A Performance Analysis System for the Sport of Bowling
A Performance Analysis System for the Sport of Bowling A Performance Analysis System for the Sport of Bowling
Appendix E: 300 Game Analysis Frame 1 Frame 2 Frame 3 Frame 4 Frame 5 Frame 6 Figure E-2a E-4
Appendix E: 300 Game Analysis Frame 7 Frame 8 Frame 9 Frame 10, 1 st Ball Frame 10, 2 nd Ball Frame 10, 3 rd Ball Figure E-2b E-5
- Page 43 and 44: One possibility is to use a transfo
- Page 45 and 46: 2.10 SUMMARY This portion of the re
- Page 47 and 48: The ball's angular velocity increas
- Page 49 and 50: Light Level 100 90 80 70 60 50 40 3
- Page 51 and 52: the fundamental frequency has been
- Page 53 and 54: Since the fundamental frequency and
- Page 55 and 56: Figure 3-7: MASTER "Analysis" Scree
- Page 57 and 58: known, the linear momentum (and thu
- Page 59 and 60: In order to find the value for v 1
- Page 61 and 62: 3.5 ASSUMPTIONS AND ERROR ANALYSIS
- Page 63 and 64: 3.5.3 External Forces and Friction
- Page 65 and 66: 3.6.1 Implementation and Performanc
- Page 67 and 68: Figure 3-11a: Effects of Phase Shif
- Page 69 and 70: 3.6.3 The "Perfect" Game to Analyze
- Page 71 and 72: Since the change in angular velocit
- Page 73 and 74: BIBLIOGRAPHY [1] United State Paten
- Page 75 and 76: APPENDIX A - SMARTDOT MODULE EMBEDD
- Page 77 and 78: Appendix A: SMARTDOT Module Embedde
- Page 79 and 80: Appendix A: SMARTDOT Module Embedde
- Page 81 and 82: Appendix A: SMARTDOT Module Embedde
- Page 83 and 84: Appendix A: SMARTDOT Module Embedde
- Page 85 and 86: APPENDIX B - SMARTDOT MODULE SOURCE
- Page 87 and 88: Appendix C: SMARTDOT Module Command
- Page 89 and 90: Figure C-3 Appendix C: SMARTDOT Mod
- Page 91 and 92: APPENDIX E - 300 GAME MASTER SCREEN
- Page 93: Appendix E: 300 Game Analysis Frame
- Page 97: Appendix E: 300 Game Analysis Frame
Appendix E: 300 Game <strong>Analysis</strong><br />
Frame 7 Frame 8<br />
Frame 9<br />
Frame 10, 1 st Ball<br />
Frame 10, 2 nd Ball<br />
Frame 10, 3 rd Ball<br />
Figure E-2b E-5