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Ring of Power - GAJO Main Page

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Game Chart – Easterling King<br />

Forces – At Start:<br />

Easterling King<br />

12 Easterling foot - encampment<br />

Objectives –<br />

Retain control <strong>of</strong> Encampment (count for Good Victory)<br />

Reinforcements: - Easterling Encampment<br />

Player Reinforcement Schedule Replacement<br />

Schedule<br />

Easterling King 1 foot every 3 rd turn None<br />

The turn the War <strong>of</strong><br />

the <strong>Ring</strong> is declared<br />

Easterling Chieftain on foot, 30<br />

Easterling foot, 5 Easterling<br />

Kataphracts<br />

STATUS POINT RECORD – MINIONS OF SAURON<br />

Pts<br />

Capture the ring 50<br />

Capture a hobbit 10<br />

Take a good citadel 20<br />

Eliminate a good army figure 1<br />

Easterling<br />

King<br />

Eliminate a good character<br />

figure<br />

*<br />

Lose home base -25<br />

TOTAL<br />

Combat – Evil Army Figures:<br />

Type Dice Attack Defense Special rules<br />

Easterling Foot 1 4+ 4+ (heavy armor)<br />

Easterling kataphract 2 3+ 4+ (heavy armor) 1/4/4 if dismounted<br />

Combat – Evil Character Figures:<br />

Type Dice Attack Defense Leadership Wizardry Special rules<br />

Easterling Chieftain 1 3+ 4+ 1 -<br />

Khandish Encampment –<br />

A large Khandish force has marched to join Sauron, and established an encampment, which has become another evil base. As an<br />

encampment, it provides no defensive benefit to figures defending it.<br />

<strong>Ring</strong> <strong>of</strong> <strong>Power</strong> War <strong>of</strong> the <strong>Ring</strong> Scenario pg. 32

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