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Draft - 1/30/01, 1:55 PM<br />

Retrieving the toxic barrel<br />

<strong>ROV</strong> and robotic arm construction<br />

Author<br />

Gary Scott<br />

NSESs addressed<br />

Abilities of Technological Design<br />

1. Propose Designs And Choose Between Alternative Solutions<br />

Students should demonstrate thoughtful planning for a piece of technology or technique.<br />

2. Implement A Proposed Solution<br />

A variety of skills can be needed in proposing a solution depending on the type of<br />

technology that is involved. The construction of artifacts can require the skills of cutting,<br />

shaping, treating, and joining common materials-such as wood, metal, plastics, and<br />

textiles. Solutions can also be implemented using computer software.<br />

1. Communicate The Problem, Process, and Solution.<br />

Students should present their results to students, teachers, and others in a variety of<br />

ways, such as orally, in writing, and in other forms-including models, diagrams, and<br />

demonstrations. NSES p. 192<br />

Motions and Forces<br />

Whenever one object exerts force on another, a force equal in magnitude and opposite in<br />

direction is exerted on the first object (principle behind thrusters and propellers). NSES<br />

p. 180.<br />

Electricity and magnetism are two aspects of a single electromagnetic force. Moving<br />

electric charges produce magnetic forces, and moving magnets produce electric forces.<br />

These effects help students to understand electric motors and generators. NSES p. 180.<br />

Objectives<br />

1. Students will investigate the design and operation of double pole double throw center<br />

off switches.<br />

2. Students will investigate the design and principles underlying the operation of<br />

propellers (Newton’s Third Law).<br />

3. Students will investigate electromagnetic phenomena and apply knowledge of<br />

electromagnetism to construct a model of an electric motor as well as explain how it<br />

operates.<br />

Exploration<br />

Now that the cargo box along with several barrels of toxic chemicals has been located a<br />

remotely operated underwater vehicle must be built to retrieve the material.<br />

Part 1 – Electricity, magnetism, and motors<br />

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Compass construction<br />

What is a compass and how does it work? In this activity you will build a compass and<br />

save it for the next section when you construct a motor.<br />

Materials<br />

3 magnets with holes in the center<br />

1 straw<br />

2 pieces of #22 wire, 20 cm long<br />

1 plastic cup<br />

1 compass<br />

Procedure<br />

1. Bend the two #22 wires in half around your index finger.<br />

2. Arrange the two magnets so that they stick together side by side, as shown. Push the<br />

open ends of one wire one third of the way through the hole in the center of one of the<br />

magnets. Now do the same to the other magnet with the other wire.<br />

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3. Without removing the wire, separate the two magnets. Pull apart the open ends of the<br />

wire and wrap each end aroun the long sides of the magnet. Bend the looped end up<br />

over the top and let it project forward. Now do the same to the other magnet.<br />

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4. Check to see if the sides of the magnets away from theloop will attrat each other. If<br />

they repel, go back to Step 2, remove the wire from one of the magnets, turn it over,<br />

and rewire it. The magnets should stick together, with the looped ends pointing in<br />

opposite directions.<br />

5. Insert the looped ends into the ends of the straw.<br />

6. Balance the straw on your finger and push the pin down through the straw at the place<br />

where it balances. The tip of the pin should project about 5mm below the bottom of<br />

the straw. Do not make more than one or two holes in the straw of the pin will slip.<br />

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7. Balance the straw across the top of the inverted plastic cup. Do not push the pin into<br />

the plastic up. Adjust the balance of the straw compass by pulling out or pushing in<br />

the magnets at the ends of the straw a little bit, as needed.<br />

After you have balanced your compass, test to see if it points in only one direction when<br />

you release it from different positions. Get a small compass from your teacher and<br />

compare the direction it points to the direction that yours points. Does your compass have<br />

a north and south pole? If so, place a small dot on the straw to show its north pole. Bring<br />

the small compass close to your compass’ north pole. Which end of the small compass<br />

