Ring of Power - GAJO Main Page
Ring of Power - GAJO Main Page
Ring of Power - GAJO Main Page
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The War <strong>of</strong> the <strong>Ring</strong> / War <strong>of</strong> Saruman<br />
If there are more than eight players, the primary commands<br />
should be split up. Start by separating Sauron’s minions’<br />
commands between two or more players, as follows:<br />
• Two Players: Khamul, Easterlings and Mouth <strong>of</strong> Sauron;<br />
Witch King, Khand, and Sulladan<br />
• Three Players: Khamul and Easterlings; Mouth <strong>of</strong> Sauron<br />
and Khand; Witch King and Sulladan<br />
• Four Players: Khamul and Easterlings; Mouth <strong>of</strong> Sauron<br />
and Khand; Witch King; Sulladan<br />
Initially, the minions <strong>of</strong> Sauron are biding their time,<br />
preparing their forces for war and searching for the one<br />
ring. The forces opposing them have not yet been alerted<br />
to the all out war they plan to wage.<br />
Minions <strong>of</strong> Sauron:<br />
By the time <strong>of</strong> the War <strong>of</strong> the <strong>Ring</strong>, Sauron was an evil<br />
force <strong>of</strong> great power, but without corporeal form, who<br />
exercised his will through minions. These minions<br />
competed for favor and power with one another, and are<br />
represented in the game by separate players for:<br />
1. The Witch King – the most terrifying <strong>of</strong> the ringwraiths,<br />
his lieutenant is Gothmog, who commands the forces <strong>of</strong><br />
Minas Morgul<br />
2. The Mouth <strong>of</strong> Sauron – a corrupted Numenorean<br />
commanding Sauron’s forces at the Black Gate and inside<br />
Mordor<br />
3. Khamul (Lieutenant <strong>of</strong> Dol Guldur) – one <strong>of</strong> the nine,<br />
second only to the Witch King<br />
4. Sulladan – greatest <strong>of</strong> the leaders <strong>of</strong> the southern<br />
lands, allied with Sauron against Gondor<br />
5. Saruman – corrupted wizard, seeking the ring for<br />
himself to supplant the Dark Lord as Master <strong>of</strong><br />
Middle Earth<br />
6. The Goblin King – cruel leader <strong>of</strong> the goblins <strong>of</strong> the<br />
Misty Mountains.<br />
7. Easterling King – leader <strong>of</strong> Evil men allied to<br />
Sauron<br />
8. King <strong>of</strong> Khand – leader <strong>of</strong> Evil men allied to Sauron<br />
Although all <strong>of</strong> the minion players are theoretically on the<br />
same side (they all lose if the forces <strong>of</strong> good triumph), only<br />
one can be first in the eyes <strong>of</strong> Sauron. If the good side does<br />
not prevail, the evil minion player with the most status<br />
points is the overall winner. Each minion gains status<br />
points each time their forces accomplish the following:<br />
• Capture the ring, bring to home base - 50 points<br />
• Capture a hobbit, bring to home base - 10 pts<br />
• Take a good citadel - 20 points (split the points if<br />
jointly done)<br />
• Eliminate a good army figure - 1 point<br />
• Eliminate a good character figure - Model’s<br />
Leadership plus 5 points<br />
• Lose home base – minus 25 points<br />
• Goblin King taking Rivendell or Lorien - double<br />
points<br />
• Saruman capturing hobbits [on the captives<br />
reaching Isengard] - double points<br />
• Sulladan capturing Minas Tirith - double points<br />
• Sulladan capturing Pelargir - 10 points<br />
STATUS POINT RECORD – MINIONS OF SAURON<br />
Pts Witch King Mouth <strong>of</strong> Sauron Khamul Sulladan Saruman Goblin King<br />
Capture the ring 50<br />
Capture a hobbit 10<br />
Take a good citadel 20<br />
Eliminate a good army<br />
figure<br />
Eliminate a good character<br />
figure<br />
1<br />
*<br />
Lose home base -25<br />
Take Pelargir 10<br />
TOTAL<br />
<strong>Ring</strong> <strong>of</strong> <strong>Power</strong> War <strong>of</strong> the <strong>Ring</strong> Scenario pg. 10