Multivariate Calculus - Bruce E. Shapiro
Multivariate Calculus - Bruce E. Shapiro Multivariate Calculus - Bruce E. Shapiro
32 LECTURE 4. LINES AND CURVES IN 3D Since t must be the same in all three equations, we obtain the symmetric equations of a line, x − x 0 = y − y 0 = z − z 0 (4.13) v x v y v z Example 4.2 Find the symmetric equations of the line we found in example 4.1. Solution. In the earlier example we calculated that v = (v x , v y , v z ) = (5, −1, −2) is parallel to the line, and that the line goes through the point Hence (x 0 , y 0 , z 0 ) = (2, −1, 5) x 0 = 2, y 0 = −1, z 0 = 5 v x = 5, v y = −1, v z = −2 and thus the symmetric equations of the line are x − 2 5 = y + 1 −1 = z − 5 −2 Example 4.3 Find the equation of the plane that contains the two lines x = −2 + 2t, y = 1 + 4t, z = 2 + t and x = 2 + 4t, y = 3 + 2t, z = 1 − t Solution. The equation of a plane through a point P that has a normal vector n is n · (x, y, z) = P · n Thus we need to find (a) a point on the plane; and (b) a vector that is perpendicular to the plane. One way to find the normal vector is to find two non-parallel vectors in the plane and take their cross product. But we can read off two such vectors from the equation of the line: u = (2, 4, 1) v = (4, 2, −1) Hence a normal vectors is ⎛ ⎞ ⎛ ⎞ ⎛ ⎞ 0 −1 4 4 −6 n = u × v = ⎝ 1 0 −2⎠ ⎝ 2 ⎠ = ⎝ 6 ⎠ −4 2 0 −1 −12 Revised December 6, 2006. Math 250, Fall 2006
LECTURE 4. LINES AND CURVES IN 3D 33 Note: alternatively, we could have calculated i j k n = u × v = 2 4 1 = −6i + 6j − 12k ∣4 2 −1∣ We also need to find a point on the plane. We do this by picking any time, say t = 0, and substituting that into either of the lines. The first line, for example, gives P = (−2, 1, 2) at t = 0. The equation of the plane through P with normal vector n is then (x, y, z) · (−6, 6, −12) = (−2, 1, 2) · (−6, 6, −12) or −6x + 6y + 12z = 12 + 6 − 24 = −6 Suppose we had picked a different point P, say, for example, the second line at t = 2, P = (10, 7, −1). Then we would calculate (x, y, z) · (−6, 6, −12) = (−6, 6, −12) · (10, 7, −1) −6x + 6y + 12z = −60 + 42 + 12 = −6 In other words we get the same equation regardless of which point we pick on the plane. Example 4.4 Find the equation of the plane containing the line x = 1 + 2t, y = −1 + 3t, z = 4 + t and the point P = (1, −1, 5) (text section 14.4, exercise 19). Solution. We already know one point on the plane; we also need a normal vector to get the equation of the plane. We can get a second point on the plane from the equation of a line; at t = 0 we have The vector Q = (x(0), y(0), z(0)) = (1, −1, 4) u = −−→ QP = P − Q = (1, −1, 5) − (1, −1, 4) = (0, 0, 1) We can get a second vector that lies in the plane from the equation of the line, v = (2, 3, 1) which is the velocity vector of the line. Hence a normal vector to the plane is ⎛ ⎞ ⎛ ⎞ ⎛ ⎞ 0 −1 0 2 −3 u = v × v = (0, 0, 1) × (2, 3, 1) = ⎝1 0 0⎠ ⎝3⎠ = ⎝ 2 ⎠ 0 0 0 1 0 The equation of the plane is (x, y, z) · (−3, 2, 0) = (1, −1, 5) · (−3, 2, 0) −3x + 2y = −5. Math 250, Fall 2006 Revised December 6, 2006.
