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Mechanical APDL Basic Analysis Guide - Ansys

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Chapter 17: Animation<br />

Animation is a valuable tool for graphically interpreting many analysis results, especially nonlinear or timedependent<br />

behavior. The ANSYS program provides tools that enable you to animate any type of display.<br />

Many workstations, PCs, and some terminals having local segment memory support animation. However,<br />

some hardware platforms do not support online animation well (or at all). An alternative to online animation<br />

is to capture a sequence of images offline, frame by frame, on film or videotape.<br />

The following animation topics are available:<br />

17.1. Creating Animated Displays Within ANSYS<br />

17.2. Using the <strong>Basic</strong> Animation Commands<br />

17.3. Using One-Step Animation Macros<br />

17.4. Capturing Animated Display Sequences Off-Line<br />

17.5.The Stand Alone ANIMATE Program<br />

17.6. Animation in the Windows Environment<br />

17.1. Creating Animated Displays Within ANSYS<br />

The easiest way to perform animation in ANSYS is to use the functions available under Utility Menu><br />

PlotCtrls> Animate. These GUI functions allow you to achieve "push-button animation" effects in ANSYS.<br />

The GUI functions internally execute ANSYS animation commands, which you can type in directly if you<br />

prefer. Procedures for using commands are discussed next. See External Graphics (p. 275) for information on<br />

viewing animated sequences in the stand-alone DISPLAY program.<br />

17.2. Using the <strong>Basic</strong> Animation Commands<br />

You can display several frames in rapid succession to achieve an animation effect, via these commands:<br />

Command(s): /SEG, ANIM<br />

GUI: Utility Menu> PlotCtrls> Redirect Plots> Delete Segments<br />

Utility Menu> PlotCtrls> Redirect Plots> Segment Status<br />

Utility Menu> PlotCtrls> Redirect Plots> To Segment Memory<br />

(UNIX)<br />

Utility Menu> PlotCtrls> Redirect Plots> To Animation File<br />

(Windows)<br />

Utility Menu> PlotCtrls> Animate> Replay Animation<br />

Utility Menu> PlotCtrls> Animate> Replay Animation<br />

The /SEG command allows you to store graphics data in the terminal's local "segment" (graphics operation)<br />

or "pixmap" (screen dot) memory (which may or may not be available, depending on the type of graphics<br />

device you are using). The storage occurs at the same time that a graphics action command produces a<br />

display. You can then use the ANIM command to display the stored frames in a sequence. A typical command<br />

stream for animation would look like this:<br />

/SEG,DELE ! Deletes all currently stored segments<br />

/SEG,MULTI ! Stores subsequent displays in segment memory<br />

... ! Plot-creation commands to generate a sequence of images<br />

... ! (See below for options)<br />

Release 13.0 - © SAS IP, Inc. All rights reserved. - Contains proprietary and confidential information<br />

of ANSYS, Inc. and its subsidiaries and affiliates.<br />

267

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