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Vyavasaya Nadham April 2013 - KSSIA Kottayam

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It is a tool used by the teams to assist them in<br />

pursuing their objectives by carefully managing<br />

these four controllable variables to meet the needs<br />

of the defined target groups.<br />

The teams in Cesim SimBrand will have to carefully<br />

analyze the four available market segments in<br />

order to design desireable, correctly priced, well<br />

promoted, and properly placed products.<br />

9. Marketing Budgets<br />

There are a number if ways in which firms can<br />

calculate how much to allocate to their marketing<br />

and advertising spend. These methods are:<br />

The objective and task method<br />

Competitive parity method<br />

Percentage of sales approach<br />

Each of these can be applied in Cesim's marketing<br />

simulation, and then compared to measure the<br />

level of relative effectiveness to each other.<br />

10. Consumer Buying Behavior<br />

What influences consumers to purchase products<br />

or services? The consumer buying process is a<br />

complex matter, as many internal and external factors<br />

have an impact on the buying decisions of the<br />

consumer.<br />

When purchasing a product, there are several<br />

steps the consumer goes through. These are:<br />

1. Problem/Need Recognition<br />

2. Information Search<br />

3. Evaluation of Different Purchase Options<br />

4. Purchase Decision<br />

In order to capture a big market share, teams in<br />

Cesim SimBrand have to make sure that their offering<br />

is aligned with what the customers want, but<br />

are also susceptible to the possibly more desireable<br />

offerings of competitors.<br />

11. Market Segmentation, Positioning, Targeting<br />

The case company in Cesim SimBrand can operate<br />

in two markets, Europe and Asia. The markets<br />

are of different size and have different growth<br />

rates.<br />

There are four different customer segments in<br />

both markets (more detailed information in the<br />

marketing research report):<br />

Households<br />

High-end households<br />

Companies<br />

High-end companies<br />

The simulation game includes a product positioning<br />

tool that allows you to compare your own<br />

product positioning with that of the competing<br />

teams. Separate maps are available for both Europe<br />

and Asia.<br />

12. SWOT Analysis<br />

This tool is used by organizations to help the firm<br />

establish its Strengths, Weakn esses, Opportunities,<br />

and Threats. A SWOT analysis is used as a framework<br />

to help the firm develop its overall corporate,<br />

marketing, and product strategy.<br />

In the simulation this can be done after the first<br />

practice round, when the participants have been familiarized<br />

with the game environment, and then<br />

reviewed from round to round.<br />

13. BCG Analysis<br />

This product portfolio matrix classifies product<br />

lines into four categories. It suggests that organizations<br />

should have a healthy balance of products<br />

within their range. The classifications are:<br />

Dogs<br />

Question Mark/Problem Child<br />

Star<br />

Cash Cow<br />

Cesim SimBrand offers a great opportunity for<br />

students to practice this particular marketing concept<br />

by positioning their products accordingly.<br />

14. Product Life Cycle<br />

The product life cycle concept suggests that a product<br />

passes through four stages of evolution:<br />

Introduction<br />

Growth<br />

Maturity<br />

Decline<br />

The smartphones of the Cesim marketing simulation<br />

game follow this curve as well, thus illuinating<br />

the different strategies companies have to take during<br />

each phase of the cycle.<br />

15. Ansoff's Matrix<br />

A common tool used within marketing was developed<br />

by Igor Ansoff in 1957. He suggested that a<br />

business can grow in one of four ways, from the lowest<br />

risk to a high risk strategy of growth.<br />

These are:<br />

Market Penetration<br />

Product Developemt<br />

Market Development<br />

(Diversification)<br />

Although Cesim SimBrand doesn't allow for the<br />

diversification aspect of Ansoff's matrix (the companies<br />

cannot decide to start selling something else<br />

other than smartphones), the other three strategies<br />

can be pursued and practiced throughout the course<br />

of the simulation game.<br />

14 THE HOME JOURNAL OF KERALA STATE SMALL INDUSTRIES ASSOCIATION, KOTTAYAM

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