- Page 1 and 2: Multivariate Calculus in 25 Easy Le
- Page 3 and 4: Contents 1 Cartesian Coordinates 1
- Page 5 and 6: Preface: A note to the Student Thes
- Page 7 and 8: CONTENTS v The order in which the m
- Page 9 and 10: Examples of Typical Symbols Used Sy
- Page 11 and 12: CONTENTS ix Table 1: Symbols Used i
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- Page 15 and 16: LECTURE 1. CARTESIAN COORDINATES 3
- Page 17 and 18: LECTURE 1. CARTESIAN COORDINATES 5
- Page 19 and 20: LECTURE 1. CARTESIAN COORDINATES 7
- Page 21 and 22: Lecture 2 Vectors in 3D Properties
- Page 23 and 24: LECTURE 2. VECTORS IN 3D 11 Figure
- Page 25 and 26: LECTURE 2. VECTORS IN 3D 13 Definit
- Page 27 and 28: LECTURE 2. VECTORS IN 3D 15 Hence u
- Page 29 and 30: LECTURE 2. VECTORS IN 3D 17 and the
- Page 31 and 32: LECTURE 2. VECTORS IN 3D 19 The Equ
- Page 33 and 34: Lecture 3 The Cross Product Definit
- Page 35 and 36: LECTURE 3. THE CROSS PRODUCT 23 Pro
- Page 37 and 38: LECTURE 3. THE CROSS PRODUCT 25 Exa
- Page 39 and 40: LECTURE 3. THE CROSS PRODUCT 27 5.
- Page 41 and 42: Lecture 4 Lines and Curves in 3D We
- Page 43: LECTURE 4. LINES AND CURVES IN 3D 3
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- Page 49 and 50: Lecture 5 Velocity, Acceleration, a
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- Page 57 and 58: Lecture 6 Surfaces in 3D The text f
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- Page 63 and 64: Lecture 8 Functions of Two Variable
- Page 65 and 66: LECTURE 8. FUNCTIONS OF TWO VARIABL
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LECTURE 4. LINES AND CURVES IN 3D 33<br />
Note: alternatively, we could have calculated<br />
i j k<br />
n = u × v =<br />
2 4 1<br />
= −6i + 6j − 12k<br />
∣4 2 −1∣ We also need to find a point on the plane. We do this by picking any time, say<br />
t = 0, and substituting that into either of the lines. The first line, for example, gives<br />
P = (−2, 1, 2) at t = 0. The equation of the plane through P with normal vector n<br />
is then<br />
(x, y, z) · (−6, 6, −12) = (−2, 1, 2) · (−6, 6, −12)<br />
or<br />
−6x + 6y + 12z = 12 + 6 − 24 = −6<br />
Suppose we had picked a different point P, say, for example, the second line at t = 2,<br />
P = (10, 7, −1). Then we would calculate<br />
(x, y, z) · (−6, 6, −12) = (−6, 6, −12) · (10, 7, −1)<br />
−6x + 6y + 12z = −60 + 42 + 12 = −6<br />
In other words we get the same equation regardless of which point we pick<br />
on the plane. <br />
Example 4.4 Find the equation of the plane containing the line<br />
x = 1 + 2t, y = −1 + 3t, z = 4 + t<br />
and the point P = (1, −1, 5) (text section 14.4, exercise 19).<br />
Solution. We already know one point on the plane; we also need a normal vector<br />
to get the equation of the plane. We can get a second point on the plane from the<br />
equation of a line; at t = 0 we have<br />
The vector<br />
Q = (x(0), y(0), z(0)) = (1, −1, 4)<br />
u = −−→ QP = P − Q = (1, −1, 5) − (1, −1, 4) = (0, 0, 1)<br />
We can get a second vector that lies in the plane from the equation of the line,<br />
v = (2, 3, 1) which is the velocity vector of the line. Hence a normal vector to the<br />
plane is<br />
⎛ ⎞ ⎛ ⎞ ⎛ ⎞<br />
0 −1 0 2 −3<br />
u = v × v = (0, 0, 1) × (2, 3, 1) = ⎝1 0 0⎠<br />
⎝3⎠ = ⎝ 2 ⎠<br />
0 0 0 1 0<br />
The equation of the plane is<br />
(x, y, z) · (−3, 2, 0) = (1, −1, 5) · (−3, 2, 0)<br />
−3x + 2y = −5.<br />
Math 250, Fall 2006 Revised December 6, 2006.