(the north seeking or south seeking) is attracted to your compass’ north seeking end?<br />

Using your extra magnet find a way to make your straw compass rotate. How can you<br />

speed up or slow down the compass’ rate of rotation. Explain how you accomplished a<br />

change in rotation speed.<br />

Predict the effect decreasing the length of the straw on the rotation rate. Predict the effect<br />

of using two or more magnets to effect the rate of rotation.<br />

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Building a motor<br />

Do you know what makes an electric motor work? In this activity you will build a simple<br />

electric motor.<br />

Materials<br />

Straw compass built in last activity<br />

1 coil of #21 coated hook-up wire, 1.5 m long<br />

1 plastic cup<br />

1 piece of #22 coated hook-up wire, 20 cm long<br />

1 battery and battery holder<br />

1 switch<br />

2 # 16 rubber bands<br />

Procedure<br />

1. Using the piece of wire that is 1.5 m long, coil it around three of your fingers. Attach<br />

the coils to the side of the inverted plastic cup with the two rubber bands. Connect the<br />

coil to the battery and the switch. With the 20 cm long wire connect the switch and<br />

the battery. Position the coil two finger widths away from the north pole of the straw<br />

compass.<br />

2. What effect does the coil have on the magnet when the switch is off?<br />

3. Turn the switch on so that electricity will run through the coil. Is the north magnet<br />

attracted or repelled by the coil?<br />

4. Now, position the south pole magnet next to the coil. Predict what will happen when<br />

you turn the switch on.<br />

5. Make the straw compass a motor by causing it to spin continuusly in one direction by<br />

just turning the switch on or off at the right time. Remember which end is being<br />

attracted to the coil and which end is being repelled.<br />

Building a spinning coil motor<br />

Materials<br />

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2 pieces of #20 bare copper wire, each 20 cm long<br />

2 #16 rubber bands<br />

1 plastic cup<br />

3 #22 wires with alligator clips on each end<br />

1 battery and battery holder<br />

1 switch<br />

1 piece of #28 enameled copper wire, 65 cm long<br />

1 piece of sandpaper, 5 cm square<br />

1 flexible magnet with hole in the center<br />

Procedure<br />

1. Start by making a loop in the middle of each of the two bare copper wires. Wrap them<br />

around a pencil then slide the loop off the pencil.<br />

2. Use the two rubber bands to attach the bare copper wire to the plastic cup.<br />

3. Clamp an alligator clip to one end of each of the bare copper wires.<br />

4. Hook up the rest of the circuit by connecting the battery and the switch to the alligator<br />

clips.<br />

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5. Next, begin to make the moving coil from the #28 wire. The wire has a thin coating<br />

of insulation on it called enamel, so you will need to sand off the insulation at the<br />

ends. This is so the electricity can flow from the bare copper wire through the thin<br />

wire to the other bare copper wire. Sand about one finger-length of insulation gently<br />

off each end of the wire. You can do this by folding the sandpaper in half and pulling<br />

the ends of the wire carefully between the two sides of the sandpaper.<br />

6. Wrap the wire around the battery several times. Leave the bare ends sticking out of<br />

the coil. Slip the coiled wire off the battery. Wrap the bare ends three or four times<br />

around the coil to hold it in a circular shape. Then bend the ends of the wire so that<br />

they stick straight out on opposite sides of the coil.<br />

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7. Place the ends of the coil through the loops in the bare wire on each side of the cup. If<br />

necessary, bend the coil and adjust the loops so that the coil can spin freely, without<br />

hitting anything.<br />

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8. Place a magnet on the top of the inverted cup, underneath the coil. Turn the switch on<br />

and blow gently on the coil to help it get started. If the coil will not spin continuously,<br />

try adjusting the position of the magnet, the distance of the coil to the magnet, or<br />

bending the wires.<br />

Now that you have found out how to make the motor work answer the questions below.<br />

i. Where do you think the electricity flows in this circuit? Draw a picture to help you<br />

explain<br />

ii. Do you think the coil is magnetized? Describe the evidence for your answer. Make a<br />

drawing of your coil showing where the north and south are located.<br />

iii. How can you make the coil spin faster or change direction. Explain how you<br />

accomplished these two tasks.<br />

iv. How does this motor compare to the spinning compass motor? How are they alike?<br />

