08.05.2015 Views

Lords of the Cruth Lowlands - Vaults of Pandius

Lords of the Cruth Lowlands - Vaults of Pandius

Lords of the Cruth Lowlands - Vaults of Pandius

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

The Ruins <strong>of</strong> Achelos<br />

The Vampire Lord<br />

The identity <strong>of</strong> <strong>the</strong> Vampire that has taken<br />

residence in <strong>the</strong> Achelos River Fort is<br />

unknown. It is certainly a member <strong>of</strong> <strong>the</strong><br />

Koriszegy bloodline, and a moderately<br />

powerful Magic User. If <strong>the</strong> party played<br />

<strong>the</strong> Dymrak Dread campaign 21 , and Boris<br />

Popescu survived, <strong>the</strong>n he is <strong>the</strong> Vampire<br />

Lord. O<strong>the</strong>rwise, this vampire is a different<br />

character, who escaped Koriszegy’s control<br />

earlier on.<br />

The Vampire Lord is a standard 8 HD<br />

Vampire, able to cast spells as a MU7. He<br />

has <strong>the</strong> following salient powers: he can<br />

create Ghouls and Elder Ghouls, and<br />

controls <strong>the</strong>se undead as if <strong>the</strong>y had ½<br />

<strong>the</strong>ir HD; and he suffers from blood rage,<br />

as a consequence <strong>of</strong> <strong>the</strong> Koriszegy curse.<br />

Due to <strong>the</strong> blood rage, <strong>the</strong> Vampire must<br />

pass a Wisdom check (Wis 9) when taking<br />

more than 12 HP from a single wound,<br />

o<strong>the</strong>rwise he goes berserk, attacking in<br />

melee instead <strong>of</strong> using spells. Moreover,<br />

<strong>the</strong> raging vampire focuses on a single<br />

opponent (whoever damaged him),<br />

pursuing and killing him by preference.<br />

Key to <strong>the</strong> Vampire Lair<br />

1. Stone Causeway: The keep is<br />

connected to <strong>the</strong> mainland via a<br />

stone bridge. Three row <strong>of</strong> 5<br />

Skeletons each guard <strong>the</strong> passage.<br />

Behind <strong>the</strong>m, an Elder Ghoul acts<br />

as <strong>the</strong>ir commander.<br />

2. Main hall: This large hall is rarely<br />

used for its original purpose, since<br />

<strong>the</strong> Vampire Lord does not<br />

entertain guests that <strong>of</strong>ten. It is<br />

generally empty, though a servant<br />

may pass from this area<br />

occasionally. There is a hole under<br />

<strong>the</strong> wooden dais which allows <strong>the</strong><br />

Vampire to pass in gaseous form<br />

from <strong>the</strong> crypt to <strong>the</strong> throne.<br />

3. Kitchen: Since <strong>the</strong> servants’<br />

quarters are not accessible, <strong>the</strong><br />

Vampire Lord keeps his mortal<br />

21<br />

My version <strong>of</strong> <strong>the</strong> Dymrak Dread, not <strong>the</strong><br />

servants -- all enslaved by his<br />

charm power -- in this room. There<br />

are two NM, both Traladaran<br />

women, here.<br />

4. Garderobe: This area is used by<br />

<strong>the</strong> servants as a storage room for<br />

<strong>the</strong>ir own clothing.<br />

5. Servants’ Quarters: The ceiling<br />

collapsed over <strong>the</strong> servants’<br />

quarters, filling <strong>the</strong>m with rubble.<br />

Since <strong>the</strong>n, more rubble cleaned up<br />

from <strong>the</strong> upper story has be<br />

dropped in this room, so it is<br />

possible to climb to and from area<br />

13.<br />

6. Pantry: The pantry is stocked for<br />

<strong>the</strong> use <strong>of</strong> <strong>the</strong> Vampire Lord’s<br />

human servants.<br />

7. Trapdoor to Crypt: The door<br />

leading to this room is relatively<br />

well hidden (treat as a concealed<br />

door), and <strong>the</strong> same is true for <strong>the</strong><br />

trapdoor on <strong>the</strong> floor, which is also<br />

blocked from <strong>the</strong> inside.<br />

8. Courtyard: The courtyard is<br />

completely abandoned, except for<br />

<strong>the</strong> well, which is still in use.<br />

9. Secret hallway: This hallway is<br />

covered in dust. No one has used it<br />

since <strong>the</strong> times <strong>of</strong> <strong>the</strong> invasion.<br />

10. Tower study: The study is<br />

abandoned, but mostly intact. The<br />

desk holds <strong>the</strong> diary <strong>of</strong> one <strong>of</strong> <strong>the</strong><br />

Achelos <strong>of</strong>ficers, which sheds some<br />

light on <strong>the</strong> actual events in <strong>the</strong><br />

war (worth 50 gp to a collector<br />

such as Malika Alharbia).<br />

11. Jailer’s room: The Vampire Lord<br />

has raised <strong>the</strong> old jailer as an Elder<br />

Ghoul. However, <strong>the</strong> Vampire finds<br />

<strong>the</strong> ghoul’s appearance <strong>of</strong>fensive,<br />

and has chained <strong>the</strong> jailer to <strong>the</strong><br />

wall opposite <strong>the</strong> door, so it cannot<br />

leave <strong>the</strong> room.<br />

12. Upstairs hall: There is a large hall<br />

in <strong>the</strong> western wall where once was<br />

<strong>the</strong> access to <strong>the</strong> balcony.<br />

Moreover, <strong>the</strong> ceiling collapsed,<br />

though most <strong>of</strong> <strong>the</strong> rubble has been<br />

later removed by tossing it into<br />

room 5.<br />

original adventure!<br />

51

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!