Access Virus User Manual - SoundProgramming.Net
Access Virus User Manual - SoundProgramming.Net
Access Virus User Manual - SoundProgramming.Net
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218 CHAPTER 22<br />
The <strong>Virus</strong> and Sequencers<br />
defeat the purpose of effects generated<br />
by a step sequencer’s controller<br />
messages as well as gater<br />
effects that you programmed in<br />
your sequencer.<br />
You can adjust Adaptive Parameter<br />
Smoothing via a function called<br />
Control Smooth mode (in the EDIT<br />
menu; COMMON: SmoothMode)<br />
to accommodate different sonic<br />
situations:<br />
OFF Adaptive Control Smoothing<br />
(parameter smoothing) is disabled.<br />
Application: Parameter jumps are<br />
carried out without glitches. This<br />
option is ideal when you want to<br />
create gating and similar effects<br />
(e.g. via a step sequencer) where<br />
parameter values change abruptly.<br />
Side effect: Continuous parameter<br />
changes – be it movements<br />
controlled via automated knobs or<br />
via MIDI - are incremental, which<br />
means you’ll have to take zipper<br />
noise into account.<br />
ON Adaptive Control Smoothing<br />
is enabled.<br />
Application: Parameter changes<br />
are carried out continuously and<br />
smoothly.<br />
Side effect: Parameter jumps are<br />
also carried out continuously,<br />
meaning that glitches may be generated<br />
inadvertently.<br />
AUTO Adaptive Control Smoothing<br />
analyzes the nature of incoming<br />
parameter changes and carries<br />
these out continuously or abruptly,<br />
as the case may be.<br />
Application: Both continuous as<br />
well as sudden parameter changes<br />
may be implemented in the same<br />
sound.<br />
Side effect: This analysis of radical<br />
parameter changes can’t cope<br />
with jumps that occur in rapid succession.<br />
NOTE Adaptive Control Smoothing<br />
works continuously, but jumps<br />
when a new note is played.<br />
Application: Both continuous as<br />
well as sudden parameter changes<br />
may be implemented, whereby the<br />
jumps are always inserted at the<br />
beginning of a new note. Consequently,<br />
this option is well-suited<br />
when you want to control sounds<br />
via a step sequencer.