How are they different?<br />

Commercially made electric motors<br />

Electric motors are found in many everyday devices such as refrigerators, VCRs, and<br />

many toys. In this activity you will disassemble a commercially made motor and explain<br />

how it operates based on the simple models you have previously constructed.<br />

Materials<br />

Electric motor from last activity<br />

Commercial electric motor<br />

Steel nail<br />

2 magnets<br />

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2 strands of #20 hook-up wire, 30 cm long each<br />

Procedure<br />

Based on the electric motor you created, predict what kinds of parts you should find<br />

inside of the commercially made electric motor.<br />

1. To take the motor apart begin by using a nail to slowly bend the metal tabs away from<br />

the plastic end of the motor as shown below.<br />

2. Hold the motor case with one hand and push carefully on the motor shaft with one<br />

finger.<br />

3. The plastic cap will come off and you will be able to take the motor shaft out of the<br />

case.<br />

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4. Separate the motor into three pieces as shown below.<br />

5. Look closely at each of the three parts. Think about how they were connected when<br />

the motor was assembled. Explain how the parts are similar to the part of the motor<br />

you made.<br />

6. All the parts of the motor help in some way to make the motor run. Look at your<br />

motor and figures above. Explain what you think the different parts of the motor do.<br />

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How does a motor work?<br />

Get your materials from the section on building a motor.<br />

1. Take one of the bare copper wires off of the plastic cup. Slide the ends of the<br />

remaining bare copper wire so that the loop is directly above the center of the cup.<br />

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2. Slide the two pieces of hook-up wire under the rubber bands and bend apart the bare<br />

ends that are protruding beyond the tape so that they make a "V”.<br />

3. Connect to the battery holder and switch the ends of the hook-up wire that are no<br />

taped together. Bend the wires so that the cup will not tip over when you let it sit<br />

without hold it. This will be your test stand.<br />

4. Place the armature of the motor you took apart on the test stand. Bend the wires so<br />

that the armature fits and will not fall off. Can you figure out which end of the<br />

armature needs to rest in the “V”? Screw the switch down so that electricity will flow<br />

throught the circuit. Hold a magnet near the armature. Can you make armature spin?<br />

5. Experiment with the two magnets to find the location that makes the motor spin the<br />

fastest. Does it matter how close the magnets are to the armature? Does it matter<br />

which pole of the magnet faces the armature?<br />

6. Experiment to find as many ways as possible to make themotor turn slowly. What are<br />

the different things you can do to make the motor slow down?<br />

7. Experiment to find ways to make the motor change direction. How many ways can<br />

you find?<br />

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8. Think about how the parts of the motor fit together. Look at the diagrams and try to<br />

put your motor back together carefully. The numbers indicate the sequence in which<br />

the parts are to be assembled.<br />

Part 2 – double pole double throw switch design<br />

How do switches work? Your task is figure out how a double pole double throw switch<br />

works and make a diagram of the internal design.<br />

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Materials<br />

9. 12 volt lantern battery<br />

10. One double pole double throw (DPDT) center off switch rated at 3 amps.<br />

11. One electric motor<br />

12. 18 or 22 gauge hookup wire<br />

13. One propeller<br />

Procedure<br />

7. Connect the battery to the middle terminals of the DPDT switch.<br />

8. Connect the wires from the motor’s terminals to one end of the DPDT switch. Put a<br />

propeller on the long shaft of the motor.<br />

9. Trace the pathway of the connections from the positive terminal of the battery to the<br />

motor.<br />

10. Trace the pathway of the connections from the negative terminal of the battery to the<br />

motor.<br />

Which way should you push the lever on the switch to turn the motor on? Push the<br />

switch’s lever to turn the motor on. Which way did the propeller turn?<br />

How do you think the inside of the switch is designed so that current is transferred from<br />

the middle terminals of the switch to the end terminals of the switch? Draw a diagram<br />

that shows what the internal wiring of the switch looks like and show it to your instructor.<br />

