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126 CHAPTER 6. SIMULATIONS<br />

10 0<br />

10 −1<br />

greedy<br />

10 0 greedy<br />

10 −1<br />

10 −2<br />

10 −3<br />

10 −2<br />

global<br />

10 −4<br />

global<br />

10 −3<br />

0 200 400 600 800 1000<br />

10 −5<br />

0 200 400 600 800 1000<br />

10 −1<br />

10 −1<br />

10 0 greedy<br />

10 −2<br />

10 0 greedy<br />

10 −2<br />

10 −3<br />

10 −3<br />

global<br />

10 −4<br />

10 −4<br />

global<br />

10 −5<br />

0 200 400 600 800 1000<br />

10 −5<br />

0 200 400 600 800 1000<br />

Figure 6.4: A global algorithm vs. Matching Pursuit.<br />

Figure 6.4 shows the decay of the amplitudes of the coefficients from both of the two<br />

approaches. In these plots, the solid lines always correspond to the MP, and these dashed<br />

lines correspond to our (minimizing the l 1 norm) approach. From upper row to lower row,<br />

left to right, the plots are for Car, Pentagon, Overlap and Separate.<br />

We have the following observations:<br />

1. In all four cases, our global approach always provides a <strong>sparse</strong>r <strong>representation</strong> than<br />

MP does: the decay of the amplitudes of coefficients for our approach is faster than for<br />

MP. This validates our belief that a global optimization scheme should often provide<br />

a <strong>sparse</strong>r <strong>representation</strong> than one from a greedy algorithm.<br />

2. If we adopt the idea that the decay of the amplitudes of coefficients at the beginning is<br />

important, then our global approach shows the largest advantage in the example of a<br />

realistic <strong>image</strong> (case Car). This is promising because it may imply that our approach<br />

is more adaptable to real <strong>image</strong>s.<br />

3. We observe that our approach achieves a slightly greater advantage for Overlap than<br />

for Separate. As we know, MP is good for separated features but not for overlapped<br />

ones. This belief is confirmed here.

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