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THE JUMPGATE DEFINITIVE GUIDE - Tripod

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Cyclone<br />

Classification: Light Fighter<br />

Powerplant: Instigator, Antagonizer works well (size 2)<br />

Engines: Impeler x 2 (size 2 x 2)<br />

Radar: Chime (24000 meter range) (size 1)<br />

Shield: Haven (15400mm equivalent) (size 2)<br />

Armor: 9300mm<br />

Capacitor: Spore, Seed for ammo or pulse lasers (size 2)<br />

Laser Config: ER Laser x 2/Heavy Laser, Distorters x 2/Warper<br />

Ammo Config: Straker x 2/Cobra<br />

Missiles (# x size): 4x2<br />

MODx: 3<br />

ECM: 1<br />

Speed (nor/ab/ff): 469/535/926 MPS<br />

Acceleration: 117.6 (laser), 121.4 (pulse), 110.3 (ammo) kN/kg<br />

Yaw/Pitch/Roll: 75/80/80 DPS<br />

Cargo: 5 m³<br />

Notes:<br />

The modern Q4-X Cyclone is, bar none, the most maneuverable aerospace fighter craft ever<br />

produced. It is capable, when not thrusting, of flipping around 360 degrees in just over 2 seconds<br />

regardless of the direction in which it turns, and it rolls just as well. It also accelerates better than<br />

any fighter craft (not counting scouts) available to any nation. It carries as much firepower as a<br />

Raven or laser-based Interceptor, and all of the guns are clustered right under the cockpit – in<br />

fact, the heavy laser mount sits on a direct line with the center of the HUD’s targeting reticule.<br />

Precise pilots can land all their shots easily in a Cyclone.<br />

The only weakness the craft has is that it is slightly slower in top speed than the Raven –<br />

although it is still quite capable of running any heavier craft down with ease. It shares the Raven’s<br />

lack of MODx, though, making its chase capacities slightly limited (which is perhaps the only thing<br />

preventing it from dominating heavier craft.) It also presents a somewhat large profile compared<br />

to the Light Fighters of the other two nations (though most vets will remember the “Death Moth” of<br />

old and think the modern Cyclone slim as paper in comparison.) The Cyclone is still, on the<br />

whole, an exceptionally dangerous craft even for a heavier fighter. Do not let the “Light”<br />

designation fool you – this craft is deadly to any ship.<br />

S-44<br />

80

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