Using two pieces of wire how could modify your design so that flippin the switch’s lever<br />

in the opposite direction would send current to the motor and cause the propeller to turn<br />

in the opposite direction? After you solve this problem, draw another diagram that shows<br />

what the internal wiring of the switch looks like and show it to your instructor.<br />

Drew – I need a graphic showing the inside of the switch from the top and side.<br />

Part 3 – propeller driven vehicle design<br />

Your first task is to figure out how a propeller moves a vehicle. To do this you will need<br />

a propeller, electric motor, wire, and the 6 volt lantern battery. After you connect these<br />

components place the propeller and motor so the propeller is closest to you. Now,<br />

connect the motor wires to the battery and notice which way the propeller turns. If the<br />

propeller turns clockwise reverse the way the wires are connected to the battery.<br />

Example, if the black wire is connected to the negative terminal, connect it to the positive<br />

terminal. Disconnect one of the wires, set the propeller and motor down, and get your<br />

paper and pencil so you can answer the following questions.<br />

Predictions<br />

Write down your predictions in complete sentences to the following questions.<br />

i. If the propeller rotates counterclockwise which way will the right blade push the<br />

air?<br />

ii. If the propeller rotates counterclockwise, which way will the left blade push the air?<br />

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Testing your predictions<br />

Now connect the wires to the battery so the propeller rotates counterclockwise. Hold a<br />

piece of paper about 6 inches from the backside of the propeller and notice which way the<br />

paper moves.<br />

iii. Why is the paper moving? Answer this question using the following words:<br />

propeller, pushes, air, paper.<br />

Your answer to question three needs some more thought. The propeller is pushing the air<br />

backwards (towards the motor). If the propeller and motor were mounted on a boat or<br />

airplane, which way would the boat or plane move?<br />

Reverse the way the wires are connected to the battery. The propeller should be turning<br />

clockwise.<br />

Predictions<br />

Write down your predictions in complete sentences to the following questions.<br />

iv. If the propeller rotates clockwise which way will the right blade push the air?<br />

v. If the propeller rotates clockwise, which way will the left blade push the air?<br />

Testing your predictions<br />

Now connect the wires to the battery so the propeller rotates counterclockwise. Hold a<br />

piece of paper about 6 inches from the backside of the propeller and notice which way the<br />

paper moves.<br />

vi. Why is the paper moving? Answer this question using the following words:<br />

propeller, pushes, air, paper.<br />

Your answer to question three needs some more thought. The propeller is pushing the air<br />

backwards (towards the motor). If the propeller and motor were mounted on a boat or<br />

airplane, which way would the boat or plane move?<br />

Concept formation<br />

4. Make a diagram to illustrate how a propeller moves a vehicle forwards and<br />

backwards. Use arrows to show the direction the propeller forces air to move and in<br />

turn the direction the air molecules push on the propeller.<br />

5. Using your diagram, write out an explaination of how a propeller moves a vehicle<br />

forwards and backwards.<br />

6. Now think about jet airplanes, rocketships, and squid. All three move by jet<br />

propulsion, that is, in all three cases the propulsion system forces molecules to move<br />

in one direction and the object then moves in the opposite direction. This phenomena<br />

was described by Sir Isaac Newton and is often referred to as Newton’s Third Law of<br />

Motion. In Newton’s own words, to every action there is always opposed an equal<br />

reaction. The following sentence refers to Newton’s Third Law but has blanks for you<br />

to fill in to make it complete.<br />

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Two objects interact such that for every force exerted on one, there is an _____<br />

and _____ directed force exerted on the other.<br />

Concept application<br />

Using your knowledge of motor operated vehicles (such as boats and planes)<br />

imagination, and the materials supplied in your kit, design a remotely operated vehicle<br />

