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ABB i-bus® EIB Universal Interfaces US/U 4.2 US/U ... - WindowMaster

ABB i-bus® EIB Universal Interfaces US/U 4.2 US/U ... - WindowMaster

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<strong>ABB</strong> i-bus ® <strong>EIB</strong><br />

<strong>Universal</strong> <strong>Interfaces</strong><br />

<strong>US</strong>/U 2.2, GH Q631 0074 R0111<br />

<strong>US</strong>/U <strong>4.2</strong>, GH Q631 0070 R0111<br />

Parameter: “Control the scene via”<br />

It is possible to select whether the scene control is carried out via “5 separate<br />

objects” or whether values that are stored in the actuators are recalled and<br />

saved via an “8 bit scene” (see section 5.5 for further information).<br />

Parameter: “Reaction on short operation”<br />

This parameter defines whether a short operation of the input causes<br />

a lightscene to be recalled or no reaction takes place.<br />

Parameter: “Store scene”<br />

This parameter specifies how the saving of the current scene can be triggered<br />

and defines the function of the object “Store scene”. This is dependent on<br />

the type of scene control. The following table provides an overview:<br />

Control the scene via “5 separate objects”<br />

Parameter value<br />

“on long operation”<br />

“if object value = 1”<br />

“on long operation<br />

(if object value = 1)”<br />

Behaviour<br />

As soon as a long operation is detected, the object “Store<br />

scene” sends the value “1” on the bus and the object values<br />

“Telegr. switch/value actuator group A…E” are read out<br />

via the bus and stored in the object values.<br />

The objects “Telegr. switch/value actuator group A…E” can be<br />

modified via the bus for the duration of the long operation.<br />

Once the long operation has finished, the object<br />

“Store scene” sends the value “0” on the bus and the current<br />

object values are stored in the device.<br />

If the object “Store scene” receives the value “1”, the object<br />

values “Telegr. switch/value actuator group A…E” are read out<br />

via the bus.<br />

While the object value is “1”, the objects “Telegr. switch/value<br />

actuator group A…E” can be modified via the bus.<br />

On receipt of the object value “0”, the current object values<br />

are stored in the device.<br />

Important:<br />

The storing of the current scene requires the object values<br />

“1” and “0” to be sent in succession.<br />

If the object “Store scene” receives the value “1” on the bus,<br />

the next long push button action leads to the value “1” being<br />

sent via the object “Store scene”.<br />

The scanning of the object values “Telegr. switch/value actuator<br />

group A…E” is then carried out.<br />

After the end of the long operation, the object values “Telegr.<br />

switch/value actuator group A…E” are stored in the device.<br />

Provided that a “1” has not been received at the object “Store<br />

scene”, a long operation is interpreted in the same way as a<br />

short operation. The same applies if the object “Store scene”<br />

has received the value “0”.<br />

24

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