A Performance Analysis System for the Sport of Bowling

A Performance Analysis System for the Sport of Bowling A Performance Analysis System for the Sport of Bowling

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Historically, the only technique readily available has been for the bowler to videotape their delivery and the subsequent reaction and path of the ball, followed by a slow and tedious frame-by-frame analysis to determine the release, hook, and roll characteristics of the ball. However, videotape does not allow for the direct and accurate measurement of ball speed, ball loft, rotation rate, and revolutions. Videotape also does not lend itself to side-by-side, frame-by-frame comparison of multiple shots. The ABC (American Bowling Congress) has recently deployed CATS (Computer Aided Tracking System). CATS relies heavily on instrumenting the lane with numerous position and velocity sensors in conjunction with high-speed video analysis. However, this system is only available on a handful of lanes around the country (ABC headquarters in Milwaukee and the National Bowling Stadium in Reno), along with several portable installations [12]. Brunswick Corporation developed a patented system called BowlerVision ® , which is capable of providing some of the same analyses as CATS, combining a system of built-in sensors with high-speed video capture. However, BowlerVision ® is only available on a limited basis around the country, is expensive to use, and is not portable [2,3]. There are several recent patents that describe various generic methods for detecting the speed, spin, and/or curve of a projectile, missile, or ball. All of those patents, however, involve one or more shortcomings in realizing truly practical and cost-effective implementations as commercially viable products with regard to bowling. US Patent 5,526,326 (June 11, 1996) details a "Speed Indicating Ball", which measures the time of flight of a ball using a contact switch for release (throw) and a piezoelectric switch for impact (catch). The device is designed for use in a baseball, and requires the thrower to hold down a button until the ball is released. The device calculates release velocity through time-of flight calculations over a predetermined distance (pitcher's mound to home plate), and presents the results on a built-in display [4]. Due to the method of release detection, the thrower must alter their normal grip when throwing the ball. The weight of the device with respect to the ball affects the balance of the ball, thus impacting the nature in which it curves. Also, due to the fragile nature of the built-in display, the device cannot be used in actual competition (a baseball game). US Patent 5,761,096 (June 2, 1998) describes a "Speed-sensing projectile" that uses an interior mechanical inertial switch to detect release (requiring no external button), and the same inertial switch to detect the cessation of movement. This device also has a built-in display that presents the speed of the ball based on time-of-flight information over a fixed distance, and was originally intended for use in a baseball [5]. This device has a similar impact on the balance of the ball as the "Speed indicating Ball", and also is precluded from use in actual competition. US Patent 6,151,563 (November 21, 2000) presents the most comprehensive of devices with regard to bowling. It describes a device that is capable of measuring the speed, spin rate, and curve of a moving object, and specifically mentions applicability to both baseball and bowling. The device uses magnetic field sensors to detect the rotation of the ball within the earth's magnetic field. It supplements these readings with input from multiple accelerometers that indicate the inertial forces acting on the ball. The device has no direct display; instead it transmits the collected data in real-time to an external 2

eceiver that stores, processes, and displays the data for the user [6]. Although comprehensive in nature, the device is expensive to implement and must be installed in the center of the ball at the time of its manufacture. As of this writing, no devices of the nature described in the patent literature have been brought to market with regards to bowling. Between the inconvenience, expense, and narrow availability of external (instrumented lane) solutions, and the dearth of internal solutions, it remains particularly difficult for a bowler to accurately and adequately assess the various impacts that changes in bowling style and bowling equipment have on their game. Without such timely and consistent feedback on changes in wrist and hand position, arm swing, stance, and grip, as well as changes in equipment (ball type, weight, balance, and/or surface), the bowler generally participates in a guessing game when assessing the effectiveness and usefulness of any of these considerations. The information presented in this paper has been gathered with the intention of developing an inexpensive, portable, user installable and replaceable performance analysis system geared towards the individual bowler. The system captures, quantifies, and analyzes the impetus the bowler applies to the ball, as well as the subsequent interaction of the ball with the lane surface from the point of release to the point of impact with the pins. This system is hereafter referred to as SMARTDOT. The SMARTDOT system consists of the following components: an in-situ sensor module (the SMARTDOT module) that resides in the ball and collects sensor data; a wireless communication link (the COMM wand); and a PDA or PC-hosted MASTER software application that uploads, archives, analyzes, and displays the data captured by the in-situ sensor module. 1.2 INTRODUCTION TO THE PHYSICS OF BOWLING The only force of any significance that acts upon a bowling ball after the ball is released is the force due to friction generated between the ball and the lane (this force varies a great deal due to the variations in oil distribution on the lane). A bowler invariably releases a ball at an initial linear velocity greater than that which would result from the ball's initial angular velocity. In other words, the distance the ball travels during one complete revolution of the ball is greater than the circumference of the ball (the ball is skidding or sliding). The bowler also imparts an axis of rotation to the ball that is tilted or turned from normal, which is intended to make the ball hook towards the pocket. It is the interaction of the linear and angular velocities with the frictional force acting between the ball and the lane that causes the ball to hook. As the ball travels down the lane, the frictional force also causes the ball to slow down. As long as the ball is skidding, friction acts to transfer some of the ball's linear momentum into angular momentum, decreasing the linear velocity while increasing the angular velocity. A small (but not insignificant) percentage of the ball's linear momentum is also lost due to the heat, noise, and vibration generated as the surfaces of the ball and the lane rub against each other. If the linear and angular velocities resolve themselves completely, the ball is no longer sliding (it has rolled out), and the frictional force now causes both the angular and linear velocities of the ball to decrease in direct proportion to each other [9,12,13]. 3

eceiver that stores, processes, and displays <strong>the</strong> data <strong>for</strong> <strong>the</strong> user [6]. Although<br />

comprehensive in nature, <strong>the</strong> device is expensive to implement and must be installed in<br />