(<strong>ROV</strong>) that can move forward, backward, right, left, up and down in the testing tank. You<br />

should make a careful drawing for your design and include the position of the motors<br />

with propellers and the body of the <strong>ROV</strong>. Indicate in your drawing which direction the<br />

<strong>ROV</strong> will go when the propellers are turning clockwise and counterclockwise.<br />

<strong>ROV</strong> Construction<br />

Objectives<br />

1. Students will construct a remotely operated vehicle that can pick up a ‘barrel of toxic<br />

material’ in a tank of water five feet deep.<br />

2. Density – air weight, water weight<br />

3. Displacement, Archimedes principle<br />

4. Pressure<br />

5. Fluid dynamics<br />

Exploration<br />

Part 1 - Constructing the frame<br />

Use your drawing from the concept application problem and PVC parts to construct an<br />

<strong>ROV</strong> frame.<br />

Where will you mount your motors so the <strong>ROV</strong> can go left, right, up and down?<br />

Part 2 - Wiring the switches in the control box<br />

1. Drill holes in your control box far enough apart so the switches won’t interfere with<br />

one another. Determine which holes you will use for the left, right, and up/down<br />

thruster wires. The holes should be just large enough for the switch shaft to fit<br />

through.<br />

2. Solder the switches as shown in the diagram before you mount them to the control<br />

box. After soldering a switch put labels on the wires (e.g. left, right, up/down) so that<br />

you know which wires to connect to the tether coming from the thrusters.<br />

3. Secure the switches to the control box.<br />

4. Connect the wires from the switches to the tether from the thrusters.<br />

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Part 3 – Waterproofing the thrusters<br />

Heat up toilet seat wax before you start this procedure. The wax should be just hot<br />

enough to pour easily. You will use it step 7.<br />

1. Drill a hole in the top of the film canister so you can thread the end of the 20’ wire<br />

through the hole.<br />

2. Tie a knot in the wire leaving just enough wire so you can solder the ends to the<br />

motor.<br />

3. Solder the ends of the motor’s terminals to the 20’ tether carrying power to the motor.<br />

Make sure the knot can fit inside the canister with the lid on.<br />

4. Cover the holes on the sides of the motor with electrical tape by wrapping electrical<br />

tape around the motor two times.<br />

5. Use hot glue to seal the holes in the top and bottom of the motor. Be careful to keep<br />

the hot glue from dripping inside the motor.<br />

6. Drill a hole in the inside of the film canister slightly larger than the diameter of the<br />

motor shaft. For most shafts, a hole about 3/32” in diameter will do.<br />

7. Place a thick dab of petroleum jelly on the shaft and bottom of the motor.<br />

8. Place the motor inside the film canister and set them on the block of wood with the<br />

hole in it. The shaft of the motor should fit snugly in the blocks hole.<br />

9. Pour wax into the canister until the motor is entirely covered but leave enough space<br />

so the knot can fit in the canister with the lid on.<br />

10. After the wax has hardened connect the other end of the 20’ tether to a battery to<br />

make sure the motors are still functional.<br />

11. You will glue propellers on the thrusters after the thrusters are secured to the <strong>ROV</strong><br />

frame.<br />

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Part 4 - Mounting the thrusters to the frame and testing<br />

1. Mount your thrusters on the <strong>ROV</strong> so that it can go forwards, backwards, up and<br />

down.<br />

2. After mounting your motors place the <strong>ROV</strong> in the tank and notice how it is positioned<br />

in the water. Does it float or sink?<br />

3. If it sinks, which material in your kit should you use for buoyancy?<br />

4. Where should the buoyancy material be placed on the <strong>ROV</strong>?<br />

5. The uppermost part of the <strong>ROV</strong> should be positioned just below the surface of the<br />

water (about 5 cm), if it is not, what do you think you should do? Look at the parts in<br />

your kit, do you see anything that may help you to solve this problem?<br />

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