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Architecture Program Report Tulane University New Orleans ...

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ability to employ appropriate representational media.<br />

Also in First-year, students are introduced to image manipulation and<br />

desktop publishing as part of their Design Studio requirement—this<br />

component is included in the representational skills courses (graduate<br />

students receive additional instruction in InDesign, Photoshop and<br />

Illustrator and other applications as part of the Summer <strong>Program</strong>). This<br />

encourages not only graphic design skills development, but also the<br />

maintenance of their portfolios.<br />

The required courses are supplemented by additional courses that include<br />

digital technologies skills across the curriculum, under the headings of<br />

ADGM and AVSM courses. For instance, ADGM 310 (Digital Media II: CAD<br />

and Spatial Modeling) is required as a co-requisite with first semester<br />

second year design (DSGN 210). While for the most part the ADGM<br />

courses are required, the AVSM courses are offered as electives, thereby<br />

supplementing students’ graphic skills.<br />

Perhaps the single most critical factor in the acquisition and development<br />

of representational media techniques is “peer-to-peer” instruction whereby<br />

many students become exceptionally adept with computer graphics<br />

techniques and applications. This is a natural outcome of the studio<br />

environment and is actively encouraged by the faculty.<br />

It should also be noted that the design faculty are, in general, interested in<br />

the critical apprehension of representational media and that many, if not all,<br />

have some familiarity with computer programs that support various<br />

representational media.<br />

4. Research Skills<br />

Ability to gather, assess, record, and apply relevant information in<br />

architectural coursework.<br />

The development of the student’s ability to employ basic methods of data<br />

collection and analysis pertinent to all aspects of the programming and<br />

design process is diffused throughout the Design Studio (DSGN)<br />

curriculum. Both analytical and empirical methods of data collection are<br />

encouraged, and the students are introduced to the methods of analysis<br />

associated with the evaluation of collected data. In the School of<br />

<strong>Architecture</strong>, the subject of data collection is discussed under the rubric of<br />

“architecture as research.” This idea reflects not only the traditional<br />

scientific and academic methods—empirical, critical, fact-gathering,<br />

abstract and quantitative research—but the fact that the design of<br />

architecture constitutes a kind of data collection based on the critical<br />

evaluation and analysis at all stages of the design process.<br />

In terms of programming, students are introduced to the methods of program<br />

evaluation in the core design studios (DSGN 110, 120; DSGN 210, 220). In<br />

particular, they are asked to not only respect the program in terms of use and<br />

to evaluate the internal relationships between the areas of programmatic use<br />

(function), but to establish a “a program for the program,” that is, an<br />

underlying conceptual strategy that will enable the building to function as<br />

architecture. The relationship between these two areas of function is critical

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