THE JUMPGATE DEFINITIVE GUIDE - Tripod
THE JUMPGATE DEFINITIVE GUIDE - Tripod
THE JUMPGATE DEFINITIVE GUIDE - Tripod
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Imperial Octavian Navy Quantar Ship Report<br />
Version: 1.1<br />
UPDATER’S NOTE 104.02.21<br />
Fellow pilots,<br />
We continue our series of reports on the craft fielded by each national fleet with a report on the<br />
Holy Armada of Quantar. As ever, this report is an attempt to show new (and returning out of<br />
retirement) pilots what each ship of a nation’s fleet can and cannot accomplish.<br />
The Holy Armada of Quantar is dedicated primarily to the defense of what they consider holy<br />
Quantar space, although they have sometimes gone gleefully on the assault (and, like the other<br />
national space forces, it would be a lie to say that the Holy Armada is completely unified; the<br />
fleets of TRI are very fractured compared to conventional armed forces.) The Quantar have<br />
usually possessed well-designed ships, and today only present a slight weakness in cargo vessel<br />
design. Their combat craft are among the most effective, deadly and some (including the author!)<br />
would say most aesthetic ever designed. Several are possessed of harsh learning curves, but<br />
especially the Typhoon is simply unstoppable in the hands of a master. It would do the pilots of<br />
Quantar well to learn these loadouts (and the enemies of Quantar equally well to learn what these<br />
ships can do!)<br />
As before, these reports are arranged in the following manner: when components like engines are<br />
listed, the recommended part is given along with the size, except for guns, where all practical<br />
loadouts are covered. Missiles, MODx and ECM are all given in size alone, due to the variety of<br />
parts available in these areas. Speed is given in meters per second, with normal power,<br />
afternburn and Flashfire top speeds; Yaw/Pitch/Roll rates are given in degrees per second and<br />
indicate the turn rate of a ship not firing its engines. Acceleration is kilo-Newtons of thrust per<br />
kilogram. Armor is in millimeters, shields are rated compared to the equivalent protection in mm<br />
of armor they provide. Cargo is in cubic meters. Also, classification is slightly changed from the<br />
TRI standard to be more accurate (in the author’s opinion.)<br />
At your service,<br />
André “SpaceDrake” Ricard<br />
SHUTTLES<br />
Quantar ships in the Shuttle classification are fairly evenly matched with the other factions – while<br />
the Storm is almost purely a rookie mining vessel due to the tiny engines the craft possesses, the<br />
Gust is pound-for-pound a match for the Apteryx, and the Breeze is on the whole a better entrylevel<br />
cargo vessel than either the Buzzard (thanks to the fact that the former doesn’t have<br />
restrictive engine mounts interfering with vertical movement on the latter). While none of these<br />
craft are really a threat for a fighter pilot (with the possible exception of an expertly-flown Gust), it<br />
is still a good idea to know what the average rookie ship of Quantar is capable of doing, and<br />
whether or not such a ship needs to be engaged in case the Holy Armada attempts to use nugget<br />
pilots in combat (or some noobler’s ego gets a little too large for his cockpit).<br />
Do note that what is described here is the optimal configuration for these ships. It is quite possible<br />
that you will run across nugget pilots with lesser gear than what is described here.<br />
S-39<br />
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