture Program Report Tulane University New Orleans ...
to the idea of programming and the relationship a program has to the design process. In point of fact, the program is almost always presented as a skeletal list of requirements devoid of narrative content. Students interrogate various aspects of the program in order to devise an active client, or, depending on the instructor’s proclivities, they appropriate a fictional or factbased scenario that enables the promotion of substantive programming. This is true, for instance, in the Second-year design programs (DSGN 210, 220). While the program is presented as a skeletal list of needs and facts, the students are asked to find the program for the program. This is not to say that the mechanics of use are superseded by the demands of a conceptual approach; rather, that architecture requires a marriage of the two and that a conceptual approach is not ephemerally constituted, but is formulated according to what is found in real terms. The ethic associated with this point of view is asserted in the Third-year Comprehensive Studio (DSGN 320), taught in the spring semester of the Third-year program. The program is presented as a skeletal list of needs of some complexity (such as a hotel or school) on a site in New Orleans. Students are required to work through the myriad conditions associated with the program, including circulation, siting and environmental controls, service, space (room) requirements, accessibility, life-safety requirements, and so on. Data collection—either empirically, analytically, or precedent generated—impacts the substantiation and development of the program for use, while also suggesting certain parameters regarding the program (meaning, conception) for the architecture itself. Finally, the thesis courses (DSGN 510, 520) require the student to generate a program through the appropriate means for data collection. This occurs in both the first and second semester of thesis year. While students are indeed able to use existing programs, the critical interrogation of the requirements presented is the subject of intense scrutiny—as it is in the development of any architectural program. For instance, a program for a school would not only be based on a set of needs and the consequent formulation and delimitation of certain kinds of uses, but on the educational curriculum itself. The configuration of uses, the suppression and elevation of others and the consequent matrix of relationships must be supported by the suggestion of a program for the program. Hence, students are encouraged to find as many documents and as much material associated with their given project in order to establish both the use and the conceptual mode of operation—the dual components of effective programming. Additional opportunities for the students to respond to Research Skills occur across the design curriculum, but perhaps the most pointed of these is during the URBANbuild semesters during the fourth year (DSGN 410 and 420), both of which predilect the Thesis semesters’ (DSGN 510, 520) work. Finally, the entire AHST sequence, both required and elective, is geared towards the formation of research skills, since students often look to their papers, mid-term and final essays as opportunities for honing research skills. In addition to these courses, the ATCS and RBST series of courses
provide ample opportunity for the development of research skills, in particular as these skills are associated with technological systems. 5. Formal Ordering Systems Understanding of the fundamentals of visual perception and the principles and systems of order that inform two- and three-dimensional design, architectural composition, and urban design. This criteria occurs across the design (DSGN) curriculum, and reaches its apex in the fourth year URBANbuild design studios (DSGN 410, 420). Since much of the History and Theory (AHST) sequence is being taught by architects, the opportunities to critique formal ordering systems at all scales are usually primary components of the courses. In addition, the required digital technologies courses (ADGM), urban studies (RBST) and visual media (AVSM) courses, some of which are linked to DSGN courses, provide ample opportunity to promulgate formal ordering systems. 6. Fundamental Design Skills Ability to use basic architectural principles in the design of buildings, interior spaces, and sites. The development of and ability to apply basic organizational, spatial, structural, and constructional principles to the conception and development of interior and exterior spaces, building elements, and components is, as above, diffuse throughout the Program curriculum. Unlike several curricular models, the School of Architecture emphasizes the basic organization, spatial, structural, and constructional principles associated with architecture from the beginning of a student’s educational career. Each one of the Firstyear problems specifically promotes one or two basic principles during the fall semester, followed by an increasing complexity and integration of the elements of design throughout the course of the First-year. In the Secondyear Design Studios (DSGN 210, DSGN 220), there are four building problems introduced (two each semester), all of which focus on the development of fundamental design skills. The introduction to fundamental design skills is central to both the core (First-year and Second-year) Design Studios (DSGN 110 through DSGN 220), as well as the Case Studies component of the Third Year Comprehensive Study (see the linkage of DSGN 320/AHST 420) In addition, the Technology and Structures sequence (Technological Systems ATCS 110, 310, 320; Integrated Technologies ATCS 410, 420) supports the material associated with fundamental design; the integration of design issues formulated in the course of the Design Studio sequence into the Technology and Structures sequence and vice versa is paramount to the structure of the curriculum. As above, the regular participation of the Technology and Structures professors in the Design Studio sequence is a necessary component of the successful integration of these areas. Similar reciprocities are found in other areas of the curriculum as a means of resisting the compartmentalization and segmentation of fundamental design skills. To this end, the ability to address basic organization and
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to the idea of programming and the relationship a program has to the design<br />
process. In point of fact, the program is almost always presented as a<br />
skeletal list of requirements devoid of narrative content. Students interrogate<br />
various aspects of the program in order to devise an active client, or,<br />
depending on the instructor’s proclivities, they appropriate a fictional or factbased<br />
scenario that enables the promotion of substantive programming. This<br />
is true, for instance, in the Second-year design programs (DSGN 210, 220).<br />
While the program is presented as a skeletal list of needs and facts, the<br />
students are asked to find the program for the program. This is not to say<br />
that the mechanics of use are superseded by the demands of a conceptual<br />
approach; rather, that architecture requires a marriage of the two and that a<br />
conceptual approach is not ephemerally constituted, but is formulated<br />
according to what is found in real terms.<br />
The ethic associated with this point of view is asserted in the Third-year<br />
Comprehensive Studio (DSGN 320), taught in the spring semester of the<br />
Third-year program. The program is presented as a skeletal list of needs<br />
of some complexity (such as a hotel or school) on a site in <strong>New</strong> <strong>Orleans</strong>.<br />
Students are required to work through the myriad conditions associated<br />
with the program, including circulation, siting and environmental controls,<br />
service, space (room) requirements, accessibility, life-safety requirements,<br />
and so on. Data collection—either empirically, analytically, or precedent<br />
generated—impacts the substantiation and development of the program for<br />
use, while also suggesting certain parameters regarding the program<br />
(meaning, conception) for the architecture itself.<br />
Finally, the thesis courses (DSGN 510, 520) require the student to<br />
generate a program through the appropriate means for data collection.<br />
This occurs in both the first and second semester of thesis year. While<br />
students are indeed able to use existing programs, the critical interrogation<br />
of the requirements presented is the subject of intense scrutiny—as it is in<br />
the development of any architectural program. For instance, a program for<br />
a school would not only be based on a set of needs and the consequent<br />
formulation and delimitation of certain kinds of uses, but on the educational<br />
curriculum itself. The configuration of uses, the suppression and elevation<br />
of others and the consequent matrix of relationships must be supported by<br />
the suggestion of a program for the program. Hence, students are<br />
encouraged to find as many documents and as much material associated<br />
with their given project in order to establish both the use and the<br />
conceptual mode of operation—the dual components of effective<br />
programming.<br />
Additional opportunities for the students to respond to Research Skills<br />
occur across the design curriculum, but perhaps the most pointed of these<br />
is during the URBANbuild semesters during the fourth year (DSGN 410<br />
and 420), both of which predilect the Thesis semesters’ (DSGN 510, 520)<br />
work.<br />
Finally, the entire AHST sequence, both required and elective, is geared<br />
towards the formation of research skills, since students often look to their<br />
papers, mid-term and final essays as opportunities for honing research<br />
skills.<br />
In addition to these courses, the ATCS and RBST series of courses