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Ring of Power - GAJO Main Page

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Sméagol/Gollum –<br />

This piteous but pitiless creature is driven by his obsession<br />

for the <strong>Ring</strong>. Once the Fellowship passes Moria (over,<br />

under, or around) he will follow them looking for his best<br />

chance to get ―his Precious‖ back. If Gollum initiates<br />

combat, he has the ambush ability. If defeated by Frodo, he<br />

will be ―tamed‖ and serve the Master <strong>of</strong> the Precious, until<br />

Frodo enters Mordor or puts on the ring.<br />

• ―Slinker‖ – he hasn’t lived for centuries without<br />

learning a lot about sneaking. If he is alone, he can<br />

only be spotted on a roll <strong>of</strong> 6 regardless <strong>of</strong> the spotter<br />

type (excepton: Elves, Rangers or wizards receive a<br />

+1 to their spotting roll). He may choose to move<br />

before any other evil creature or after any good being.<br />

If leading Frodo and Sam (only), his slinking ability<br />

applies to the whole party (unless Frodo puts on the<br />

ring). A force with a tame Gollum as a guide subtracts<br />

1 from any enemy rolls to spot them.<br />

• ―Stinker‖ –Sméagol is drawn to the goodness <strong>of</strong><br />

Frodo, but the evil Gollum is never fully extinguished.<br />

At the beginning <strong>of</strong> each turn Gollum is with Frodo and<br />

Sam he must test to see if he will attempt to take the<br />

ring. Roll 1d6 each turn, on a 6 he attacks the<br />

<strong>Ring</strong>bearer, but must defeat all opposing characters to<br />

get away with the ring. He can sense the presence <strong>of</strong><br />

an invisible <strong>Ring</strong>bearer within 2‖ and will automatically<br />

attack on any turn where the <strong>Ring</strong>bearer puts on the<br />

ring, enters Mordor, or reaches the Cracks <strong>of</strong> Doom.<br />

While tamed, the Fellowship player will run Gollum;<br />

otherwise any evil player can run him.<br />

Warg Riders –<br />

The evil forces <strong>of</strong>ten made use <strong>of</strong> wargs as cavalry. They<br />

are swifter than normal orcs, and may get multiple attacks<br />

due to their vicious mounts.<br />

Troll Chieftain –<br />

The Mouth <strong>of</strong> Sauron enlisted a powerful Troll Chieftain to<br />

protect the Black Gate. It uses the following pr<strong>of</strong>ile:<br />

Type Dice Attack Defense Special rules<br />

Troll<br />

Chieftain<br />

2 2+ 3+ -<br />

The figure may not move more than 3‖ from the Black<br />

Gate.<br />

Uruk-Hai Scouts –<br />

Saruman receives Uruk-hai scouts as reinforcements.<br />

These figures fight as if normal Uruk-Hai, but move more<br />

rapidly through rough terrain and have a better chance <strong>of</strong><br />

detecting hidden character figures. They are ideal for<br />

tracking down the Fellowship and attempting to seize the<br />

ring.<br />

<strong>Ring</strong> <strong>of</strong> <strong>Power</strong> War <strong>of</strong> the <strong>Ring</strong> Scenario pg. 24

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