<strong>the</strong> center <strong>of</strong> <strong>the</strong> ball at <strong>the</strong> time <strong>of</strong> its manufacture.<br />

As <strong>of</strong> this writing, no devices <strong>of</strong> <strong>the</strong> nature described in <strong>the</strong> patent literature have been<br />

brought to market with regards to bowling. Between <strong>the</strong> inconvenience, expense, and<br />

narrow availability <strong>of</strong> external (instrumented lane) solutions, and <strong>the</strong> dearth <strong>of</strong> internal<br />

solutions, it remains particularly difficult <strong>for</strong> a bowler to accurately and adequately assess<br />

<strong>the</strong> various impacts that changes in bowling style and bowling equipment have on <strong>the</strong>ir<br />

game. Without such timely and consistent feedback on changes in wrist and hand<br />

position, arm swing, stance, and grip, as well as changes in equipment (ball type, weight,<br />

balance, and/or surface), <strong>the</strong> bowler generally participates in a guessing game when<br />

assessing <strong>the</strong> effectiveness and usefulness <strong>of</strong> any <strong>of</strong> <strong>the</strong>se considerations.<br />

The in<strong>for</strong>mation presented in this paper has been ga<strong>the</strong>red with <strong>the</strong> intention <strong>of</strong><br />

developing an inexpensive, portable, user installable and replaceable per<strong>for</strong>mance<br />

analysis system geared towards <strong>the</strong> individual bowler. The system captures, quantifies,<br />

and analyzes <strong>the</strong> impetus <strong>the</strong> bowler applies to <strong>the</strong> ball, as well as <strong>the</strong> subsequent<br />

interaction <strong>of</strong> <strong>the</strong> ball with <strong>the</strong> lane surface from <strong>the</strong> point <strong>of</strong> release to <strong>the</strong> point <strong>of</strong><br />

impact with <strong>the</strong> pins. This system is hereafter referred to as SMARTDOT.<br />

The SMARTDOT system consists <strong>of</strong> <strong>the</strong> following components: an in-situ sensor module<br />

(<strong>the</strong> SMARTDOT module) that resides in <strong>the</strong> ball and collects sensor data; a wireless<br />

communication link (<strong>the</strong> COMM wand); and a PDA or PC-hosted MASTER s<strong>of</strong>tware<br />

application that uploads, archives, analyzes, and displays <strong>the</strong> data captured by <strong>the</strong> in-situ<br />

sensor module.<br />

1.2 INTRODUCTION TO THE PHYSICS OF BOWLING<br />

The only <strong>for</strong>ce <strong>of</strong> any significance that acts upon a bowling ball after <strong>the</strong> ball is released<br />

is <strong>the</strong> <strong>for</strong>ce due to friction generated between <strong>the</strong> ball and <strong>the</strong> lane (this <strong>for</strong>ce varies a<br />

great deal due to <strong>the</strong> variations in oil distribution on <strong>the</strong> lane). A bowler invariably<br />

releases a ball at an initial linear velocity greater than that which would result from <strong>the</strong><br />

ball's initial angular velocity. In o<strong>the</strong>r words, <strong>the</strong> distance <strong>the</strong> ball travels during one<br />

complete revolution <strong>of</strong> <strong>the</strong> ball is greater than <strong>the</strong> circumference <strong>of</strong> <strong>the</strong> ball (<strong>the</strong> ball is<br />

skidding or sliding). The bowler also imparts an axis <strong>of</strong> rotation to <strong>the</strong> ball that is tilted<br />

or turned from normal, which is intended to make <strong>the</strong> ball hook towards <strong>the</strong> pocket. It is<br />

<strong>the</strong> interaction <strong>of</strong> <strong>the</strong> linear and angular velocities with <strong>the</strong> frictional <strong>for</strong>ce acting between<br />

<strong>the</strong> ball and <strong>the</strong> lane that causes <strong>the</strong> ball to hook.<br />

As <strong>the</strong> ball travels down <strong>the</strong> lane, <strong>the</strong> frictional <strong>for</strong>ce also causes <strong>the</strong> ball to slow down.<br />

As long as <strong>the</strong> ball is skidding, friction acts to transfer some <strong>of</strong> <strong>the</strong> ball's linear<br />

momentum into angular momentum, decreasing <strong>the</strong> linear velocity while increasing <strong>the</strong><br />

angular velocity. A small (but not insignificant) percentage <strong>of</strong> <strong>the</strong> ball's linear<br />

momentum is also lost due to <strong>the</strong> heat, noise, and vibration generated as <strong>the</strong> surfaces <strong>of</strong><br />

<strong>the</strong> ball and <strong>the</strong> lane rub against each o<strong>the</strong>r. If <strong>the</strong> linear and angular velocities resolve<br />

<strong>the</strong>mselves completely, <strong>the</strong> ball is no longer sliding (it has rolled out), and <strong>the</strong> frictional<br />

<strong>for</strong>ce now causes both <strong>the</strong> angular and linear velocities <strong>of</strong> <strong>the</strong> ball to decrease in direct<br />

proportion to each o<strong>the</strong>r [9,12,13].<br />

3

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