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Nemexia 2.0: Defense units Ballistic turret Purpose: Planet defense ...

Nemexia 2.0: Defense units Ballistic turret Purpose: Planet defense ...

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<strong>Nemexia</strong> <strong>2.0</strong>: <strong>Defense</strong> <strong>units</strong><br />

<strong>Defense</strong>s are battle <strong>units</strong>, but they are quite different from ships. The main difference is that while<br />

ships are sent on Flights in open space, <strong>defense</strong> <strong>units</strong> always remain on the <strong>Planet</strong> they are protecting;<br />

they can’t leave it. <strong>Defense</strong> <strong>units</strong> have certain characteristics which determine how powerful, resilient,<br />

etc., they are. Some types of <strong>defense</strong> have requirements, which have to be fulfilled for the <strong>defense</strong> unit<br />

to be built. Requirements like the level of the Shipyard (the Shipyard must be at least at level 1 in order<br />

for <strong>defense</strong> <strong>units</strong> to be built at all) or researched level of a certain science. Using any type of <strong>defense</strong><br />

<strong>units</strong> will surely increase the firepower of your fleet when taking the fight on your territory and it might<br />

lead you to victory.<br />

<strong>Ballistic</strong> <strong>turret</strong><br />

This is the primary source of <strong>defense</strong> for the Confederation. It's a very<br />

small <strong>turret</strong> that has a laser with enough power to destroy a transportation<br />

fleet or weak battleships. They utilize advanced ballistic technology, which<br />

improves their performance. It is easy to build and easy to destroy.<br />

<strong>Purpose</strong>: <strong>Planet</strong> <strong>defense</strong><br />

Laser <strong>turret</strong><br />

Laser <strong>turret</strong>s use special lasers that are made only for military purposes.<br />

They are an improved version of the <strong>Ballistic</strong> <strong>turret</strong>. This <strong>turret</strong> is often<br />

preferred due to its improved durability. You can use this type of <strong>defense</strong> in<br />

combination with other <strong>turret</strong>s that have more attack points.<br />

<strong>Purpose</strong>: <strong>Planet</strong> <strong>defense</strong>


Photon cannon<br />

<strong>Purpose</strong>: <strong>Planet</strong> <strong>defense</strong><br />

A photon is an elementary particle, the quantum of the electromagnetic<br />

field and the basic "unit" of light and all other forms of electromagnetic<br />

radiation. It is also the force carrier for the electromagnetic force. These<br />

cannons use high class photons in order to defend a <strong>Planet</strong> and its<br />

inhabitants. By concentrating the photons the gun manages to produce<br />

large amounts of energy. Although this type of <strong>defense</strong> is quite powerful, it<br />

is relatively easy to destroy.<br />

Ion <strong>turret</strong><br />

An ion is an atom or molecule whose total number of electrons is not<br />

equal to the total number of protons, giving it a positive or negative<br />

electrical charge. In Ion <strong>turret</strong>s, ions with a large positive charge are used<br />

as they carry a huge amount of energy and can devastate enemy ships.<br />

<strong>Purpose</strong>: <strong>Planet</strong> <strong>defense</strong><br />

Plasma <strong>turret</strong><br />

Plasma has properties quite unlike those of solid matter, liquids, or gases<br />

and is considered to be a separate distinct state of matter. Plasma <strong>turret</strong>s<br />

use the unlimited power of this matter so they can damage even the high<br />

class battleships in order to protect the <strong>Planet</strong>. Doubtlessly, this is the best<br />

Confederate <strong>turret</strong>.<br />

<strong>Purpose</strong>: <strong>Planet</strong> <strong>defense</strong>


Turret shield<br />

The Turret shield protects the <strong>Planet</strong> from enemy attacks. It takes damage<br />

instead of your <strong>defense</strong>. It also has an espionage purpose. Having a Turret<br />

shield makes it harder for enemy spies to gather information about your<br />

<strong>Planet</strong>.<br />

If the shield is destroyed it must be repaired (for the price of 5% of its<br />

construction costs) if it is to work again.<br />

<strong>Purpose</strong>: <strong>Planet</strong>ary shield, Decreases enemy<br />

chance of spying<br />

<strong>Planet</strong> E-Field<br />

The <strong>Planet</strong> E-field protects the <strong>Planet</strong> from enemy attacks. It gets damaged<br />

instead of your <strong>defense</strong> <strong>units</strong>. It also has an espionage purpose. Having a <strong>Planet</strong><br />

E-Field makes it possible for the player to make spy checks twice as often.<br />

If the shield is destroyed it must be repaired (for the price of 5% of its<br />

construction costs and 5% of the construction time) if it is to work again.<br />

<strong>Purpose</strong>: <strong>Planet</strong>ary shield, Decreases<br />

the time needed to scan for spies

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